Player Matchup

Janus
Janus
LogiF4
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 186L
1,265 Elo+
Solo
Bellona
Bellona
Muhterika
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,433 Elo+
Solo
Ares
Ares
Vendetta90
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Yuet1564
Izanami
Level 28
God Stats
31W - 37L
1,250 SR
Queue Stats
325W - 411L
1,326 Elo+
Solo
Bakasura
Bakasura
speakart
Bakasura
Level 24
God Stats
5W - 6L
1,512 SR
Queue Stats
8W - 7L
1,495 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,404 Elo+

VS

Team Averages
Level 7
1,374 SR
1,291 Elo+
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NarwhalChan
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,086 Elo+
Solo
Zeus
Zeus
Pirat5King
Zeus
Level 7
God Stats
0W - 3L
1,217 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo
Anhur
Anhur
Pojebusek
Anhur
Level 4
God Stats
7W - 8L
1,152 SR
Queue Stats
33W - 24L
1,148 Elo+
Solo
Jormungandr
Jormungandr
nosoy
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LogiF4
Janus
10
1 / 3 / 2
8,594
358
2,007
4,048
724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Muhterika
Bellona
20
9 / 0 / 1
13,647
569
10,380
14,434
12,513
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
4 / 12 / 3
12,294
512
8,619
23,907
20,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Yuet1564
Izanami
15
0 / 6 / 1
10,297
429
3,458
13,519
3,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
speakart
Bakasura
20
16 / 2 / 0
15,271
636
21,228
24,974
12,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 7 / 3
9,858
411
7,111
12,440
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
NarwhalChan
Cerberus
13
2 / 6 / 4
9,542
398
3,790
19,686
21,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 10 / 2
10,890
454
13,030
15,848
5,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
Pojebusek
Anhur
18
11 / 6 / 6
12,761
532
22,899
19,048
7,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
nosoy
Jormungandr
4
1 / 2 / 0
6,892
287
412
1,839
719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
30
Kills
23
23
Deaths
31
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
7
3
0.79
W
Janus
LogiF4
Janus
1
3
2
0.67
W
Bellona
Muhterika
Bellona
9
0
1
9.5
L
Cerberus
NarwhalChan
Cerberus
2
6
4
0.67
L
5
10
2
0.6
L
Anhur
Pojebusek
Anhur
11
6
6
2.33
W
4
12
3
0.46
W
Izanami
Yuet1564
Izanami
0
6
1
0.08
L
Jormungandr
nosoy
Jormungandr
1
2
0
0.5
W
Bakasura
speakart
Bakasura
16
2
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
47,242
80,882
Taken
68,861
49,705
Mitigated
38,597
26,355
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,111
2,276
0
1,205
12,440
4,024
220
1,173
10,760
0
31,855
W
Janus
LogiF4
Janus
2,007
446
29
301
4,048
724
786
1,199
2,849
15,718
0
W
Bellona
Muhterika
Bellona
10,380
1,540
0
6,305
14,434
12,513
2,614
2,222
12,212
0
80,394
L
Cerberus
NarwhalChan
Cerberus
3,790
492
0
2,784
19,686
21,326
551
1,769
16,630
48,783
0
L
13,030
4,142
0
1,914
15,848
5,257
660
5,057
10,318
62,472
0
L
Anhur
Pojebusek
Anhur
22,899
11,600
0
30
19,048
7,271
2,761
2,904
15,215
0
82,752
W
8,619
1,513
0
370
23,907
20,127
329
8,123
15,784
33,933
0
W
Izanami
Yuet1564
Izanami
3,458
1,497
0
4,209
13,519
3,955
2,837
3,498
10,021
0
52,828
L
Jormungandr
nosoy
Jormungandr
412
218
0
120
1,839
719
0
164
1,675
3,414
0
W
Bakasura
speakart
Bakasura
21,228
14,992
0
15,141
24,974
12,386
1,942
2,190
22,784
0
120,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,103
Gold Earned
49,943
553
Minions Killed
386
0
Camps Cleared
0
1,916,540
Distance Traveled
1,722,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,858
411
42
2
0
472,055
0
W
Janus
8,594
358
22
1
0
180,380
0
W
Bellona
13,647
569
169
7
0
420,051
1
L
Cerberus
9,542
398
99
4
0
420,386
0
L
Zeus
10,890
454
100
4
0
342,764
0
L
Anhur
12,761
532
136
6
0
438,801
2
W
Ares
12,294
512
39
2
0
415,554
1
W
Izanami
10,297
429
103
4
0
384,603
0
L
Jormungandr
6,892
287
9
0
0
48,142
1
W
Bakasura
15,271
636
220
9
0
515,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role