Player Matchup

Ao Kuang
Ao Kuang
Hoangpo
Ao Kuang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,316 Elo+
Solo
Neith
Neith
JoeHateClub
Neith
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
235W - 238L
1,325 Elo+
Solo
Kuzenbo
Kuzenbo
Lolihacks
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 139L
1,302 Elo+
Party 1
Bakasura
Bakasura
PLUSHFKAKAROT
Bakasura
Level 18
God Stats
3W - 7L
1,305 SR
Queue Stats
51W - 72L
1,275 Elo+
Party 1
Mulan
Mulan
Sid0Ironman
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 1
Team Averages
Level 11
1,461 SR
1,321 Elo+

VS

Team Averages
Level 18
1,599 SR
1,439 Elo+
Olorun
Olorun
ANormalAlien
Olorun
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Odin
Odin
BonNEs02
Odin
Level 14
God Stats
7W - 2L
1,749 SR
Queue Stats
49W - 37L
1,418 Elo+
Solo
Fafnir
Fafnir
Cooler_Webos
Fafnir
Level 29
God Stats
30W - 30L
1,525 SR
Queue Stats
445W - 549L
1,403 Elo+
Party 2
Anhur
Anhur
KuzunohaXIV
Anhur
Level 29
God Stats
8W - 7L
1,719 SR
Queue Stats
512W - 652L
1,375 Elo+
Party 2
Loki
Loki
PapaMcdanglesac
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hoangpo
Ao Kuang
16
8 / 10 / 2
10,483
524
16,236
23,010
8,399
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 5 / 2
7,702
385
11,854
10,002
3,081
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Lolihacks
Kuzenbo
11
0 / 5 / 2
8,032
402
5,563
19,332
21,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
PLUSHFKAKAROT
Bakasura
13
4 / 7 / 3
8,740
437
5,828
17,510
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 6 / 1
6,341
317
2,642
8,072
3,778
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
7 / 7 / 7
10,897
545
20,946
15,685
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
17
2 / 2 / 3
11,092
555
5,853
9,305
9,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
13
1 / 2 / 11
10,271
514
4,640
14,610
17,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 1 / 4
10,365
518
9,497
13,339
4,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
15 / 2 / 7
11,931
597
19,929
13,699
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
14
Kills
33
33
Deaths
14
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
7
7
1.5
W
Odin
2
2
3
1.75
W
Fafnir
1
2
11
3.25
L
Ao Kuang
Hoangpo
Ao Kuang
8
10
2
0.9
L
2
5
2
0.6
W
8
1
4
10
L
Kuzenbo
Lolihacks
Kuzenbo
0
5
2
0.2
L
Bakasura
PLUSHFKAKAROT
Bakasura
4
7
3
0.79
W
15
2
7
9.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
60,865
77,926
Taken
66,638
42,911
Mitigated
44,021
17,014
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
20,946
12,281
287
6,258
15,685
6,705
2,956
9,034
6,447
59,984
7,297
W
Odin
5,853
1,764
0
453
9,305
9,667
2,087
2,884
6,421
0
52,916
W
Fafnir
4,640
1,555
0
3,535
14,610
17,482
102
3,241
11,099
19,578
0
L
Ao Kuang
Hoangpo
Ao Kuang
16,236
4,009
0
9,803
23,010
8,399
0
8,216
14,794
48,625
0
L
11,854
2,614
0
1,675
10,002
3,081
401
2,046
7,956
0
44,516
W
9,497
5,554
0
9,091
13,339
4,416
3,234
2,647
10,692
0
74,382
L
Kuzenbo
Lolihacks
Kuzenbo
5,563
2,219
0
3,055
19,332
21,593
0
4,570
14,762
20,916
0
L
Bakasura
PLUSHFKAKAROT
Bakasura
5,828
4,950
0
2,409
17,510
6,060
0
5,891
11,619
0
31,506
W
19,929
5,896
0
433
13,699
5,751
481
4,446
9,142
0
86,469
L
2,642
593
0
72
8,072
3,778
0
2,269
5,803
0
15,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
54,556
255
Minions Killed
492
0
Camps Cleared
0
1,622,427
Distance Traveled
1,672,594
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,897
545
108
5
0
279,897
0
W
Odin
11,092
555
125
6
0
314,638
4
W
Fafnir
10,271
514
24
1
0
375,175
7
L
Ao Kuang
10,483
524
62
3
0
324,320
2
L
Neith
7,702
385
63
3
0
335,109
2
W
Anhur
10,365
518
107
5
0
302,878
3
L
Kuzenbo
8,032
402
23
1
0
351,097
0
L
Bakasura
8,740
437
73
4
0
389,737
1
W
Loki
11,931
597
128
6
0
400,006
0
L
Mulan
6,341
317
34
2
0
222,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role