Player Matchup

Loki
Loki
IcyPinkClam
Loki
Level 28
God Stats
9W - 9L
1,609 SR
Queue Stats
131W - 141L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Mario-eliut1
Cthulhu
Level 28
God Stats
55W - 51L
1,497 SR
Queue Stats
227W - 256L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Raelwolfalpha
Danzaburou
Level 25
God Stats
4W - 1L
1,773 SR
Queue Stats
361W - 352L
1,478 Elo+
Party 2
Sol
Sol
jaysoflyy
Sol
Level 7
God Stats
3W - 4L
1,718 SR
Queue Stats
82W - 89L
1,805 Elo+
Solo
Odin
Odin
lHerradura
Odin
Level 24
God Stats
7W - 5L
1,828 SR
Queue Stats
493W - 489L
1,485 Elo+
Party 2
Team Averages
Level 22
1,685 SR
1,524 Elo+

VS

Team Averages
Level 18
1,488 SR
1,560 Elo+
Bellona
Bellona
 
Bellona
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DelCobra123
Thoth
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 34L
1,712 Elo+
Party 1
Ares
Ares
Goyim14
Ares
Level 8
God Stats
17W - 13L
1,582 SR
Queue Stats
61W - 57L
1,438 Elo+
Solo
Ullr
Ullr
SIR_SWAG84
Ullr
Level 27
God Stats
0W - 5L
1,096 SR
Queue Stats
132W - 143L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
yHacks
Tsukuyomi
Level 28
God Stats
11W - 11L
1,764 SR
Queue Stats
117W - 71L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,887
698
1,058
3,478
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Mario-eliut1
Cthulhu
7
1 / 0 / 1
4,323
618
2,189
3,608
1,750
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Raelwolfalpha
Danzaburou
7
2 / 0 / 1
4,707
672
1,388
2,898
760
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 0 / 1
4,822
689
2,732
2,454
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 1
4,672
667
2,725
3,551
1,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 2 / 0
3,942
563
2,208
5,430
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
3,026
432
86
891
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Goyim14
Ares
5
0 / 1 / 0
3,508
501
1,519
3,793
1,566
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
3,887
555
1,490
3,371
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
yHacks
Tsukuyomi
6
0 / 1 / 0
3,849
550
948
3,587
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
0
0
0
0
L
Ares
Goyim14
Ares
0
1
0
0
W
1
0
2
2
W
Cthulhu
Mario-eliut1
Cthulhu
1
0
1
1.5
W
Danzaburou
Raelwolfalpha
Danzaburou
2
0
1
2.5
L
0
3
0
0
W
2
0
1
2.5
W
1
0
1
1.5
L
Tsukuyomi
yHacks
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,092
Damage
6,251
15,989
Taken
17,072
5,835
Mitigated
7,064
5,464
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,208
1,168
0
1,968
5,430
3,066
0
580
4,850
0
15,916
L
86
0
0
0
891
194
0
415
476
1,739
0
L
Ares
Goyim14
Ares
1,519
76
0
250
3,793
1,566
0
1,614
1,793
10,106
0
W
1,058
325
0
2,212
3,478
861
0
0
3,478
0
21,758
W
Cthulhu
Mario-eliut1
Cthulhu
2,189
511
0
1,073
3,608
1,750
381
810
2,798
17,743
0
W
Danzaburou
Raelwolfalpha
Danzaburou
1,388
625
0
932
2,898
760
311
795
2,103
0
12,992
L
1,490
669
0
308
3,371
1,238
0
1,879
1,452
0
14,347
W
2,732
138
0
1,247
2,454
540
796
0
2,454
22,296
0
W
2,725
924
0
0
3,551
1,924
0
0
3,551
2,738
12,146
L
Tsukuyomi
yHacks
Tsukuyomi
948
143
0
1,865
3,587
1,000
0
641
2,946
0
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,411
Gold Earned
18,212
191
Minions Killed
118
0
Camps Cleared
0
674,815
Distance Traveled
586,390
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,942
563
33
5
0
145,603
0
L
Thoth
3,026
432
3
0
0
50,799
0
L
Ares
3,508
501
13
2
0
121,648
0
W
Loki
4,887
698
57
8
0
153,594
0
W
Cthulhu
4,323
618
22
3
0
145,592
1
W
Danzaburou
4,707
672
23
3
0
116,921
1
L
Ullr
3,887
555
32
5
0
138,143
1
W
Sol
4,822
689
45
6
0
135,790
2
W
Odin
4,672
667
44
6
0
122,918
1
L
Tsukuyomi
3,849
550
37
5
0
130,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role