Player Matchup

Izanami
Izanami
Noaxxe
Izanami
Level 49
God Stats
22W - 13L
1,597 SR
Queue Stats
126W - 116L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
SampeV3
Sun Wukong
Level 13
God Stats
4W - 5L
1,713 SR
Queue Stats
67W - 82L
1,602 Elo+
Party 1
Hun Batz
Hun Batz
XxVocaaxX
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 195L
1,426 Elo+
Solo
Eset
Eset
YaBoyTetraxx
Eset
Level 22
God Stats
2W - 1L
1,703 SR
Queue Stats
75W - 74L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
xKilgha
Kukulkan
Level 16
God Stats
5W - 3L
1,434 SR
Queue Stats
16W - 17L
1,255 Elo+
Solo
Team Averages
Level 26
1,589 SR
1,460 Elo+

VS

Team Averages
Level 19
1,521 SR
1,422 Elo+
Hou Yi
Hou Yi
Albertodulop37
Hou Yi
Level 26
God Stats
1W - 4L
1,089 SR
Queue Stats
82W - 79L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
CAPSL0CKman
Zhong Kui
Level 26
God Stats
1W - 3L
1,845 SR
Queue Stats
11W - 10L
1,499 Elo+
Solo
Fenrir
Fenrir
JONIsmt
Fenrir
Level 14
God Stats
5W - 7L
1,409 SR
Queue Stats
11W - 23L
1,219 Elo+
Solo
Ne Zha
Ne Zha
SirotNik
Ne Zha
Level 20
God Stats
6W - 6L
1,557 SR
Queue Stats
19W - 22L
1,418 Elo+
Solo
Ares
Ares
iNeed2Goop
Ares
Level 8
God Stats
2W - 2L
1,704 SR
Queue Stats
22W - 29L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Noaxxe
Izanami
20
27 / 3 / 3
17,034
741
41,217
18,886
8,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
SampeV3
Sun Wukong
17
1 / 3 / 9
11,815
514
5,009
16,095
16,843
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
XxVocaaxX
Hun Batz
18
2 / 6 / 5
11,934
519
4,636
12,345
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
1 / 3 / 21
14,650
637
9,754
12,641
12,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
xKilgha
Kukulkan
18
5 / 6 / 14
12,540
545
11,009
11,714
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 1
11,431
497
6,085
20,929
6,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CAPSL0CKman
Zhong Kui
15
4 / 8 / 3
10,791
469
13,507
19,135
10,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JONIsmt
Fenrir
12
4 / 3 / 1
9,376
408
3,978
9,934
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
SirotNik
Ne Zha
18
6 / 5 / 0
11,821
514
14,043
16,585
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 12 / 5
10,973
477
7,526
30,898
32,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
36
Kills
20
21
Deaths
36
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
Zhong Kui
CAPSL0CKman
Zhong Kui
4
8
3
0.69
L
Fenrir
JONIsmt
Fenrir
4
3
1
1.5
W
Izanami
Noaxxe
Izanami
27
3
3
9.5
W
Sun Wukong
SampeV3
Sun Wukong
1
3
9
1.83
L
Ne Zha
SirotNik
Ne Zha
6
5
0
1.2
W
Hun Batz
XxVocaaxX
Hun Batz
2
6
5
0.75
W
1
3
21
3.83
L
2
12
5
0.38
W
Kukulkan
xKilgha
Kukulkan
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,625
Damage
45,139
71,681
Taken
97,481
49,278
Mitigated
65,201
22,994
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,085
3,270
0
6,116
20,929
6,793
1,110
4,932
15,997
0
85,213
L
Zhong Kui
CAPSL0CKman
Zhong Kui
13,507
1,363
0
5,885
19,135
10,218
743
4,621
14,514
65,760
0
L
Fenrir
JONIsmt
Fenrir
3,978
1,403
0
3,712
9,934
3,372
0
1,258
8,676
0
45,004
W
Izanami
Noaxxe
Izanami
41,217
33,668
0
13,447
18,886
8,354
7,870
6,297
12,511
0
198,226
W
Sun Wukong
SampeV3
Sun Wukong
5,009
1,245
0
1,541
16,095
16,843
791
2,783
12,464
0
56,030
L
Ne Zha
SirotNik
Ne Zha
14,043
6,446
0
4,571
16,585
12,480
386
5,172
11,413
0
78,320
W
Hun Batz
XxVocaaxX
Hun Batz
4,636
1,333
0
1,888
12,345
6,304
0
1,870
10,238
0
72,150
W
9,754
1,345
1,641
2,872
12,641
12,835
1,414
6,110
6,448
42,493
0
L
7,526
290
108
2,474
30,898
32,338
0
5,191
25,707
30,067
0
W
Kukulkan
xKilgha
Kukulkan
11,009
953
0
1,605
11,714
4,942
2,014
4,379
7,236
56,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,973
Gold Earned
54,392
587
Minions Killed
486
0
Camps Cleared
0
1,941,789
Distance Traveled
1,787,448
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,431
497
128
6
0
383,429
0
L
Zhong Kui
10,791
469
105
5
0
345,331
0
L
Fenrir
9,376
408
86
4
0
253,084
0
W
Izanami
17,034
741
230
10
0
409,278
8
W
Sun Wukong
11,815
514
106
5
0
404,595
0
L
Ne Zha
11,821
514
136
6
0
421,476
0
W
Hun Batz
11,934
519
95
4
0
313,739
0
W
Eset
14,650
637
64
3
0
425,592
5
L
Ares
10,973
477
31
1
0
384,128
5
W
Kukulkan
12,540
545
92
4
0
388,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role