Player Matchup

Thanatos
Thanatos
Dylangriff57
Thanatos
Level 5
God Stats
1W - 4L
1,309 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 2
Fenrir
Fenrir
Simba King123
Fenrir
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 4L
1,043 Elo+
Party 2
Nemesis
Nemesis
firestone504
Nemesis
Level 6
God Stats
10W - 11L
1,500 SR
Queue Stats
156W - 167L
1,667 Elo+
Solo
Olorun
Olorun
mind_the_gap13
Olorun
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 76L
1,319 Elo+
Solo
Hun Batz
Hun Batz
poori_nj
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
Team Averages
Level 7
1,421 SR
1,382 Elo+

VS

Team Averages
Level 10
1,435 SR
1,341 Elo+
Anhur
Anhur
BeJlb3eByJl_1707
Anhur
Level 9
God Stats
8W - 7L
1,190 SR
Queue Stats
78W - 88L
1,405 Elo+
Party 1
Bakasura
Bakasura
TSR_Nemesis_
Bakasura
Level 12
God Stats
3W - 1L
1,721 SR
Queue Stats
8W - 8L
1,319 Elo+
Party 3
Fenrir
Fenrir
anakinnono
Fenrir
Level 6
God Stats
4W - 3L
1,433 SR
Queue Stats
4W - 4L
1,264 Elo+
Party 3
Kukulkan
Kukulkan
itsmeemahaaaa
Kukulkan
Level 13
God Stats
1W - 1L
1,413 SR
Queue Stats
5W - 5L
1,327 Elo+
Solo
Tiamat
Tiamat
realpachan1337
Tiamat
Level 8
God Stats
4W - 0L
1,419 SR
Queue Stats
24W - 24L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dylangriff57
Thanatos
19
5 / 10 / 8
12,850
988
16,874
24,103
10,957
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
7 / 13 / 3
13,840
1,065
12,909
21,030
10,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
firestone504
Nemesis
19
1 / 14 / 9
12,810
985
16,109
23,803
10,351
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 5 / 8
12,664
974
12,735
24,602
10,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
poori_nj
Hun Batz
19
2 / 6 / 10
12,530
964
7,886
19,949
14,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 15
15,193
1,169
19,764
14,364
4,313
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
TSR_Nemesis_
Bakasura
20
7 / 5 / 21
14,050
1,081
14,581
22,613
8,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
anakinnono
Fenrir
20
6 / 5 / 23
13,114
1,009
10,295
18,406
10,888
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
itsmeemahaaaa
Kukulkan
20
15 / 0 / 21
15,784
1,214
38,025
6,087
2,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 28
13,954
1,073
18,423
15,770
7,817
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
156
18
Kills
48
48
Deaths
19
38
Assists
108
Player
Kills
Deaths
Assists
KDA
W
14
6
15
3.58
L
Thanatos
Dylangriff57
Thanatos
5
10
8
0.9
L
7
13
3
0.65
W
Bakasura
TSR_Nemesis_
Bakasura
7
5
21
3.5
W
Fenrir
anakinnono
Fenrir
6
5
23
3.5
L
Nemesis
firestone504
Nemesis
1
14
9
0.39
W
Kukulkan
itsmeemahaaaa
Kukulkan
15
0
21
25.5
L
3
5
8
1.4
L
Hun Batz
poori_nj
Hun Batz
2
6
10
1.17
W
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,513
Damage
101,088
113,487
Taken
77,240
56,144
Mitigated
34,295
15,791
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,764
17,701
0
1,585
14,364
4,313
0
1,749
12,427
0
33,062
L
Thanatos
Dylangriff57
Thanatos
16,874
5,852
0
6,621
24,103
10,957
0
10,945
12,407
0
28,149
L
12,909
2,369
0
237
21,030
10,303
0
8,199
12,339
0
37,906
W
Bakasura
TSR_Nemesis_
Bakasura
14,581
10,856
0
4,303
22,613
8,822
0
5,369
15,841
0
27,860
W
Fenrir
anakinnono
Fenrir
10,295
3,880
0
691
18,406
10,888
0
3,622
13,465
0
12,649
L
Nemesis
firestone504
Nemesis
16,109
6,263
0
1,394
23,803
10,351
0
9,898
13,560
0
42,589
W
Kukulkan
itsmeemahaaaa
Kukulkan
38,025
2,023
0
0
6,087
2,455
0
870
5,169
59,880
0
L
12,735
5,515
2,465
5,074
24,602
10,435
0
13,322
11,280
33,040
0
L
Hun Batz
poori_nj
Hun Batz
7,886
757
0
0
19,949
14,098
0
13,956
5,810
0
18,547
W
18,423
1,472
200
4,062
15,770
7,817
0
1,125
14,300
31,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,694
Gold Earned
72,095
179
Minions Killed
173
10
Camps Cleared
4
1,267,301
Distance Traveled
1,217,865
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,193
1,169
45
3
1
208,934
0
L
Thanatos
12,850
988
21
2
0
241,352
2
L
Fenrir
13,840
1,065
43
3
9
256,296
0
W
Bakasura
14,050
1,081
36
3
1
266,248
1
W
Fenrir
13,114
1,009
6
0
0
233,564
1
L
Nemesis
12,810
985
64
5
0
256,974
0
W
Kukulkan
15,784
1,214
62
5
1
283,810
0
L
Olorun
12,664
974
37
3
1
242,286
0
L
Hun Batz
12,530
964
14
1
0
270,393
4
W
Tiamat
13,954
1,073
24
2
1
225,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role