Player Matchup

Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SiNiiStERs
Thanatos
Level 28
God Stats
33W - 29L
1,526 SR
Queue Stats
145W - 139L
1,443 Elo+
Party 3
Erlang Shen
Erlang Shen
W0lf Kill3r9491
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,322 Elo+
Party 3
Cerberus
Cerberus
damarien1102
Cerberus
Level 7
God Stats
4W - 1L
1,539 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
damienm1991
Cthulhu
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 5L
1,056 Elo+
Party 1
Team Averages
Level 16
1,470 SR
1,331 Elo+

VS

Team Averages
Level 17
1,567 SR
1,410 Elo+
Thor
Thor
Backwashedtroll
Thor
Level 7
God Stats
5W - 6L
1,724 SR
Queue Stats
141W - 158L
1,478 Elo+
Solo
Izanami
Izanami
Ferhu-Wolf
Izanami
Level 3
God Stats
6W - 17L
1,500 SR
Queue Stats
78W - 122L
1,550 Elo+
Party 2
Nemesis
Nemesis
Mysterium6391
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,182 Elo+
Solo
Kukulkan
Kukulkan
TacosDeSuadero_8
Kukulkan
Level 60
God Stats
6W - 7L
1,473 SR
Queue Stats
706W - 795L
1,338 Elo+
Party 2
Ymir
Ymir
heinie_I_O_107
Ymir
Level 7
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 1 / 1
6,257
626
2,726
3,354
1,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SiNiiStERs
Thanatos
11
9 / 1 / 1
7,114
711
6,717
5,648
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
W0lf Kill3r9491
Erlang Shen
7
0 / 2 / 3
4,747
475
708
4,618
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
damarien1102
Cerberus
10
4 / 1 / 6
6,582
658
3,313
6,302
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
damienm1991
Cthulhu
7
0 / 3 / 4
4,838
484
1,694
5,498
2,316
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
4,361
436
1,785
3,622
797
Izanami
Ferhu-Wolf
Izanami
9
1 / 3 / 2
5,062
506
3,271
3,784
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
6
1 / 4 / 2
4,776
478
1,058
5,962
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
5 / 1 / 2
5,830
583
8,625
3,528
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 2
4,501
450
888
8,700
3,951
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
8
8
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
1
2.5
L
1
2
1
0.75
L
Izanami
Ferhu-Wolf
Izanami
1
3
2
0.67
L
Nemesis
1
4
2
0.5
W
Thanatos
SiNiiStERs
Thanatos
9
1
1
9.5
L
5
1
2
6
W
Erlang Shen
W0lf Kill3r9491
Erlang Shen
0
2
3
0.75
W
Cerberus
damarien1102
Cerberus
4
1
6
7
W
Cthulhu
damienm1991
Cthulhu
0
3
4
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,158
Damage
15,627
25,420
Taken
25,596
11,100
Mitigated
8,205
9,346
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,726
637
0
642
3,354
1,029
2,030
1,024
2,243
24,928
0
L
1,785
1,403
0
90
3,622
797
0
381
3,241
0
13,382
L
Izanami
Ferhu-Wolf
Izanami
3,271
2,733
0
250
3,784
803
48
1,319
2,465
0
20,299
L
Nemesis
1,058
349
0
1,472
5,962
1,696
0
1,297
4,665
0
14,974
W
Thanatos
SiNiiStERs
Thanatos
6,717
1,852
0
5,377
5,648
1,707
0
1,803
3,715
0
34,661
L
8,625
459
0
908
3,528
958
0
425
3,103
26,300
0
W
Erlang Shen
W0lf Kill3r9491
Erlang Shen
708
196
0
771
4,618
1,684
527
1,610
2,951
0
7,482
W
Cerberus
damarien1102
Cerberus
3,313
782
0
783
6,302
4,364
0
2,882
3,110
19,303
0
W
Cthulhu
damienm1991
Cthulhu
1,694
90
0
1,773
5,498
2,316
139
1,476
3,888
13,031
0
L
888
189
0
0
8,700
3,951
0
4,311
4,389
7,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
24,530
209
Minions Killed
172
0
Camps Cleared
0
958,475
Distance Traveled
792,998
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,257
626
52
5
0
178,024
1
L
Thor
4,361
436
23
2
0
104,866
3
L
Izanami
5,062
506
40
4
0
146,868
1
L
Nemesis
4,776
478
33
3
0
182,876
0
W
Thanatos
7,114
711
75
8
0
223,422
5
L
Kukulkan
5,830
583
59
6
0
194,886
3
W
Erlang Shen
4,747
475
22
2
0
181,020
1
W
Cerberus
6,582
658
50
5
0
191,888
0
W
Cthulhu
4,838
484
10
1
0
184,121
0
L
Ymir
4,501
450
17
2
0
163,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role