Player Matchup

Hades
Hades
Wade-Wilson274
Hades
Level 7
God Stats
0W - 2L
1,337 SR
Queue Stats
5W - 9L
1,122 Elo+
Solo
Nemesis
Nemesis
Zntoules
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,356 Elo+
Solo
Neith
Neith
cvdonkyle
Neith
Level 118
God Stats
8W - 10L
1,524 SR
Queue Stats
192W - 180L
1,440 Elo+
Solo
Team Averages
Level 47
1,454 SR
1,306 Elo+

VS

Team Averages
Level 46
1,434 SR
1,379 Elo+
Bacchus
Bacchus
Allen90125
Bacchus
Level 100
God Stats
6W - 4L
1,479 SR
Queue Stats
249W - 436L
1,403 Elo+
Solo
Fenrir
Fenrir
Tropfortxx
Fenrir
Level 8
God Stats
3W - 0L
1,460 SR
Queue Stats
22W - 27L
1,431 Elo+
Solo
Neith
Neith
jokerfeller_91
Neith
Level 29
God Stats
131W - 194L
1,363 SR
Queue Stats
290W - 467L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,110
595
10,060
14,858
7,876
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Zntoules
Nemesis
16
2 / 5 / 1
10,730
631
5,931
10,869
5,428
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
cvdonkyle
Neith
9
1 / 1 / 0
9,030
531
4,452
4,612
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Allen90125
Bacchus
17
4 / 0 / 7
12,648
744
5,404
14,640
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Tropfortxx
Fenrir
16
6 / 1 / 2
12,354
727
6,395
8,523
6,302
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 2 / 7
10,766
633
9,357
8,535
2,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Allen90125
Bacchus
4
0
7
7.5
W
Fenrir
Tropfortxx
Fenrir
6
1
2
7
L
0
5
3
0.3
L
Nemesis
Zntoules
Nemesis
2
5
1
0.5
L
Neith
cvdonkyle
Neith
1
1
0
1
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
21,156
30,339
Taken
31,698
14,953
Mitigated
28,066
7,873
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Allen90125
Bacchus
5,404
1,157
0
4,412
14,640
19,045
499
4,506
10,134
24,113
0
W
Fenrir
Tropfortxx
Fenrir
6,395
2,107
0
3,019
8,523
6,302
1,374
1,770
6,753
0
40,715
L
10,060
979
25
4,601
14,858
7,876
90
3,271
11,587
46,417
0
L
Nemesis
Zntoules
Nemesis
5,931
1,544
0
1,981
10,869
5,428
0
1,395
9,474
0
39,965
L
Neith
cvdonkyle
Neith
4,452
816
0
1,266
4,612
1,649
120
738
3,874
0
18,794
W
9,357
4,924
38
3,203
8,535
2,719
1,242
3,784
4,751
0
47,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
35,768
168
Minions Killed
164
0
Camps Cleared
0
712,948
Distance Traveled
800,303
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,648
744
31
2
0
320,226
0
W
Fenrir
12,354
727
51
3
0
203,980
1
L
Hades
10,110
595
75
4
0
240,064
0
L
Nemesis
10,730
631
64
4
0
342,908
1
L
Neith
9,030
531
29
2
0
129,976
1
W
Neith
10,766
633
82
5
0
276,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role