Player Matchup

Pele
Pele
BEASTMODEDJE
Pele
Level 69
God Stats
1W - 1L
1,611 SR
Queue Stats
153W - 157L
1,491 Elo+
Party 1
Janus
Janus
Itg_Ultimate
Janus
Level 104
God Stats
2W - 3L
1,484 SR
Queue Stats
97W - 110L
1,540 Elo+
Party 1
Neith
Neith
Kvngdaniel144
Neith
Level 9
God Stats
13W - 15L
1,505 SR
Queue Stats
108W - 116L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
MaxWasNotHere
Sun Wukong
Level 15
God Stats
3W - 2L
1,327 SR
Queue Stats
69W - 80L
1,335 Elo+
Party 1
Yemoja
Yemoja
dFuZe_Rayshun
Yemoja
Level 27
God Stats
18W - 21L
1,540 SR
Queue Stats
206W - 230L
1,465 Elo+
Party 1
Team Averages
Level 45
1,493 SR
1,450 Elo+

VS

Team Averages
Level 22
1,585 SR
1,383 Elo+
Cerberus
Cerberus
Angelzoa
Cerberus
Level 23
God Stats
2W - 2L
1,612 SR
Queue Stats
85W - 100L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
Chewie5555
Ao Kuang
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 81L
1,327 Elo+
Solo
Ares
Ares
KG MrReact
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Persephone
Persephone
SnakeTILLiDie
Persephone
Level 28
God Stats
8W - 3L
1,834 SR
Queue Stats
65W - 56L
1,464 Elo+
Solo
Neith
Neith
hahausuck23
Neith
Level 16
God Stats
4W - 3L
1,477 SR
Queue Stats
22W - 19L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 5
12,185
580
17,634
14,061
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 1 / 6
11,597
552
15,869
9,164
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 6
9,512
453
4,518
9,016
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
MaxWasNotHere
Sun Wukong
13
1 / 5 / 5
8,445
402
6,339
11,749
8,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 5
11,240
535
6,794
14,726
13,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angelzoa
Cerberus
13
3 / 6 / 1
8,738
416
5,763
20,324
21,280
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Chewie5555
Ao Kuang
15
2 / 7 / 3
9,538
454
6,774
17,220
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 5 / 3
8,798
419
3,398
15,880
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
SnakeTILLiDie
Persephone
16
3 / 4 / 1
10,463
498
10,499
9,757
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 6 / 2
10,795
514
12,153
14,025
5,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
27
Kills
13
13
Deaths
28
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Angelzoa
Cerberus
3
6
1
0.58
W
11
2
5
6.75
L
Ao Kuang
Chewie5555
Ao Kuang
2
7
3
0.5
W
11
1
6
14
L
1
5
3
0.5
W
1
4
6
1
W
Sun Wukong
MaxWasNotHere
Sun Wukong
1
5
5
0.7
L
Persephone
SnakeTILLiDie
Persephone
3
4
1
0.88
W
3
1
5
5.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,154
Damage
38,587
58,716
Taken
77,206
32,404
Mitigated
50,025
5,912
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Angelzoa
Cerberus
5,763
374
0
400
20,324
21,280
206
2,185
18,139
33,644
0
W
17,634
6,726
0
260
14,061
5,138
235
6,208
7,853
0
109,088
L
Ao Kuang
Chewie5555
Ao Kuang
6,774
2,359
0
4,542
17,220
6,095
0
6,644
10,576
63,047
0
W
15,869
1,927
0
2,984
9,164
3,104
180
5,818
3,346
72,716
0
L
3,398
425
0
757
15,880
13,621
315
3,901
11,979
26,599
0
W
4,518
2,484
0
645
9,016
2,597
568
2,918
6,098
0
41,812
W
Sun Wukong
MaxWasNotHere
Sun Wukong
6,339
1,350
0
708
11,749
8,156
835
7,026
4,723
0
30,799
L
Persephone
SnakeTILLiDie
Persephone
10,499
171
0
2,258
9,757
3,747
812
3,550
6,203
61,148
0
W
6,794
1,865
643
672
14,726
13,409
128
4,464
10,262
49,955
0
L
12,153
6,556
0
3,718
14,025
5,282
494
6,571
7,454
0
66,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
48,332
480
Minions Killed
446
0
Camps Cleared
0
1,967,289
Distance Traveled
1,769,066
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,738
416
75
4
0
312,005
2
W
Pele
12,185
580
166
8
0
429,981
0
L
Ao Kuang
9,538
454
117
6
0
367,011
0
W
Janus
11,597
552
105
5
0
434,610
1
L
Ares
8,798
419
33
2
0
398,176
0
W
Neith
9,512
453
79
4
0
328,988
0
W
Sun Wukong
8,445
402
47
2
0
388,216
0
L
Persephone
10,463
498
117
6
0
386,179
5
W
Yemoja
11,240
535
83
4
0
385,494
2
L
Neith
10,795
514
104
5
0
305,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role