Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
Jabar
Cu Chulainn
Platinum I
Level 132
God Stats
16W - 7L
1,713 SR
Queue Stats
87W - 76L
1,794 MMR
Party 2
Medusa
Medusa
Diamond II
Nibbahs
Medusa
Diamond II
Level 84
God Stats
29W - 7L
1,751 SR
Queue Stats
110W - 41L
2,371 MMR
Party 2
Scylla
Scylla
Diamond V
Violent Plug
Scylla
Diamond V
Level 109
God Stats
31W - 19L
1,616 SR
Queue Stats
144W - 131L
1,898 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,693 SR
2,021 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,649 SR
1,761 MMR
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
Rezyzz v
Chang'e
Platinum V
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 26L
1,962 MMR
Party 1
Anhur
Anhur
Gold IV
vZanxx
Anhur
Gold IV
Level 59
God Stats
16W - 3L
1,946 SR
Queue Stats
54W - 31L
1,819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jabar
Cu Chulainn
15
2 / 3 / 2
10,378
649
7,126
16,341
16,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Nibbahs
Medusa
14
0 / 6 / 3
9,651
603
12,977
11,614
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
4 / 4 / 2
11,279
705
12,393
10,819
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayAphroditeTiamatAthenaCabrakan

VS

Bans
SetDanzaburouSobekOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 2 / 11
11,492
718
3,857
17,214
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Rezyzz v
Chang'e
17
6 / 2 / 7
11,514
720
15,122
17,363
10,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
vZanxx
Anhur
15
6 / 3 / 5
11,549
722
14,253
18,284
9,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
11
3.25
L
Cu Chulainn
Jabar
Cu Chulainn
2
3
2
1
L
Medusa
Nibbahs
Medusa
0
6
3
0.25
W
Chang'e
Rezyzz v
Chang'e
6
2
7
4.75
L
Scylla
4
4
2
1.25
W
Anhur
vZanxx
Anhur
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
33,232
38,774
Taken
52,861
23,262
Mitigated
43,625
5,004
Healing
26,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,857
588
5,555
5,447
17,214
24,271
586
6,075
11,139
15,514
0
L
Cu Chulainn
Jabar
Cu Chulainn
7,126
1,244
0
2,669
16,341
16,171
336
4,938
11,067
0
29,011
L
Medusa
Nibbahs
Medusa
12,977
5,395
0
1,431
11,614
3,855
1,898
6,500
4,712
0
55,561
W
Chang'e
Rezyzz v
Chang'e
15,122
1,116
2,565
7,399
17,363
10,110
1,632
2,966
14,397
49,803
0
L
Scylla
12,393
1,261
328
576
10,819
3,236
629
6,439
4,016
38,645
0
W
Anhur
vZanxx
Anhur
14,253
6,922
0
5,888
18,284
9,244
1,267
3,352
14,932
0
76,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
34,555
193
Minions Killed
210
0
Camps Cleared
0
907,716
Distance Traveled
874,498
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,492
718
24
2
0
284,222
1
L
Cu Chulainn
10,378
649
46
3
0
315,892
1
L
Medusa
9,651
603
103
6
0
290,592
4
W
Chang'e
11,514
720
66
4
0
307,527
2
L
Scylla
11,279
705
44
3
0
301,232
1
W
Anhur
11,549
722
120
8
0
282,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role