Player Matchup

Ares
Ares
 
Ares
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
AoKuang719
Poseidon
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 14L
1,838 Elo+
Party 3
Loki
Loki
RammoYaSelame
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Ravana
Ravana
UnWichtiger
Ravana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Sun Wukong
Sun Wukong
灰烬ashes
Sun Wukong
Level 17
God Stats
3W - 1L
1,616 SR
Queue Stats
36W - 29L
1,471 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,455 Elo+

VS

Team Averages
Level 20
1,533 SR
1,428 Elo+
Agni
Agni
AGfaith
Agni
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crikto
Baron Samedi
Level 27
God Stats
14W - 23L
1,482 SR
Queue Stats
72W - 74L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
MetalheadPapryk
Kuzenbo
Level 10
God Stats
12W - 8L
1,680 SR
Queue Stats
101W - 98L
1,339 Elo+
Party 2
Odin
Odin
Vlanks18
Odin
Level 29
God Stats
1W - 2L
1,505 SR
Queue Stats
40W - 49L
1,491 Elo+
Solo
Kukulkan
Kukulkan
sulekm3
Kukulkan
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 77L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
8 / 0 / 28
13,520
1,229
14,795
14,241
23,245
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
AoKuang719
Poseidon
20
22 / 0 / 11
15,501
1,409
40,528
10,083
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
1 / 5 / 20
10,493
954
6,109
11,075
5,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
17
2 / 8 / 17
10,337
940
6,979
12,737
6,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
灰烬ashes
Sun Wukong
18
4 / 2 / 22
11,124
1,011
7,015
12,770
15,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

232

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AGfaith
Agni
17
3 / 11 / 9
10,715
974
10,831
15,730
6,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Crikto
Baron Samedi
17
6 / 3 / 8
11,388
1,035
10,461
12,187
7,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 9 / 9
9,581
871
10,114
20,446
21,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
17
4 / 5 / 6
10,364
942
8,951
20,186
16,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
sulekm3
Kukulkan
17
1 / 9 / 10
9,973
907
13,497
13,313
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
57
37
Kills
15
15
Deaths
37
98
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
0
28
22
L
Agni
AGfaith
Agni
3
11
9
0.68
W
Poseidon
AoKuang719
Poseidon
22
0
11
27.5
L
Baron Samedi
Crikto
Baron Samedi
6
3
8
3.33
L
1
9
9
0.61
W
1
5
20
2.2
W
Ravana
2
8
17
1.31
L
Odin
4
5
6
1.4
L
Kukulkan
sulekm3
Kukulkan
1
9
10
0.67
W
Sun Wukong
灰烬ashes
Sun Wukong
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,426
Damage
53,854
60,906
Taken
81,862
56,083
Mitigated
58,518
6,167
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,795
821
0
0
14,241
23,245
0
10,163
4,078
17,467
0
L
Agni
AGfaith
Agni
10,831
1,552
0
659
15,730
6,567
0
12,718
2,994
30,691
0
W
Poseidon
AoKuang719
Poseidon
40,528
6,746
0
4,312
10,083
5,608
0
6,833
3,250
91,704
0
L
Baron Samedi
Crikto
Baron Samedi
10,461
445
4,202
1,293
12,187
7,823
0
9,432
2,755
22,853
0
L
10,114
2,388
0
0
20,446
21,599
0
11,652
8,794
19,780
0
W
6,109
1,994
0
0
11,075
5,205
0
8,203
2,872
0
18,438
W
Ravana
6,979
2,170
0
526
12,737
6,657
0
10,801
1,936
0
19,624
L
Odin
8,951
1,600
0
0
20,186
16,843
0
10,565
9,604
210
19,925
L
Kukulkan
sulekm3
Kukulkan
13,497
1,398
0
271
13,313
5,686
0
10,921
2,392
47,383
0
W
Sun Wukong
灰烬ashes
Sun Wukong
7,015
815
0
1,329
12,770
15,368
0
9,076
3,694
0
19,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
52,021
225
Minions Killed
177
8
Camps Cleared
4
1,079,025
Distance Traveled
1,008,142
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,520
1,229
3
0
0
233,755
4
L
Agni
10,715
974
53
5
1
184,525
3
W
Poseidon
15,501
1,409
124
11
6
235,102
0
L
Baron Samedi
11,388
1,035
29
3
1
219,238
2
L
Kuzenbo
9,581
871
7
1
0
187,973
0
W
Loki
10,493
954
39
4
2
195,747
4
W
Ravana
10,337
940
21
2
0
185,099
3
L
Odin
10,364
942
18
2
1
235,058
0
L
Kukulkan
9,973
907
70
6
1
181,348
1
W
Sun Wukong
11,124
1,011
38
3
0
229,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role