Player Matchup

Sobek
Sobek
DanTheP
Sobek
Level 27
God Stats
1W - 1L
1,836 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 2
Bastet
Bastet
Panter_noir_
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,093 Elo+
Solo
Sol
Sol
zTwoTimes
Sol
Level 110
God Stats
2W - 1L
1,802 SR
Queue Stats
99W - 100L
1,521 Elo+
Party 2
Team Averages
Level 48
1,713 SR
1,432 Elo+

VS

Team Averages
Level 63
1,518 SR
1,451 Elo+
Kumbhakarna
Kumbhakarna
Cryotechnic
Kumbhakarna
Level 81
God Stats
50W - 44L
1,446 SR
Queue Stats
559W - 503L
1,461 Elo+
Solo
Ah Puch
Ah Puch
FloresQv
Ah Puch
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,453 Elo+
Party 1
Neith
Neith
HoneHaki
Neith
Level 29
God Stats
2W - 2L
1,607 SR
Queue Stats
35W - 35L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DanTheP
Sobek
16
1 / 6 / 12
12,322
649
10,225
24,969
40,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
1 / 19 / 8
11,336
597
3,067
21,026
6,557
Mace

Mace

+10
Physical Power

18
11 / 10 / 0
14,674
772
27,443
21,328
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cryotechnic
Kumbhakarna
17
2 / 5 / 25
12,710
669
6,301
24,788
26,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
FloresQv
Ah Puch
19
18 / 4 / 15
15,287
805
24,516
12,934
5,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
HoneHaki
Neith
19
15 / 4 / 9
14,623
770
22,527
16,267
7,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
13
Kills
35
35
Deaths
13
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cryotechnic
Kumbhakarna
2
5
25
2.9
L
Sobek
DanTheP
Sobek
1
6
12
1.17
W
Ah Puch
FloresQv
Ah Puch
18
4
15
6.38
W
Neith
HoneHaki
Neith
15
4
9
4.88
L
Bastet
1
19
8
0.26
L
11
10
0
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
53,344
67,323
Taken
53,989
55,334
Mitigated
38,773
8,740
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cryotechnic
Kumbhakarna
6,301
696
765
7,100
24,788
26,108
40
16,031
6,834
14,266
0
L
Sobek
DanTheP
Sobek
10,225
1,146
0
3,062
24,969
40,899
216
12,234
12,735
22,761
0
W
Ah Puch
FloresQv
Ah Puch
24,516
2,303
0
4,142
12,934
5,577
1,151
8,696
3,619
62,787
0
W
Neith
HoneHaki
Neith
22,527
14,375
0
5,371
16,267
7,088
1,575
9,677
5,868
0
76,915
L
Bastet
3,067
633
0
175
21,026
6,557
191
9,976
11,050
0
17,287
L
27,443
10,447
0
5,503
21,328
7,878
1,074
8,607
12,721
63,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
42,620
156
Minions Killed
200
0
Camps Cleared
0
826,077
Distance Traveled
883,720
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,710
669
18
1
0
308,072
2
L
Sobek
12,322
649
23
1
0
287,946
1
W
Ah Puch
15,287
805
83
4
0
278,250
1
W
Neith
14,623
770
99
5
0
297,398
1
L
Bastet
11,336
597
25
1
0
275,254
2
L
Sol
14,674
772
108
6
0
262,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role