Player Matchup

Tiamat
Tiamat
LB204_Palko
Tiamat
Level 62
God Stats
13W - 19L
1,417 SR
Queue Stats
182W - 194L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lennfried
Kumbhakarna
Level 78
God Stats
9W - 14L
1,714 SR
Queue Stats
844W - 819L
1,467 Elo+
Solo
Bakasura
Bakasura
Maggsimus IV
Bakasura
Level 110
God Stats
1W - 1L
1,307 SR
Queue Stats
209W - 242L
1,378 Elo+
Solo
Izanami
Izanami
Melancholy-Heal
Izanami
Level 154
God Stats
15W - 14L
1,759 SR
Queue Stats
544W - 560L
1,520 Elo+
Solo
Bellona
Bellona
ha-dokin
Bellona
Level 63
God Stats
13W - 5L
1,758 SR
Queue Stats
115W - 92L
1,487 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,461 Elo+

VS

Team Averages
Level 105
1,466 SR
1,401 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DoomDemise
Hachiman
Level 107
God Stats
11W - 6L
1,644 SR
Queue Stats
445W - 427L
1,487 Elo+
Solo
Tyr
Tyr
ExoTic Dylann
Tyr
Level 81
God Stats
0W - 3L
1,280 SR
Queue Stats
4W - 7L
1,376 Elo+
Solo
Bacchus
Bacchus
Lolo320c
Bacchus
Level 88
God Stats
5W - 7L
1,433 SR
Queue Stats
133W - 185L
1,298 Elo+
Solo
Mercury
Mercury
WanTed 3D
Mercury
Level 143
God Stats
25W - 24L
1,475 SR
Queue Stats
486W - 583L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 5 / 1
8,503
531
7,700
11,029
6,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Lennfried
Kumbhakarna
13
4 / 0 / 7
8,645
540
8,390
12,866
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Maggsimus IV
Bakasura
15
3 / 2 / 2
8,847
553
6,203
12,128
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 6
9,791
612
11,768
9,370
3,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ha-dokin
Bellona
13
1 / 1 / 2
7,676
480
7,391
10,862
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 2 / 1
9,864
617
11,677
10,298
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
DoomDemise
Hachiman
14
3 / 2 / 1
8,163
510
7,687
11,459
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,747
484
8,525
13,758
8,922
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Lolo320c
Bacchus
11
0 / 5 / 2
6,400
400
4,592
14,700
9,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
WanTed 3D
Mercury
12
0 / 4 / 3
7,467
467
3,533
10,806
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
9
9
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
2
1
3.25
L
Hachiman
DoomDemise
Hachiman
3
2
1
1.75
L
0
3
0
0
W
Tiamat
4
5
1
0.9
W
Kumbhakarna
Lennfried
Kumbhakarna
4
0
7
7.5
L
Bacchus
Lolo320c
Bacchus
0
5
2
0.2
W
Bakasura
Maggsimus IV
Bakasura
3
2
2
2
W
4
1
6
7
L
Mercury
WanTed 3D
Mercury
0
4
3
0.38
W
Bellona
ha-dokin
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
36,014
56,255
Taken
61,021
38,791
Mitigated
28,295
22,031
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,677
1,752
0
2,510
10,298
3,430
0
6,256
4,032
73,539
0
L
Hachiman
DoomDemise
Hachiman
7,687
4,780
0
3,594
11,459
2,888
562
2,702
8,737
0
64,829
L
8,525
695
0
4,528
13,758
8,922
546
0
12,895
0
42,453
W
Tiamat
7,700
502
101
2,419
11,029
6,226
62
6,178
4,851
46,674
0
W
Kumbhakarna
Lennfried
Kumbhakarna
8,390
1,401
453
4,279
12,866
14,126
34
5,192
7,674
26,556
0
L
Bacchus
Lolo320c
Bacchus
4,592
360
0
3,137
14,700
9,666
0
3,818
10,873
20,270
0
W
Bakasura
Maggsimus IV
Bakasura
6,203
4,101
0
6,588
12,128
6,559
0
1,711
10,417
0
55,573
W
11,768
8,880
0
4,934
9,370
3,062
3,137
2,886
6,484
0
88,130
L
Mercury
WanTed 3D
Mercury
3,533
1,316
0
1,612
10,806
3,389
0
3,314
7,302
0
43,075
W
Bellona
ha-dokin
Bellona
7,391
2,372
197
3,060
10,862
8,818
738
454
10,408
0
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
39,641
474
Minions Killed
445
0
Camps Cleared
0
1,600,779
Distance Traveled
1,597,444
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,864
617
136
9
0
311,142
6
L
Hachiman
8,163
510
112
7
0
323,241
0
L
Tyr
7,747
484
80
5
0
318,338
1
W
Tiamat
8,503
531
92
6
0
301,327
5
W
Kumbhakarna
8,645
540
26
2
0
328,322
7
L
Bacchus
6,400
400
33
2
0
318,617
3
W
Bakasura
8,847
553
130
8
0
330,392
0
W
Izanami
9,791
612
167
10
0
318,997
4
L
Mercury
7,467
467
84
5
0
326,106
2
W
Bellona
7,676
480
59
4
0
321,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role