Player Matchup

Sobek
Sobek
Deck2431
Sobek
Level 18
God Stats
75W - 78L
1,470 SR
Queue Stats
209W - 226L
1,382 Elo+
Party 1
Set
Set
Gamerix7Pr
Set
Level 18
God Stats
32W - 30L
1,510 SR
Queue Stats
320W - 315L
1,374 Elo+
Party 1
Ullr
Ullr
JWT_001
Ullr
Level 15
God Stats
8W - 3L
1,748 SR
Queue Stats
84W - 69L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Orphan_of_kos75
Ao Kuang
Level 22
God Stats
4W - 0L
1,580 SR
Queue Stats
53W - 101L
1,318 Elo+
Solo
Fenrir
Fenrir
Thebeans33
Fenrir
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 25L
1,008 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,297 Elo+

VS

Team Averages
Level 14
1,558 SR
1,459 Elo+
Cthulhu
Cthulhu
CarlinDKno
Cthulhu
Level 15
God Stats
5W - 13L
1,829 SR
Queue Stats
101W - 142L
1,355 Elo+
Solo
He Bo
He Bo
X3 0 W1LDHUNT3R
He Bo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,455 Elo+
Solo
Medusa
Medusa
killerkeigs
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
soranabdula
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xXSZNZXx
Amaterasu
Level 26
God Stats
8W - 4L
1,461 SR
Queue Stats
88W - 90L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deck2431
Sobek
10
4 / 2 / 4
7,160
551
3,807
7,218
5,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 2
6,845
527
3,860
6,734
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
JWT_001
Ullr
12
0 / 1 / 3
6,799
523
2,429
5,908
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
9
6 / 3 / 2
6,291
484
4,080
8,735
2,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Thebeans33
Fenrir
11
3 / 2 / 0
7,099
546
3,717
5,725
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarlinDKno
Cthulhu
6
0 / 5 / 1
5,209
401
1,636
10,724
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 3 / 3
6,398
492
7,596
5,029
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
3
0 / 5 / 0
4,258
328
541
3,411
754
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 6 / 0
4,542
349
712
5,356
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
xXSZNZXx
Amaterasu
13
5 / 1 / 1
7,279
560
4,628
8,731
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
8
8
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CarlinDKno
Cthulhu
0
5
1
0.1
W
Sobek
Deck2431
Sobek
4
2
4
3
W
4
0
2
5
W
Ullr
JWT_001
Ullr
0
1
3
1.5
W
Ao Kuang
6
3
2
2.33
W
Fenrir
Thebeans33
Fenrir
3
2
0
1.5
L
3
3
3
1.5
L
Medusa
0
5
0
0
L
0
6
0
0
L
Amaterasu
xXSZNZXx
Amaterasu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,893
Damage
15,113
34,320
Taken
33,251
15,550
Mitigated
13,520
7,895
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CarlinDKno
Cthulhu
1,636
302
0
2,597
10,724
5,031
250
2,800
7,924
14,346
0
W
Sobek
Deck2431
Sobek
3,807
181
0
1,616
7,218
5,458
513
2,793
4,425
17,775
0
W
3,860
1,783
0
3,200
6,734
3,125
0
41
6,693
0
41,012
W
Ullr
JWT_001
Ullr
2,429
706
0
315
5,908
1,869
810
1,232
4,676
0
41,996
W
Ao Kuang
4,080
1,449
0
2,054
8,735
2,400
426
4,516
4,219
12,873
0
W
Fenrir
Thebeans33
Fenrir
3,717
970
0
710
5,725
2,698
426
650
5,075
0
27,312
L
7,596
1,068
0
875
5,029
1,423
184
2,569
2,460
18,817
0
L
Medusa
541
541
0
60
3,411
754
11
1,284
2,127
0
2,070
L
712
396
0
380
5,356
1,336
0
578
4,778
0
9,682
L
Amaterasu
xXSZNZXx
Amaterasu
4,628
951
0
3,687
8,731
4,976
504
656
8,075
0
30,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
27,686
278
Minions Killed
114
0
Camps Cleared
0
1,251,478
Distance Traveled
960,488
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,209
401
22
2
0
208,413
0
W
Sobek
7,160
551
33
3
0
271,433
0
W
Set
6,845
527
73
6
0
251,816
1
W
Ullr
6,799
523
85
7
0
239,513
0
W
Ao Kuang
6,291
484
21
2
0
254,574
0
W
Fenrir
7,099
546
66
5
0
234,142
0
L
He Bo
6,398
492
25
2
0
220,150
3
L
Medusa
4,258
328
5
0
0
105,285
0
L
Thor
4,542
349
10
1
0
157,817
3
L
Amaterasu
7,279
560
52
4
0
268,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role