Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Abyss CWL
Bacchus
Silver III
Level 66
God Stats
3W - 5L
1,421 SR
Queue Stats
32W - 30L
1,375 MMR
Solo
Arachne
Arachne
Bronze III
aD DangleZ
Arachne
Bronze III
Level 30
God Stats
1W - 4L
1,571 SR
Queue Stats
3W - 6L
1,400 MMR
Solo
Hou Yi
Hou Yi
Silver III
blitz5165
Hou Yi
Silver III
Level 127
God Stats
1W - 0L
1,493 SR
Queue Stats
24W - 27L
1,366 MMR
Solo
Hera
Hera
Platinum II
quaghq2
Hera
Platinum II
Level 119
God Stats
48W - 58L
1,532 SR
Queue Stats
500W - 497L
1,622 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,503 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,471 SR
1,500 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
Hunt-Man1798
Thor
Gold I
Level 129
God Stats
7W - 6L
1,565 SR
Queue Stats
669W - 672L
1,615 MMR
Solo
The Morrigan
The Morrigan
Bronze I
TzTeefy
The Morrigan
Bronze I
Level 119
God Stats
22W - 30L
1,442 SR
Queue Stats
623W - 665L
1,438 MMR
Solo
Tyr
Tyr
Bronze II
juanpavg97
Tyr
Bronze II
Level 144
God Stats
51W - 76L
1,347 SR
Queue Stats
477W - 563L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 0
6,410
641
3,399
3,829
2,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Abyss CWL
Bacchus
8
1 / 1 / 5
5,569
557
2,462
5,715
3,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
aD DangleZ
Arachne
10
2 / 0 / 3
6,104
610
1,478
6,411
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
blitz5165
Hou Yi
10
1 / 2 / 4
5,715
572
2,611
6,054
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
quaghq2
Hera
10
4 / 0 / 3
6,425
643
2,023
1,409
392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshAthenaApolloAwilixTiamat

VS

Bans
Morgan Le FayChaacChironCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 2 / 0
4,720
472
4,247
4,870
2,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
 
Neith
7
0 / 3 / 2
4,363
436
2,696
4,069
900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 0
5,427
543
455
4,519
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TzTeefy
The Morrigan
8
0 / 3 / 1
4,860
486
1,279
3,378
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,420
442
1,179
5,784
3,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
0
4
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
Neith
 
Neith
0
3
2
0.33
W
Bacchus
Abyss CWL
Bacchus
1
1
5
3.5
L
2
0
0
2
L
The Morrigan
TzTeefy
The Morrigan
0
3
1
0.17
W
Arachne
aD DangleZ
Arachne
2
0
3
3.5
W
Hou Yi
blitz5165
Hou Yi
1
2
4
1.5
L
0
4
0
0
W
Hera
quaghq2
Hera
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
9,856
23,418
Taken
22,620
10,744
Mitigated
9,056
9,332
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,399
591
0
2,046
3,829
2,569
334
0
3,829
0
26,293
L
Zhong Kui
 
Zhong Kui
4,247
645
323
1,727
4,870
2,831
161
1,631
3,239
18,640
0
L
Neith
 
Neith
2,696
1,005
0
1,047
4,069
900
157
1,187
2,882
0
16,071
W
Bacchus
Abyss CWL
Bacchus
2,462
377
0
1,250
5,715
3,711
170
2,040
3,639
16,670
0
L
455
0
0
2,710
4,519
1,262
0
236
4,283
0
24,625
L
The Morrigan
TzTeefy
The Morrigan
1,279
203
0
332
3,378
942
0
1,431
1,947
19,960
600
W
Arachne
aD DangleZ
Arachne
1,478
895
0
3,124
6,411
2,437
163
960
5,405
0
37,800
W
Hou Yi
blitz5165
Hou Yi
2,611
1,254
0
2,082
6,054
1,635
0
1,745
4,285
0
29,410
L
1,179
153
0
1,627
5,784
3,121
0
0
5,784
0
12,863
W
Hera
quaghq2
Hera
2,023
496
0
830
1,409
392
471
332
1,061
37,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
23,790
284
Minions Killed
216
0
Camps Cleared
0
981,139
Distance Traveled
797,482
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,410
641
63
6
0
195,769
3
L
Zhong Kui
4,720
472
33
3
0
143,345
2
L
Neith
4,363
436
21
2
0
138,494
1
W
Bacchus
5,569
557
26
3
0
200,648
2
L
Thor
5,427
543
67
7
0
179,859
0
L
The Morrigan
4,860
486
61
6
0
163,343
4
W
Arachne
6,104
610
68
7
0
223,307
4
W
Hou Yi
5,715
572
59
6
0
165,111
2
L
Tyr
4,420
442
34
3
0
172,441
1
W
Hera
6,425
643
68
7
0
196,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role