Player Matchup

Tsukuyomi
Tsukuyomi
CyberKnight2008
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 99L
1,066 Elo+
Solo
Cthulhu
Cthulhu
Fujitora_A
Cthulhu
Level 28
God Stats
6W - 8L
1,405 SR
Queue Stats
308W - 306L
1,486 Elo+
Solo
Cupid
Cupid
MiggyBoySG22
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,038 Elo+
Solo
Odin
Odin
MonsterFishHD
Odin
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 5L
1,089 Elo+
Solo
Gilgamesh
Gilgamesh
WHY_Yuki
Gilgamesh
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
994 Elo+
Solo
Team Averages
Level 11
1,442 SR
1,134 Elo+

VS

Team Averages
Level 25
1,676 SR
1,396 Elo+
Olorun
Olorun
CristiVasi
Olorun
Level 29
God Stats
7W - 0L
1,893 SR
Queue Stats
16W - 7L
1,555 Elo+
Solo
Yemoja
Yemoja
Sp33dy_2011_
Yemoja
Level 22
God Stats
4W - 0L
1,879 SR
Queue Stats
60W - 67L
1,374 Elo+
Solo
Hachiman
Hachiman
cyberdragokingx
Hachiman
Level 26
God Stats
28W - 26L
1,444 SR
Queue Stats
194W - 256L
1,353 Elo+
Party 1
Rama
Rama
lasourit_A-R-I-L
Rama
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
200W - 280L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
solaire0048
Ao Kuang
Level 18
God Stats
14W - 16L
1,468 SR
Queue Stats
62W - 88L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CyberKnight2008
Tsukuyomi
8
1 / 4 / 0
6,485
324
4,025
8,199
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Fujitora_A
Cthulhu
12
0 / 3 / 1
8,778
439
7,708
15,241
12,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 1
6,988
349
4,748
15,630
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 1
7,864
393
4,840
17,279
10,830
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
WHY_Yuki
Gilgamesh
13
4 / 9 / 1
8,935
447
10,314
20,038
14,415
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CristiVasi
Olorun
16
2 / 2 / 6
10,349
517
9,309
7,407
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
14
5 / 0 / 12
9,506
475
10,621
10,725
8,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
16
4 / 0 / 6
10,647
532
12,295
11,433
4,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
8 / 3 / 7
10,267
513
12,827
13,290
4,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
solaire0048
Ao Kuang
18
15 / 2 / 4
12,264
613
17,112
14,728
7,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
7
Kills
34
34
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
CristiVasi
Olorun
2
2
6
2.5
L
Tsukuyomi
CyberKnight2008
Tsukuyomi
1
4
0
0.25
L
Cthulhu
Fujitora_A
Cthulhu
0
3
1
0.17
L
0
10
1
0.05
L
2
8
1
0.31
W
Yemoja
5
0
12
11
L
Gilgamesh
WHY_Yuki
Gilgamesh
4
9
1
0.5
W
Hachiman
4
0
6
7
W
8
3
7
3.83
W
Ao Kuang
solaire0048
Ao Kuang
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
62,164
76,387
Taken
57,583
44,367
Mitigated
27,739
7,459
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CristiVasi
Olorun
9,309
5,958
290
2,134
7,407
2,921
4,825
1,329
6,078
60,800
0
L
Tsukuyomi
CyberKnight2008
Tsukuyomi
4,025
1,141
0
688
8,199
2,400
0
3,635
4,472
0
15,241
L
Cthulhu
Fujitora_A
Cthulhu
7,708
88
396
1,403
15,241
12,431
0
6,575
8,546
33,612
0
L
4,748
3,022
22
2,030
15,630
4,291
0
7,019
8,611
0
23,072
L
4,840
1,373
0
2,409
17,279
10,830
144
10,712
6,393
0
25,618
W
Yemoja
10,621
1,259
470
2,245
10,725
8,725
354
2,441
8,284
26,948
0
L
Gilgamesh
WHY_Yuki
Gilgamesh
10,314
3,262
0
511
20,038
14,415
225
8,653
11,323
0
48,171
W
Hachiman
12,295
6,288
0
7,478
11,433
4,449
3,044
2,211
9,222
0
61,768
W
12,827
11,536
0
3,577
13,290
4,640
1,949
658
12,632
0
40,330
W
Ao Kuang
solaire0048
Ao Kuang
17,112
3,006
0
6,353
14,728
7,004
3,978
1,069
13,659
58,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
53,033
232
Minions Killed
418
0
Camps Cleared
0
1,678,314
Distance Traveled
1,803,010
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,349
517
105
5
0
353,432
2
L
Tsukuyomi
6,485
324
18
1
0
255,676
0
L
Cthulhu
8,778
439
61
3
0
357,434
0
L
Cupid
6,988
349
40
2
0
355,522
3
L
Odin
7,864
393
47
2
0
375,347
2
W
Yemoja
9,506
475
25
1
0
354,858
2
L
Gilgamesh
8,935
447
66
3
0
334,335
6
W
Hachiman
10,647
532
119
6
0
360,678
0
W
Rama
10,267
513
67
3
0
356,628
0
W
Ao Kuang
12,264
613
102
5
0
377,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role