Player Matchup

Nu Wa
Nu Wa
Buttlescutt
Nu Wa
Level 149
God Stats
2W - 0L
1,744 SR
Queue Stats
68W - 52L
1,544 Elo+
Party 1
Chronos
Chronos
D3M0N1CK xTGx
Chronos
Level 128
God Stats
9W - 5L
1,604 SR
Queue Stats
329W - 363L
1,391 Elo+
Solo
Chaac
Chaac
SMACK3RS
Chaac
Level 29
God Stats
1W - 1L
1,163 SR
Queue Stats
7W - 19L
1,233 Elo+
Party 3
Eset
Eset
Scarereject
Eset
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 58L
1,194 Elo+
Party 3
Neith
Neith
thommygun1324
Neith
Level 89
God Stats
3W - 1L
1,646 SR
Queue Stats
16W - 17L
1,450 Elo+
Party 1
Team Averages
Level 92
1,531 SR
1,362 Elo+

VS

Team Averages
Level 95
1,521 SR
1,419 Elo+
Kumbhakarna
Kumbhakarna
CarvetheSpectrum
Kumbhakarna
Level 25
God Stats
0W - 1L
1,700 SR
Queue Stats
5W - 19L
1,227 Elo+
Party 2
Ra
Ra
FooP-507_
Ra
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 61L
1,423 Elo+
Party 2
Mulan
Mulan
LeChongJames
Mulan
Level 87
God Stats
1W - 3L
1,358 SR
Queue Stats
140W - 138L
1,496 Elo+
Party 4
Kuzenbo
Kuzenbo
MoiMoy
Kuzenbo
Level 106
God Stats
3W - 3L
1,574 SR
Queue Stats
140W - 137L
1,494 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ShipwrecK1979
Tsukuyomi
Level 129
God Stats
3W - 5L
1,475 SR
Queue Stats
315W - 317L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
12,039
752
21,860
14,409
5,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
20
7 / 8 / 14
12,960
810
24,309
21,737
9,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SMACK3RS
Chaac
20
3 / 7 / 15
12,301
769
14,509
34,750
35,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 9 / 9
10,558
660
12,527
17,546
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 9
11,165
698
18,989
16,831
7,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CarvetheSpectrum
Kumbhakarna
15
0 / 5 / 18
9,863
616
2,821
22,259
23,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

19
6 / 4 / 16
11,850
741
22,625
15,469
8,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 4 / 18
12,100
756
18,953
21,783
23,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
MoiMoy
Kuzenbo
20
8 / 4 / 19
12,267
767
16,439
29,897
45,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
ShipwrecK1979
Tsukuyomi
19
8 / 4 / 17
12,477
780
26,734
18,958
9,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
119
21
Kills
31
31
Deaths
21
55
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Kumbhakarna
CarvetheSpectrum
Kumbhakarna
0
5
18
1.8
W
Chronos
7
8
14
1.75
L
6
4
16
3.5
L
9
4
18
4.5
L
Kuzenbo
MoiMoy
Kuzenbo
8
4
19
4.38
W
Chaac
SMACK3RS
Chaac
3
7
15
1.5
W
1
9
9
0.61
L
Tsukuyomi
ShipwrecK1979
Tsukuyomi
8
4
17
4.13
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,194
Damage
87,572
105,273
Taken
108,366
65,206
Mitigated
109,828
43,777
Healing
40,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,860
4,386
3,305
4,698
14,409
5,826
1,287
7,507
6,902
44,271
0
L
Kumbhakarna
CarvetheSpectrum
Kumbhakarna
2,821
407
1,263
2,062
22,259
23,197
1,197
8,536
13,723
5,958
0
W
Chronos
24,309
6,464
589
4,407
21,737
9,803
1,685
6,844
14,893
41,512
0
L
22,625
1,788
12,731
4,683
15,469
8,032
986
10,244
5,225
56,793
0
L
18,953
1,013
1,547
4,608
21,783
23,139
794
10,781
11,002
0
32,602
L
Kuzenbo
MoiMoy
Kuzenbo
16,439
3,865
3,462
3,797
29,897
45,506
499
17,294
12,339
26,691
0
W
Chaac
SMACK3RS
Chaac
14,509
1,963
1,169
14,204
34,750
35,570
446
13,661
21,089
3,114
36,579
W
12,527
922
4,159
3,897
17,546
6,697
0
7,859
9,687
26,294
0
L
Tsukuyomi
ShipwrecK1979
Tsukuyomi
26,734
5,306
2,210
3,738
18,958
9,954
1,536
12,350
6,608
0
48,908
W
18,989
8,174
1,294
6,055
16,831
7,310
2,466
6,014
10,817
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,023
Gold Earned
58,557
178
Minions Killed
150
0
Camps Cleared
0
1,367,528
Distance Traveled
1,393,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,039
752
42
3
0
290,237
0
L
Kumbhakarna
9,863
616
5
0
0
279,826
1
W
Chronos
12,960
810
44
3
0
263,714
2
L
Ra
11,850
741
71
4
0
256,740
1
L
Mulan
12,100
756
16
1
0
287,781
0
L
Kuzenbo
12,267
767
11
1
0
303,614
0
W
Chaac
12,301
769
22
1
0
291,057
0
W
Eset
10,558
660
28
2
0
264,127
0
L
Tsukuyomi
12,477
780
47
3
0
265,185
0
W
Neith
11,165
698
42
3
0
258,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role