Player Matchup

Thor
Thor
Billy54
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
Athena
Athena
Georgepellinton
Athena
Level 93
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 7L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
Larsydoodle
Danzaburou
Level 24
God Stats
13W - 12L
1,525 SR
Queue Stats
17W - 22L
1,396 Elo+
Party 2
Janus
Janus
Obama7421
Janus
Level 17
God Stats
5W - 5L
1,532 SR
Queue Stats
17W - 28L
1,309 Elo+
Party 2
Scylla
Scylla
ShadyColt2141
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,107 Elo+
Solo
Team Averages
Level 28
1,465 SR
1,339 Elo+

VS

Team Averages
Level 22
1,514 SR
1,483 Elo+
Arachne
Arachne
Dante InfernoSx
Arachne
Level 33
God Stats
17W - 7L
1,566 SR
Queue Stats
501W - 494L
1,470 Elo+
Party 1
Hachiman
Hachiman
IQAXXELS
Hachiman
Level 15
God Stats
30W - 33L
1,520 SR
Queue Stats
338W - 337L
1,441 Elo+
Party 1
Janus
Janus
Johnkaido
Janus
Level 41
God Stats
8W - 10L
1,480 SR
Queue Stats
255W - 241L
1,492 Elo+
Party 1
Ra
Ra
Yoits420jay
Ra
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
melodad18
Neith
Level 22
God Stats
26W - 33L
1,504 SR
Queue Stats
29W - 38L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Billy54
Thor
5
0 / 6 / 1
4,354
396
1,539
5,029
2,424
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 2
5,053
459
864
6,690
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Larsydoodle
Danzaburou
10
1 / 4 / 0
5,775
525
2,201
6,267
1,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Obama7421
Janus
11
6 / 6 / 0
6,697
609
5,566
7,092
2,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 7 / 0
4,570
415
692
6,307
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
7,210
655
7,290
6,432
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
IQAXXELS
Hachiman
9
3 / 1 / 4
6,081
553
3,516
4,945
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Johnkaido
Janus
12
8 / 2 / 5
7,293
663
5,381
4,352
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 4 / 3
5,700
518
2,683
6,144
1,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
melodad18
Neith
11
4 / 1 / 1
6,803
618
915
3,204
953
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
23
25
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
Billy54
Thor
0
6
1
0.08
W
6
0
7
9.5
L
0
2
2
0.5
W
Hachiman
IQAXXELS
Hachiman
3
1
4
5
W
Janus
Johnkaido
Janus
8
2
5
5.25
L
Danzaburou
Larsydoodle
Danzaburou
1
4
0
0.25
L
Janus
Obama7421
Janus
6
6
0
1
L
0
7
0
0
W
2
4
3
0.88
W
Neith
melodad18
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,862
Damage
19,785
31,385
Taken
25,077
10,644
Mitigated
7,606
4,504
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Billy54
Thor
1,539
732
0
0
5,029
2,424
0
1,119
3,910
0
8,050
W
7,290
5,260
0
2,044
6,432
2,417
275
1,674
4,758
0
36,922
L
864
203
129
913
6,690
3,140
0
625
5,971
10,523
0
W
Hachiman
IQAXXELS
Hachiman
3,516
2,429
0
2,336
4,945
1,264
191
1,827
3,118
0
17,544
W
Janus
Johnkaido
Janus
5,381
208
0
558
4,352
1,079
0
642
3,710
30,185
0
L
Danzaburou
Larsydoodle
Danzaburou
2,201
973
0
1,757
6,267
1,822
172
1,619
4,444
0
26,066
L
Janus
Obama7421
Janus
5,566
581
0
1,083
7,092
2,121
396
3,217
3,775
32,617
0
L
692
438
0
622
6,307
1,137
0
1,314
4,905
10,778
0
W
2,683
667
45
959
6,144
1,893
784
2,943
3,201
16,584
0
W
Neith
melodad18
Neith
915
95
0
766
3,204
953
2,339
36
3,168
0
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
33,087
180
Minions Killed
256
0
Camps Cleared
0
947,379
Distance Traveled
1,109,546
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,354
396
13
1
0
170,789
2
W
Arachne
7,210
655
66
6
0
267,269
2
L
Athena
5,053
459
17
2
0
173,208
0
W
Hachiman
6,081
553
38
3
0
226,268
2
W
Janus
7,293
663
52
5
0
242,033
3
L
Danzaburou
5,775
525
61
6
0
216,794
4
L
Janus
6,697
609
63
6
0
207,330
4
L
Scylla
4,570
415
26
2
0
179,258
0
W
Ra
5,700
518
32
3
0
178,911
0
W
Neith
6,803
618
68
6
0
195,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role