Player Matchup

Fenrir
Fenrir
JMedro
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,433 Elo+
Party 2
Sol
Sol
Sligity
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 2
Anubis
Anubis
TTvNishinoTV
Anubis
Level 69
God Stats
1W - 0L
1,553 SR
Queue Stats
5W - 2L
1,468 Elo+
Party 2
Chronos
Chronos
TaMeLesss
Chronos
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
Tuckus-
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,511 SR
1,472 Elo+

VS

Team Averages
Level 95
1,547 SR
1,562 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Athenio
Artio
Level 103
God Stats
5W - 2L
1,735 SR
Queue Stats
209W - 140L
1,639 Elo+
Party 1
Ullr
Ullr
ttvchiefdonnyszn
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 14L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JMedro
Fenrir
16
4 / 4 / 19
9,418
856
8,804
14,244
15,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
17
8 / 3 / 14
10,657
969
18,482
9,066
3,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
16
5 / 3 / 20
9,753
887
16,735
11,592
5,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
TaMeLesss
Chronos
16
7 / 4 / 14
9,951
905
17,416
8,733
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Tuckus-
Ah Puch
14
2 / 3 / 20
8,976
816
15,981
8,519
3,804
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
8 / 3 / 5
9,779
889
9,392
15,441
10,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
 
Ganesha
15
0 / 4 / 11
8,358
760
6,295
18,156
19,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
 
Hades
14
3 / 7 / 6
8,328
757
8,909
18,500
28,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Athenio
Artio
14
0 / 7 / 16
9,199
836
5,087
23,159
17,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 5 / 6
9,137
831
9,365
10,727
4,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
61
26
Kills
17
17
Deaths
26
87
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
8
3
5
3.5
L
Ganesha
 
Ganesha
0
4
11
1.38
L
Hades
 
Hades
3
7
6
0.86
L
Artio
Athenio
Artio
0
7
16
1.14
W
Fenrir
JMedro
Fenrir
4
4
19
3.38
W
Sol
8
3
14
5
W
Anubis
5
3
20
5
W
Chronos
TaMeLesss
Chronos
7
4
14
3.5
W
Ah Puch
Tuckus-
Ah Puch
2
3
20
4
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,418
Damage
39,048
52,154
Taken
85,983
32,682
Mitigated
80,701
17,873
Healing
28,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,392
2,223
8,317
4,211
15,441
10,497
68
12,802
2,457
17,675
0
L
Ganesha
 
Ganesha
6,295
595
0
2,353
18,156
19,790
449
12,839
5,317
10,780
0
L
Hades
 
Hades
8,909
369
2,030
3,065
18,500
28,165
44
14,292
4,208
16,670
0
L
Artio
Athenio
Artio
5,087
480
3,188
3,987
23,159
17,577
84
19,551
3,608
9,807
0
W
Fenrir
JMedro
Fenrir
8,804
2,925
554
2,894
14,244
15,809
175
6,160
8,084
0
13,749
W
Sol
18,482
8,876
397
3,596
9,066
3,857
1,054
5,277
3,789
31,591
0
W
Anubis
16,735
605
0
6,583
11,592
5,961
663
7,667
3,925
30,943
0
W
Chronos
TaMeLesss
Chronos
17,416
5,523
383
1,468
8,733
3,251
1,887
5,524
3,209
30,709
0
W
Ah Puch
Tuckus-
Ah Puch
15,981
1,190
335
1,663
8,519
3,804
1,042
5,055
3,464
27,570
0
L
9,365
4,070
159
1,366
10,727
4,672
1,219
9,130
1,589
0
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,755
Gold Earned
44,801
113
Minions Killed
91
0
Camps Cleared
0
1,004,959
Distance Traveled
977,278
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,779
889
24
2
0
196,146
1
L
Ganesha
8,358
760
1
0
0
193,828
0
L
Hades
8,328
757
20
2
0
188,047
1
L
Artio
9,199
836
9
1
0
194,840
0
W
Fenrir
9,418
856
4
0
0
209,078
0
W
Sol
10,657
969
34
3
0
192,212
0
W
Anubis
9,753
887
30
3
0
180,316
0
W
Chronos
9,951
905
31
3
0
207,898
1
W
Ah Puch
8,976
816
14
1
0
215,455
0
L
Ullr
9,137
831
37
3
0
204,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role