Player Matchup

Rama
Rama
Gold III
Alienhearted
Rama
Gold III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,736 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Ojvalli
Zhong Kui
Gold III
Level 63
God Stats
1W - 2L
1,290 SR
Queue Stats
71W - 46L
1,639 MMR
Solo
Artio
Artio
Silver I
ZSTRETCHNUTS
Artio
Silver I
Level 156
God Stats
2W - 10L
1,572 SR
Queue Stats
130W - 145L
1,639 MMR
Solo
Set
Set
Platinum III
iExults
Set
Platinum III
Level 108
God Stats
19W - 8L
1,882 SR
Queue Stats
329W - 316L
1,726 MMR
Solo
Osiris
Osiris
Gold III
iPancakees
Osiris
Gold III
Level 76
God Stats
3W - 3L
1,643 SR
Queue Stats
21W - 21L
1,639 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,577 SR
1,676 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,547 SR
1,655 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold IV
Cablakan
Fenrir
Gold IV
Level 157
God Stats
1W - 4L
1,683 SR
Queue Stats
107W - 113L
1,646 MMR
Solo
Tyr
Tyr
Diamond I
GarlicBread36
Tyr
Diamond I
Level 64
God Stats
45W - 36L
1,685 SR
Queue Stats
823W - 798L
1,691 MMR
Solo
Izanami
Izanami
Gold III
KingDeathSkull2
Izanami
Gold III
Level 160
God Stats
21W - 16L
1,599 SR
Queue Stats
336W - 324L
1,618 MMR
Solo
Sol
Sol
Platinum II
RogueTheWise
Sol
Platinum II
Level 140
God Stats
2W - 2L
1,269 SR
Queue Stats
420W - 412L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 0
11,670
486
5,164
19,197
6,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Ojvalli
Zhong Kui
18
2 / 9 / 4
11,776
491
28,570
27,905
21,605
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 7
11,097
462
5,202
15,338
17,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
15
5 / 3 / 2
10,355
431
8,114
16,166
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
iPancakees
Osiris
18
2 / 4 / 0
11,921
497
6,756
14,781
15,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayTiamatAthenaKaliBakasura

VS

Bans
GilgameshScyllaAresKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 1 / 13
13,422
559
9,025
21,478
21,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Cablakan
Fenrir
19
6 / 5 / 8
13,709
571
9,221
20,060
10,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 1 / 8
14,919
622
13,363
19,755
26,005
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 4
15,707
654
21,554
13,797
5,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 12
13,356
557
17,400
18,174
8,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
12
Kills
25
25
Deaths
13
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
13
8.5
L
1
7
0
0.14
W
Fenrir
Cablakan
Fenrir
6
5
8
2
W
6
1
8
10
W
7
2
4
4.5
L
Zhong Kui
Ojvalli
Zhong Kui
2
9
4
0.44
W
4
4
12
2.5
L
2
2
7
2.75
L
Set
5
3
2
2
L
Osiris
iPancakees
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,806
Damage
70,563
93,387
Taken
93,264
68,007
Mitigated
71,743
26,900
Healing
34,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,025
1,406
0
3,381
21,478
21,640
397
6,879
13,139
40,069
0
L
5,164
4,542
0
7,467
19,197
6,350
3,858
1,221
17,976
0
106,303
W
Fenrir
Cablakan
Fenrir
9,221
2,505
0
3,650
20,060
10,106
4,750
7,497
12,563
0
92,693
W
13,363
1,260
0
10,158
19,755
26,005
1,189
6,211
13,544
0
104,919
W
21,554
16,487
0
7,185
13,797
5,892
3,445
4,029
9,608
0
158,487
L
Zhong Kui
Ojvalli
Zhong Kui
28,570
2,500
0
8,252
27,905
21,605
126
15,485
12,420
102,774
0
W
17,400
5,297
0
9,823
18,174
8,100
2,409
12,225
5,949
101,775
0
L
5,202
422
912
3,128
15,338
17,407
0
5,145
10,193
31,335
0
L
Set
8,114
3,181
0
4,916
16,166
7,400
0
2,537
13,629
0
62,279
L
Osiris
iPancakees
Osiris
6,756
1,222
0
2,225
14,781
15,245
0
2,037
12,744
10,467
52,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,819
Gold Earned
71,113
656
Minions Killed
755
0
Camps Cleared
0
1,972,081
Distance Traveled
2,286,998
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,422
559
30
1
0
480,680
5
L
Rama
11,670
486
185
8
0
370,733
3
W
Fenrir
13,709
571
132
6
0
427,427
9
W
Tyr
14,919
622
184
8
0
503,698
0
W
Izanami
15,707
654
252
11
0
455,331
3
L
Zhong Kui
11,776
491
164
7
0
353,143
9
W
Sol
13,356
557
157
7
0
419,862
8
L
Artio
11,097
462
47
2
0
474,641
1
L
Set
10,355
431
110
5
0
395,484
7
L
Osiris
11,921
497
150
6
0
378,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role