Player Matchup

Thor
Thor
TheMoonUrinater
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Solo
Apollo
Apollo
fliciano2002
Apollo
Level 27
God Stats
15W - 19L
1,482 SR
Queue Stats
97W - 93L
1,539 Elo+
Solo
Ymir
Ymir
hahausuck23
Ymir
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,286 Elo+
Solo
Bakasura
Bakasura
sukmytoes536
Bakasura
Level 29
God Stats
2W - 6L
1,240 SR
Queue Stats
38W - 47L
1,362 Elo+
Solo
Merlin
Merlin
takasu1997
Merlin
Level 28
God Stats
6W - 10L
1,825 SR
Queue Stats
88W - 119L
1,461 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,429 Elo+

VS

Team Averages
Level 20
1,586 SR
1,439 Elo+
Neith
Neith
Blanketf
Neith
Level 9
God Stats
2W - 6L
1,477 SR
Queue Stats
24W - 32L
1,723 Elo+
Solo
Loki
Loki
High Harold
Loki
Level 15
God Stats
5W - 8L
1,494 SR
Queue Stats
7W - 14L
1,346 Elo+
Party 1
Tiamat
Tiamat
Ticker Red 86
Tiamat
Level 26
God Stats
4W - 5L
1,714 SR
Queue Stats
12W - 23L
1,305 Elo+
Party 1
Cabrakan
Cabrakan
UndeadRaptor580
Cabrakan
Level 23
God Stats
3W - 2L
1,910 SR
Queue Stats
152W - 143L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hitmangara
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,336 SR
Queue Stats
13W - 23L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 10
12,921
517
8,409
20,205
11,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
12 / 0 / 10
16,928
677
18,372
24,600
10,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 5 / 21
15,486
619
16,671
22,882
28,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
sukmytoes536
Bakasura
20
13 / 10 / 5
15,939
638
19,467
21,345
8,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
takasu1997
Merlin
20
9 / 2 / 22
14,645
586
18,273
15,328
7,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blanketf
Neith
16
5 / 13 / 7
12,111
484
17,829
20,007
6,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 12 / 5
9,888
396
10,081
19,173
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 11 / 4
9,300
372
6,167
18,615
7,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
20
15 / 7 / 2
14,642
586
28,000
27,231
20,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
hitmangara
Ah Muzen Cab
12
0 / 12 / 1
8,430
337
4,537
21,788
7,641
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
53
Kills
23
23
Deaths
55
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Blanketf
Neith
5
13
7
0.65
L
2
12
5
0.38
W
7
6
10
2
L
1
11
4
0.27
L
Cabrakan
15
7
2
2.29
W
Apollo
12
0
10
17
W
12
5
21
4.5
L
Ah Muzen Cab
hitmangara
Ah Muzen Cab
0
12
1
0.04
W
Bakasura
sukmytoes536
Bakasura
13
10
5
1.55
W
Merlin
takasu1997
Merlin
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,192
Damage
66,614
104,360
Taken
106,814
66,461
Mitigated
48,778
34,513
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blanketf
Neith
17,829
9,660
0
4,096
20,007
6,351
759
4,276
14,822
0
52,316
L
10,081
2,795
0
961
19,173
6,385
250
7,940
11,023
0
41,127
W
8,409
3,216
0
4,996
20,205
11,922
909
4,656
15,549
0
68,421
L
6,167
729
204
2,519
18,615
7,510
140
6,437
11,282
27,831
0
L
Cabrakan
28,000
3,007
0
9,510
27,231
20,891
640
8,261
18,281
119,001
0
W
Apollo
18,372
13,567
0
15,942
24,600
10,469
6,389
5,570
19,030
0
204,476
W
16,671
3,928
0
2,785
22,882
28,487
714
7,619
15,263
36,125
0
L
Ah Muzen Cab
hitmangara
Ah Muzen Cab
4,537
1,273
0
4,031
21,788
7,641
590
8,225
13,213
0
45,925
W
Bakasura
sukmytoes536
Bakasura
19,467
13,629
0
6,876
21,345
8,420
3,948
10,789
10,556
0
70,492
W
Merlin
takasu1997
Merlin
18,273
1,107
0
3,914
15,328
7,163
1,971
5,577
9,751
96,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,919
Gold Earned
54,371
700
Minions Killed
462
0
Camps Cleared
0
2,252,381
Distance Traveled
1,900,722
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,111
484
59
2
0
360,385
2
L
Loki
9,888
396
65
3
0
419,141
0
W
Thor
12,921
517
98
4
0
434,063
1
L
Tiamat
9,300
372
51
2
0
413,754
0
L
Cabrakan
14,642
586
232
9
0
364,275
3
W
Apollo
16,928
677
261
10
0
444,588
4
W
Ymir
15,486
619
42
2
0
420,435
0
L
Ah Muzen Cab
8,430
337
55
2
0
343,167
5
W
Bakasura
15,939
638
131
5
0
472,027
6
W
Merlin
14,645
586
168
7
0
481,268
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role