Player Matchup

Rama
Rama
FLIIPE
Rama
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 10L
1,253 Elo+
Party 2
Kukulkan
Kukulkan
Gabriel2245603
Kukulkan
Level 29
God Stats
11W - 7L
1,653 SR
Queue Stats
424W - 475L
1,404 Elo+
Solo
Ravana
Ravana
KoMMaIV
Ravana
Level 19
God Stats
5W - 10L
1,325 SR
Queue Stats
28W - 17L
1,379 Elo+
Party 2
Athena
Athena
Pericao
Athena
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pethur
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,379 Elo+
Party 2
Team Averages
Level 12
1,496 SR
1,383 Elo+

VS

Team Averages
Level 18
1,642 SR
1,627 Elo+
Hercules
Hercules
AniquilaGnastier
Hercules
Level 15
God Stats
3W - 1L
1,756 SR
Queue Stats
77W - 18L
1,714 Elo+
Party 3
Thanatos
Thanatos
GnasTier
Thanatos
Level 21
God Stats
17W - 4L
1,659 SR
Queue Stats
82W - 35L
1,629 Elo+
Party 3
Merlin
Merlin
Lato_Otakudown1
Merlin
Level 12
God Stats
2W - 0L
1,796 SR
Queue Stats
8W - 3L
1,555 Elo+
Party 1
Rama
Rama
MarceloMorenoM
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 22L
1,793 Elo+
Party 3
Gilgamesh
Gilgamesh
santibarni
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FLIIPE
Rama
13
1 / 9 / 2
8,163
430
3,207
12,916
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
0 / 6 / 0
7,334
386
2,786
9,487
3,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
KoMMaIV
Ravana
17
7 / 6 / 3
10,637
560
13,192
12,960
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Pericao
Athena
14
4 / 7 / 2
8,914
469
7,125
12,390
10,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Pethur
Cu Chulainn
12
1 / 8 / 3
7,775
409
6,931
15,580
11,057
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 15
10,883
573
6,657
19,119
16,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
GnasTier
Thanatos
15
5 / 4 / 6
9,932
523
5,235
12,636
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
9 / 1 / 10
12,046
634
13,100
7,229
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 4 / 5
11,916
627
12,144
11,489
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
santibarni
Gilgamesh
18
8 / 4 / 2
11,314
595
13,659
13,774
13,019
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
13
Kills
36
36
Deaths
13
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
L
Rama
FLIIPE
Rama
1
9
2
0.22
L
Kukulkan
0
6
0
0
W
Thanatos
GnasTier
Thanatos
5
4
6
2
L
Ravana
KoMMaIV
Ravana
7
6
3
1.42
W
9
1
10
14
W
9
4
5
2.88
L
Athena
Pericao
Athena
4
7
2
0.71
L
Cu Chulainn
Pethur
Cu Chulainn
1
8
3
0.31
W
Gilgamesh
santibarni
Gilgamesh
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
50,795
63,333
Taken
64,247
35,764
Mitigated
40,911
6,204
Healing
22,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,657
2,550
0
5,757
19,119
16,579
0
2,990
16,129
0
30,754
L
Rama
FLIIPE
Rama
3,207
2,427
0
470
12,916
3,568
0
1,880
10,807
0
29,930
L
Kukulkan
2,786
165
0
56
9,487
3,044
0
3,412
5,821
42,817
0
W
Thanatos
GnasTier
Thanatos
5,235
2,390
0
9,390
12,636
4,067
0
2,387
10,249
0
49,508
L
Ravana
KoMMaIV
Ravana
13,192
3,888
0
3,672
12,960
7,206
83
1,278
11,596
0
72,642
W
13,100
1,198
98
2,780
7,229
3,265
1,037
2,235
4,994
91,310
0
W
12,144
9,362
0
3,432
11,489
3,981
508
1,576
9,913
0
103,342
L
Athena
Pericao
Athena
7,125
1,864
0
1,620
12,390
10,889
0
1,975
10,315
21,093
0
L
Cu Chulainn
Pethur
Cu Chulainn
6,931
1,691
0
386
15,580
11,057
0
3,850
11,604
5,536
26,562
W
Gilgamesh
santibarni
Gilgamesh
13,659
3,947
0
634
13,774
13,019
1,512
2,441
11,333
0
69,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
56,091
333
Minions Killed
560
0
Camps Cleared
0
1,549,866
Distance Traveled
1,684,257
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,883
573
32
2
0
386,315
5
L
Rama
8,163
430
57
3
0
290,981
2
L
Kukulkan
7,334
386
76
4
0
290,943
1
W
Thanatos
9,932
523
87
5
0
312,062
1
L
Ravana
10,637
560
114
6
0
302,412
0
W
Merlin
12,046
634
167
9
0
336,674
2
W
Rama
11,916
627
149
8
0
293,561
1
L
Athena
8,914
469
31
2
0
348,517
3
L
Cu Chulainn
7,775
409
55
3
0
317,013
2
W
Gilgamesh
11,314
595
125
7
0
355,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role