Player Matchup

Fenrir
Fenrir
CraftyRaccoon58
Fenrir
Level 121
God Stats
4W - 1L
1,606 SR
Queue Stats
99W - 89L
1,469 Elo+
Party 1
Yemoja
Yemoja
DatWildNuqqaPJ
Yemoja
Level 114
God Stats
9W - 2L
1,509 SR
Queue Stats
110W - 98L
1,467 Elo+
Party 1
Izanami
Izanami
SolynKin417
Izanami
Level 96
God Stats
1W - 1L
1,253 SR
Queue Stats
69W - 59L
1,478 Elo+
Party 1
Team Averages
Level 110
1,456 SR
1,471 Elo+

VS

Team Averages
Level 30
1,423 SR
1,512 Elo+
Cabrakan
Cabrakan
CHRIS BLISS420
Cabrakan
Level 48
God Stats
15W - 9L
1,661 SR
Queue Stats
32W - 26L
1,584 Elo+
Party 2
Ullr
Ullr
MystyShade
Ullr
Level 36
God Stats
1W - 2L
1,285 SR
Queue Stats
26W - 20L
1,587 Elo+
Party 2
Thor
Thor
jjjoff
Thor
Level 7
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,420
785
6,179
12,303
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 7
9,531
794
8,049
5,600
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
SolynKin417
Izanami
14
5 / 1 / 5
9,179
765
10,994
4,945
1,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 4 / 2
8,370
698
4,374
13,194
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 2
7,744
645
7,219
9,372
3,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thor
jjjoff
Thor
10
1 / 4 / 2
7,555
630
4,673
9,187
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
3
3
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
4
2
0.5
W
2
1
8
6
W
3
1
7
6.5
L
1
2
2
1
W
Izanami
SolynKin417
Izanami
5
1
5
7.5
L
Thor
jjjoff
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
16,266
22,848
Taken
31,753
13,772
Mitigated
23,845
11,435
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,374
1,030
247
2,598
13,194
15,514
0
3,667
9,527
10,732
0
W
6,179
2,009
697
5,629
12,303
8,180
0
2,421
9,603
0
30,381
W
8,049
774
1,945
2,220
5,600
3,883
763
1,214
4,177
23,703
0
L
7,219
2,199
0
550
9,372
3,600
0
2,588
6,784
0
37,584
W
Izanami
SolynKin417
Izanami
10,994
7,304
0
944
4,945
1,709
1,900
739
4,085
0
55,517
L
Thor
jjjoff
Thor
4,673
1,425
0
1,774
9,187
4,731
0
1,794
7,393
0
17,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
23,669
165
Minions Killed
113
0
Camps Cleared
0
628,305
Distance Traveled
581,827
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,370
698
13
1
0
200,593
1
W
Fenrir
9,420
785
37
3
0
224,759
2
W
Yemoja
9,531
794
26
2
0
208,060
0
L
Ullr
7,744
645
78
7
0
194,755
4
W
Izanami
9,179
765
102
9
0
195,486
0
L
Thor
7,555
630
22
2
0
186,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role