Player Matchup

Sol
Sol
Gërard
Sol
Level 25
God Stats
3W - 0L
1,839 SR
Queue Stats
18W - 6L
1,789 Elo+
Party 2
Arachne
Arachne
MyLeakyEggPlant
Arachne
Level 29
God Stats
10W - 8L
1,560 SR
Queue Stats
179W - 118L
1,676 Elo+
Solo
Anhur
Anhur
PaintingCash64
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,789 Elo+
Party 2
Ah Puch
Ah Puch
SiXXX6
Ah Puch
Level 143
God Stats
3W - 0L
1,495 SR
Queue Stats
63W - 57L
1,586 Elo+
Party 2
Artemis
Artemis
camykins99
Artemis
Level 7
God Stats
14W - 8L
1,749 SR
Queue Stats
26W - 11L
1,813 Elo+
Party 2
Team Averages
Level 43
1,629 SR
1,731 Elo+

VS

Team Averages
Level 21
1,550 SR
1,618 Elo+
Neith
Neith
Ferhu-Wolf
Neith
Level 2
God Stats
1W - 2L
1,726 SR
Queue Stats
78W - 122L
1,701 Elo+
Party 1
Poseidon
Poseidon
TacosDeSuadero_8
Poseidon
Level 60
God Stats
3W - 7L
1,359 SR
Queue Stats
706W - 795L
1,341 Elo+
Party 1
Anhur
Anhur
TomGarner
Anhur
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,662 Elo+
Solo
Nemesis
Nemesis
aquiline_epoch7
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,775 Elo+
Solo
Arachne
Arachne
vachelumiere
Arachne
Level 29
God Stats
17W - 9L
1,665 SR
Queue Stats
129W - 113L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 0 / 4
9,547
636
5,162
5,179
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 6
8,751
583
6,222
8,892
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 7
8,267
551
5,125
10,473
6,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Puch
SiXXX6
Ah Puch
15
2 / 3 / 0
9,015
601
6,995
9,125
3,569
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
camykins99
Artemis
13
2 / 4 / 6
8,117
541
6,419
8,303
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 4 / 0
6,732
449
1,923
7,021
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 2
8,091
539
6,293
7,722
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
TomGarner
Anhur
11
1 / 4 / 0
6,337
422
2,406
8,316
1,720
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 0
8,871
591
8,187
12,129
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
vachelumiere
Arachne
13
1 / 4 / 3
7,560
504
4,649
10,308
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
8
8
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
Sol
5
0
4
7
W
4
1
6
7
W
4
0
7
7.5
W
Ah Puch
SiXXX6
Ah Puch
2
3
0
0.67
L
2
3
2
1
L
Anhur
TomGarner
Anhur
1
4
0
0.25
L
4
2
0
2
W
Artemis
camykins99
Artemis
2
4
6
1.25
L
Arachne
vachelumiere
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
23,458
41,972
Taken
45,496
18,214
Mitigated
15,901
12,375
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,923
1,077
0
702
7,021
1,548
136
457
6,564
0
15,637
W
Sol
5,162
1,438
0
1,765
5,179
1,798
1,397
408
4,771
72,638
0
W
6,222
4,024
0
5,417
8,892
4,213
0
1,266
7,616
0
53,613
W
5,125
2,105
0
1,310
10,473
6,166
120
1,170
9,303
0
40,272
W
Ah Puch
SiXXX6
Ah Puch
6,995
0
0
3,180
9,125
3,569
399
0
9,038
57,095
0
L
6,293
683
0
1,899
7,722
2,189
0
2,493
5,229
51,985
0
L
Anhur
TomGarner
Anhur
2,406
848
0
1,397
8,316
1,720
362
799
7,517
0
27,876
L
8,187
2,236
0
4,641
12,129
6,168
0
5,852
6,277
0
52,073
W
Artemis
camykins99
Artemis
6,419
3,492
0
703
8,303
2,468
568
3,449
4,854
0
39,090
L
Arachne
vachelumiere
Arachne
4,649
2,698
0
3,156
10,308
4,276
672
2,556
7,752
0
54,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
37,591
461
Minions Killed
410
0
Camps Cleared
0
1,405,487
Distance Traveled
1,428,211
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,732
449
43
3
0
259,358
1
W
Sol
9,547
636
126
8
0
298,086
3
W
Arachne
8,751
583
92
6
0
329,966
3
W
Anhur
8,267
551
59
4
0
239,461
3
W
Ah Puch
9,015
601
110
7
0
277,860
2
L
Poseidon
8,091
539
91
6
0
285,466
6
L
Anhur
6,337
422
53
4
0
257,544
0
L
Nemesis
8,871
591
130
9
0
331,305
1
W
Artemis
8,117
541
74
5
0
260,114
2
L
Arachne
7,560
504
93
6
0
294,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role