Player Matchup

Nu Wa
Nu Wa
Inphinity05
Nu Wa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,511 Elo+
Solo
Vamana
Vamana
LogicDuDe
Vamana
Level 141
God Stats
10W - 6L
1,463 SR
Queue Stats
532W - 533L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Maxoubeez
Hun Batz
Level 159
God Stats
5W - 7L
1,488 SR
Queue Stats
1,053W - 1,033L
1,517 Elo+
Party 3
Nox
Nox
Orox
Nox
Level 160
God Stats
16W - 20L
1,617 SR
Queue Stats
656W - 639L
1,532 Elo+
Party 3
Rama
Rama
Thendak
Rama
Level 159
God Stats
3W - 2L
1,679 SR
Queue Stats
199W - 173L
1,571 Elo+
Party 3
Team Averages
Level 144
1,550 SR
1,539 Elo+

VS

Team Averages
Level 132
1,461 SR
1,541 Elo+
Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AtypicalCarcas
Bacchus
Level 160
God Stats
7W - 7L
1,588 SR
Queue Stats
409W - 386L
1,515 Elo+
Solo
Artemis
Artemis
Bota93
Artemis
Level 108
God Stats
11W - 7L
1,495 SR
Queue Stats
133W - 102L
1,552 Elo+
Party 1
Thor
Thor
GreeenGrover
Thor
Level 126
God Stats
0W - 1L
1,314 SR
Queue Stats
419W - 434L
1,601 Elo+
Party 2
Thoth
Thoth
Sarcasthicc
Thoth
Level 144
God Stats
1W - 5L
1,409 SR
Queue Stats
250W - 261L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
7,455
533
9,826
6,094
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
LogicDuDe
Vamana
15
2 / 0 / 2
9,476
677
7,345
8,268
7,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Maxoubeez
Hun Batz
16
9 / 0 / 3
9,142
653
8,582
8,056
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
Orox
Nox
12
1 / 1 / 10
6,806
486
3,347
4,878
3,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Thendak
Rama
14
4 / 0 / 4
8,219
587
8,540
7,163
2,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 2 / 1
8,087
578
5,772
13,099
7,364
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 0
6,350
454
1,725
11,564
9,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Bota93
Artemis
12
0 / 2 / 0
6,792
485
2,398
5,676
1,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 2
7,297
521
4,266
11,533
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 1
7,017
501
4,839
9,480
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
4
4
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
L
0
4
0
0
L
Artemis
Bota93
Artemis
0
2
0
0
L
2
5
2
0.6
W
2
3
8
2
W
Vamana
LogicDuDe
Vamana
2
0
2
3
W
Hun Batz
Maxoubeez
Hun Batz
9
0
3
10.5
W
Nox
Orox
Nox
1
1
10
6
L
2
5
1
0.5
W
Rama
Thendak
Rama
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
19,000
34,459
Taken
51,352
18,506
Mitigated
24,207
8,319
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,772
612
0
6,137
13,099
7,364
0
3,437
9,558
0
56,284
L
1,725
157
0
395
11,564
9,651
0
4,384
6,956
12,125
0
L
Artemis
Bota93
Artemis
2,398
734
0
1,481
5,676
1,302
172
1,161
4,399
0
47,150
L
4,266
534
0
3,286
11,533
3,596
0
2,209
9,118
0
44,614
W
9,826
1,522
0
1,002
6,094
1,689
786
2,892
3,202
43,954
0
W
Vamana
LogicDuDe
Vamana
7,345
2,057
0
2,182
8,268
7,764
0
632
7,636
14,857
47,048
W
Hun Batz
Maxoubeez
Hun Batz
8,582
2,768
0
750
8,056
3,038
0
852
7,204
0
66,240
W
Nox
Orox
Nox
3,347
192
75
864
4,878
3,659
0
1,407
3,471
20,840
0
L
4,839
307
0
1,713
9,480
2,294
0
3,632
5,593
45,729
0
W
Rama
Thendak
Rama
8,540
7,502
0
3,446
7,163
2,356
0
781
6,382
0
65,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
35,543
502
Minions Killed
419
0
Camps Cleared
0
1,449,049
Distance Traveled
1,390,889
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,087
578
125
9
0
335,438
2
L
Bacchus
6,350
454
10
1
0
267,279
5
L
Artemis
6,792
485
107
8
0
259,042
3
L
Thor
7,297
521
82
6
0
259,034
1
W
Nu Wa
7,455
533
69
5
0
256,743
5
W
Vamana
9,476
677
148
11
0
306,124
2
W
Hun Batz
9,142
653
119
9
0
300,518
0
W
Nox
6,806
486
47
3
0
292,627
2
L
Thoth
7,017
501
95
7
0
270,096
5
W
Rama
8,219
587
119
9
0
293,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role