Player Matchup

Janus
Janus
Ghostislityo
Janus
Level 145
God Stats
36W - 30L
1,680 SR
Queue Stats
345W - 139L
1,859 Elo+
Party 1
Cerberus
Cerberus
Glacemon
Cerberus
Level 122
God Stats
13W - 5L
1,766 SR
Queue Stats
273W - 132L
1,781 Elo+
Party 1
Serqet
Serqet
Weеb
Serqet
Level 135
God Stats
14W - 3L
1,767 SR
Queue Stats
361W - 158L
1,868 Elo+
Party 1
Team Averages
Level 134
1,738 SR
1,836 Elo+

VS

Team Averages
Level 84
1,550 SR
1,492 Elo+
Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HeavenzFlash
Sobek
Level 108
God Stats
1W - 1L
1,650 SR
Queue Stats
139W - 96L
1,658 Elo+
Solo
Neith
Neith
paoafu
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
10,162
677
9,190
7,821
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Glacemon
Cerberus
14
4 / 2 / 8
10,037
669
7,560
15,842
11,903
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Weеb
Serqet
14
9 / 1 / 6
11,109
741
12,238
10,421
4,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 2
8,694
580
7,077
9,517
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 3 / 2
9,339
623
6,352
11,650
10,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
paoafu
Neith
12
1 / 9 / 2
9,154
610
5,363
12,122
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
4
4
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
2
0.5
W
3
1
8
7
W
Cerberus
Glacemon
Cerberus
4
2
8
4
L
2
3
2
1
W
Serqet
Weеb
Serqet
9
1
6
12
L
Neith
paoafu
Neith
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
18,792
34,084
Taken
33,289
18,703
Mitigated
17,175
4,973
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,077
394
0
908
9,517
3,767
0
4,279
4,806
30,670
0
W
9,190
532
216
1,842
7,821
2,669
1,296
3,869
3,952
62,876
0
W
Cerberus
Glacemon
Cerberus
7,560
181
0
2,754
15,842
11,903
0
6,170
9,672
23,342
0
L
6,352
902
0
1,939
11,650
10,606
0
5,548
5,578
19,641
0
W
Serqet
Weеb
Serqet
12,238
1,998
0
161
10,421
4,131
713
3,307
7,031
0
31,639
L
Neith
paoafu
Neith
5,363
1,902
0
1,076
12,122
2,802
0
6,923
5,028
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
27,187
192
Minions Killed
129
0
Camps Cleared
0
864,887
Distance Traveled
721,668
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,694
580
58
4
0
266,370
1
W
Janus
10,162
677
124
8
0
285,072
2
W
Cerberus
10,037
669
36
2
0
273,130
0
L
Sobek
9,339
623
21
1
0
230,130
3
W
Serqet
11,109
741
32
2
0
306,685
1
L
Neith
9,154
610
50
3
0
225,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role