Player Matchup

Xing Tian
Xing Tian
DanRobsIII
Xing Tian
Level 29
God Stats
11W - 14L
1,483 SR
Queue Stats
114W - 129L
1,427 Elo+
Solo
Cupid
Cupid
SESNDreamz
Cupid
Level 32
God Stats
3W - 7L
1,381 SR
Queue Stats
121W - 130L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
SESNUnity
Gilgamesh
Level 59
God Stats
2W - 4L
1,492 SR
Queue Stats
140W - 119L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
jbkimbo
Kukulkan
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 39L
1,484 Elo+
Party 1
Fenrir
Fenrir
mentalmike55
Fenrir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 122L
1,478 Elo+
Solo
Team Averages
Level 30
1,471 SR
1,488 Elo+

VS

Team Averages
Level 30
1,404 SR
1,550 Elo+
Cupid
Cupid
Chocolatethebear
Cupid
Level 63
God Stats
1W - 1L
1,292 SR
Queue Stats
58W - 54L
1,593 Elo+
Party 2
Ymir
Ymir
MoMoneyMoFun
Ymir
Level 6
God Stats
1W - 1L
1,229 SR
Queue Stats
5W - 3L
1,651 Elo+
Party 2
Ratatoskr
Ratatoskr
PhantomRosey
Ratatoskr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 310L
1,324 Elo+
Solo
Ah Puch
Ah Puch
crystano
Ah Puch
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 145L
1,434 Elo+
Solo
Achilles
Achilles
roxas73
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanRobsIII
Xing Tian
15
3 / 7 / 3
11,172
486
6,458
27,720
32,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
16
3 / 10 / 4
9,934
432
9,037
18,748
7,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SESNUnity
Gilgamesh
17
5 / 5 / 3
11,258
489
18,307
22,899
26,575
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
jbkimbo
Kukulkan
17
0 / 3 / 3
10,600
461
10,635
11,757
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
5 / 7 / 4
10,759
468
10,776
22,757
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 10
15,183
660
47,912
25,058
13,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 18
13,408
583
7,252
19,812
24,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
PhantomRosey
Ratatoskr
16
2 / 6 / 9
11,261
490
4,827
16,635
9,607
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
crystano
Ah Puch
19
4 / 6 / 5
12,595
548
13,130
15,215
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
roxas73
Achilles
17
1 / 2 / 4
10,947
476
4,507
16,152
23,477
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
16
Kills
31
32
Deaths
16
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
19
1
10
24
L
Xing Tian
DanRobsIII
Xing Tian
3
7
3
0.64
W
5
1
18
14
W
Ratatoskr
PhantomRosey
Ratatoskr
2
6
9
1.08
L
Cupid
3
10
4
0.5
L
Gilgamesh
SESNUnity
Gilgamesh
5
5
3
1.3
W
Ah Puch
crystano
Ah Puch
4
6
5
1.08
L
Kukulkan
jbkimbo
Kukulkan
0
3
3
0.5
L
Fenrir
5
7
4
1
W
Achilles
roxas73
Achilles
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,213
Damage
77,628
103,881
Taken
92,872
80,433
Mitigated
77,350
18,659
Healing
29,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
47,912
27,569
1,461
15,550
25,058
13,550
3,552
4,775
20,283
0
162,488
L
Xing Tian
DanRobsIII
Xing Tian
6,458
793
0
2,356
27,720
32,041
0
5,366
21,858
26,555
0
W
7,252
1,760
0
2,806
19,812
24,094
367
8,121
11,691
28,074
0
W
Ratatoskr
PhantomRosey
Ratatoskr
4,827
859
0
2,346
16,635
9,607
2,027
4,264
12,371
0
50,331
L
Cupid
9,037
3,207
0
3,710
18,748
7,193
1,090
1,475
17,266
0
75,674
L
Gilgamesh
SESNUnity
Gilgamesh
18,307
4,279
0
3,537
22,899
26,575
371
3,844
18,984
0
75,436
W
Ah Puch
crystano
Ah Puch
13,130
770
0
2,871
15,215
6,622
384
3,562
11,653
83,048
0
L
Kukulkan
jbkimbo
Kukulkan
10,635
1,030
0
2,152
11,757
5,084
764
2,930
8,827
71,942
0
L
Fenrir
10,776
1,492
271
6,633
22,757
9,540
0
6,193
16,564
0
67,440
W
Achilles
roxas73
Achilles
4,507
2,163
0
4,388
16,152
23,477
709
2,777
13,375
0
40,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,723
Gold Earned
63,394
526
Minions Killed
504
0
Camps Cleared
0
2,024,091
Distance Traveled
2,054,741
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,183
660
163
7
0
450,024
3
L
Xing Tian
11,172
486
36
2
0
402,631
5
W
Ymir
13,408
583
33
1
0
453,506
1
W
Ratatoskr
11,261
490
83
4
0
440,449
0
L
Cupid
9,934
432
112
5
0
400,955
3
L
Gilgamesh
11,258
489
132
6
0
426,054
0
W
Ah Puch
12,595
548
138
6
0
364,886
5
L
Kukulkan
10,600
461
146
6
0
393,177
3
L
Fenrir
10,759
468
100
4
0
401,274
0
W
Achilles
10,947
476
87
4
0
345,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role