Player Matchup

Scylla
Scylla
Drakenkof
Scylla
Level 66
God Stats
11W - 22L
1,391 SR
Queue Stats
272W - 321L
1,403 Elo+
Party 2
Cupid
Cupid
hugteng
Cupid
Level 123
God Stats
10W - 19L
1,185 SR
Queue Stats
91W - 131L
1,205 Elo+
Solo
Mulan
Mulan
smokeymonbro
Mulan
Level 115
God Stats
16W - 17L
1,407 SR
Queue Stats
135W - 138L
1,430 Elo+
Party 2
Team Averages
Level 101
1,328 SR
1,346 Elo+

VS

Team Averages
Level 122
1,554 SR
1,427 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Wild_Trumpet
Tiamat
Level 109
God Stats
2W - 3L
1,565 SR
Queue Stats
32W - 41L
1,305 Elo+
Solo
Yemoja
Yemoja
lolothagod
Yemoja
Level 107
God Stats
10W - 8L
1,597 SR
Queue Stats
209W - 199L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drakenkof
Scylla
11
0 / 5 / 1
7,860
561
6,984
10,004
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
hugteng
Cupid
12
0 / 7 / 1
7,904
565
5,293
11,572
2,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
8,237
588
6,841
14,588
11,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
13 / 0 / 2
11,289
806
18,632
7,500
3,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
1 / 1 / 11
9,747
696
8,980
14,436
9,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
lolothagod
Yemoja
13
1 / 0 / 8
9,912
708
3,707
7,531
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
0
2
14
L
Scylla
Drakenkof
Scylla
0
5
1
0.1
W
Tiamat
1
1
11
6.5
L
Cupid
hugteng
Cupid
0
7
1
0.07
W
Yemoja
lolothagod
Yemoja
1
0
8
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,118
Damage
31,319
36,164
Taken
29,467
16,019
Mitigated
16,072
3,699
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,632
3,373
0
605
7,500
3,256
682
169
7,309
0
45,955
L
Scylla
Drakenkof
Scylla
6,984
169
0
0
10,004
2,297
99
3,710
6,158
25,998
0
W
Tiamat
8,980
497
381
6,002
14,436
9,302
1,083
3,846
10,305
39,346
0
L
Cupid
hugteng
Cupid
5,293
1,957
958
1,270
11,572
2,529
406
2,840
8,666
0
25,190
W
Yemoja
lolothagod
Yemoja
3,707
460
4,467
2,444
7,531
3,514
450
2,434
4,869
18,612
0
L
6,841
953
0
1,471
14,588
11,193
0
5,689
8,653
0
24,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
30,948
142
Minions Killed
154
0
Camps Cleared
0
778,791
Distance Traveled
836,330
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,289
806
71
5
0
315,223
5
L
Scylla
7,860
561
52
4
0
267,077
2
W
Tiamat
9,747
696
50
4
0
256,719
2
L
Cupid
7,904
565
44
3
0
232,292
0
W
Yemoja
9,912
708
33
2
0
264,388
2
L
Mulan
8,237
588
46
3
0
279,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role