Player Matchup

Xing Tian
Xing Tian
Big Hearted UwU
Xing Tian
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
GaffBiginsane
Danzaburou
Level 124
God Stats
11W - 5L
1,606 SR
Queue Stats
512W - 506L
1,515 Elo+
Solo
Kukulkan
Kukulkan
LifeSuxBananas
Kukulkan
Level 105
God Stats
2W - 2L
1,413 SR
Queue Stats
51W - 58L
1,473 Elo+
Solo
Hel
Hel
ThyMurderMedic
Hel
Level 152
God Stats
7W - 7L
1,620 SR
Queue Stats
322W - 342L
1,490 Elo+
Party 1
Skadi
Skadi
xpottix
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,576 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,503 Elo+

VS

Team Averages
Level 122
1,540 SR
1,518 Elo+
Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
PfcTommi
Ratatoskr
Level 117
God Stats
1W - 1L
1,702 SR
Queue Stats
11W - 12L
1,504 Elo+
Solo
Olorun
Olorun
TheJniTM
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Big Hearted UwU
Xing Tian
16
3 / 2 / 15
10,410
801
5,503
13,444
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
GaffBiginsane
Danzaburou
14
2 / 3 / 14
9,341
719
11,126
11,077
5,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
6 / 1 / 13
11,024
848
15,842
7,707
3,714
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 13
10,016
770
7,647
12,301
9,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
xpottix
Skadi
16
5 / 3 / 10
9,780
752
15,575
9,397
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
8 / 3 / 3
9,772
752
7,719
19,296
18,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
 
Ra
16
0 / 3 / 9
9,030
695
11,285
10,031
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
 
He Bo
14
2 / 7 / 3
8,483
653
9,337
10,740
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
PfcTommi
Ratatoskr
15
2 / 4 / 6
8,584
660
5,128
12,440
6,036
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
TheJniTM
Olorun
16
1 / 2 / 11
9,229
710
8,679
8,887
5,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
19
Kills
13
13
Deaths
19
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
8
3
3
3.17
L
Ra
 
Ra
0
3
9
1.5
L
He Bo
 
He Bo
2
7
3
0.5
W
Xing Tian
Big Hearted UwU
Xing Tian
3
2
15
5.25
W
Danzaburou
GaffBiginsane
Danzaburou
2
3
14
3
W
Kukulkan
6
1
13
12.5
L
Ratatoskr
PfcTommi
Ratatoskr
2
4
6
1.25
L
Olorun
TheJniTM
Olorun
1
2
11
3.25
W
3
4
13
2.38
W
Skadi
xpottix
Skadi
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,693
Damage
42,148
53,926
Taken
61,394
37,321
Mitigated
39,012
28,568
Healing
24,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,719
3,143
1,597
5,595
19,296
18,721
0
11,436
7,860
0
14,621
L
Ra
 
Ra
11,285
428
6,713
3,370
10,031
4,580
314
3,540
6,491
33,279
0
L
He Bo
 
He Bo
9,337
403
170
703
10,740
4,314
222
4,249
6,491
14,063
0
W
Xing Tian
Big Hearted UwU
Xing Tian
5,503
223
794
3,625
13,444
14,832
517
5,582
7,862
8,902
0
W
Danzaburou
GaffBiginsane
Danzaburou
11,126
4,806
1,123
2,899
11,077
5,231
1,283
6,234
4,843
0
19,438
W
Kukulkan
15,842
1,632
978
1,338
7,707
3,714
856
4,875
2,832
37,584
0
L
Ratatoskr
PfcTommi
Ratatoskr
5,128
268
845
2,721
12,440
6,036
50
6,878
5,562
0
10,363
L
Olorun
TheJniTM
Olorun
8,679
2,607
962
1,772
8,887
5,361
1,164
2,889
5,998
27,991
0
W
7,647
423
8,911
6,259
12,301
9,104
162
7,484
4,817
21,771
0
W
Skadi
xpottix
Skadi
15,575
5,107
767
1,874
9,397
4,440
2,005
5,126
4,271
0
39,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
45,098
151
Minions Killed
126
0
Camps Cleared
0
1,138,469
Distance Traveled
1,133,664
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,772
752
8
1
0
235,947
1
L
Ra
9,030
695
63
5
0
232,497
5
L
He Bo
8,483
653
15
1
0
200,249
0
W
Xing Tian
10,410
801
6
0
0
250,353
0
W
Danzaburou
9,341
719
15
1
0
197,271
1
W
Kukulkan
11,024
848
58
4
0
254,783
0
L
Ratatoskr
8,584
660
6
0
0
240,973
0
L
Olorun
9,229
710
34
3
0
223,998
1
W
Hel
10,016
770
35
3
0
233,247
0
W
Skadi
9,780
752
37
3
0
202,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role