Player Matchup

Geb
Geb
Battle-Spliff
Geb
Level 22
God Stats
3W - 1L
1,525 SR
Queue Stats
48W - 37L
1,468 Elo+
Solo
Terra
Terra
Dao Zuihou
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,462 Elo+
Solo
Da Ji
Da Ji
Flhwer
Da Ji
Level 11
God Stats
1W - 0L
1,926 SR
Queue Stats
13W - 0L
1,500 Elo+
Solo
Neith
Neith
KumoTosui
Neith
Level 4
God Stats
1W - 1L
1,330 SR
Queue Stats
2W - 3L
1,026 Elo+
Solo
Zeus
Zeus
pegasusfcr3
Zeus
Level 8
God Stats
2W - 0L
1,503 SR
Queue Stats
5W - 6L
1,365 Elo+
Solo
Team Averages
Level 13
1,557 SR
1,364 Elo+

VS

Team Averages
Level 6
1,484 SR
1,469 Elo+
Arachne
Arachne
CringeNurr
Arachne
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 90L
1,381 Elo+
Solo
Ymir
Ymir
DecidedSneeze71
Ymir
Level 14
God Stats
9W - 13L
1,418 SR
Queue Stats
9W - 13L
1,256 Elo+
Solo
Heimdallr
Heimdallr
OSJ_Smooth
Heimdallr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 103L
1,711 Elo+
Solo
Erlang Shen
Erlang Shen
bardic-009
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
course_turbo
Nemesis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
8,371
335
0
1,186
492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Terra
19
4 / 0 / 7
15,393
616
5,788
28,777
38,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
Flhwer
Da Ji
20
24 / 1 / 3
19,212
768
39,919
27,524
17,506
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
KumoTosui
Neith
17
4 / 7 / 8
12,768
511
9,066
15,222
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

12
0 / 6 / 5
9,883
395
3,165
8,658
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CringeNurr
Arachne
19
7 / 4 / 1
12,072
483
12,780
21,581
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 8 / 2
12,160
486
10,387
30,009
26,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
OSJ_Smooth
Heimdallr
19
3 / 9 / 2
11,553
462
14,156
19,644
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
bardic-009
Erlang Shen
6
0 / 6 / 0
7,047
282
420
9,354
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
course_turbo
Nemesis
4
0 / 7 / 0
6,644
266
665
6,771
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
32
Kills
13
15
Deaths
34
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Arachne
CringeNurr
Arachne
7
4
1
1.88
W
Terra
4
0
7
7.5
L
3
8
2
0.5
W
Da Ji
Flhwer
Da Ji
24
1
3
25.5
W
Neith
KumoTosui
Neith
4
7
8
1.14
L
Heimdallr
OSJ_Smooth
Heimdallr
3
9
2
0.44
L
Erlang Shen
bardic-009
Erlang Shen
0
6
0
0
L
Nemesis
course_turbo
Nemesis
0
7
0
0
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,938
Damage
38,408
81,367
Taken
87,359
64,589
Mitigated
44,261
28,328
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
230
1,186
492
0
0
1,186
4,033
0
L
Arachne
CringeNurr
Arachne
12,780
7,710
0
8,103
21,581
9,631
0
598
20,211
0
103,222
W
Terra
5,788
1,508
2,431
9,378
28,777
38,589
1,445
3,096
24,645
63,545
0
L
10,387
3,182
0
6,548
30,009
26,564
1,062
4,100
25,481
66,704
0
W
Da Ji
Flhwer
Da Ji
39,919
15,976
0
14,065
27,524
17,506
10,396
3,098
21,891
0
198,637
W
Neith
KumoTosui
Neith
9,066
4,565
0
1,510
15,222
5,746
3,888
2,156
13,066
0
57,958
L
Heimdallr
OSJ_Smooth
Heimdallr
14,156
8,195
0
2,446
19,644
6,154
1,023
3,808
15,352
0
85,990
L
Erlang Shen
bardic-009
Erlang Shen
420
267
0
0
9,354
1,283
18
198
8,916
0
10,982
L
Nemesis
course_turbo
Nemesis
665
382
0
247
6,771
629
0
249
6,362
0
3,574
W
3,165
918
0
714
8,658
2,256
0
2,436
6,222
15,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,627
Gold Earned
49,476
482
Minions Killed
416
0
Camps Cleared
0
1,899,133
Distance Traveled
1,697,528
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,371
335
9
0
0
45,395
0
L
Arachne
12,072
483
163
7
0
530,283
8
W
Terra
15,393
616
96
4
0
621,327
3
L
Ymir
12,160
486
95
4
0
382,034
1
W
Da Ji
19,212
768
269
11
0
522,716
0
W
Neith
12,768
511
84
3
0
368,742
0
L
Heimdallr
11,553
462
136
5
0
393,744
1
L
Erlang Shen
7,047
282
18
1
0
194,507
0
L
Nemesis
6,644
266
4
0
0
196,960
0
W
Zeus
9,883
395
24
1
0
340,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role