Player Matchup

Medusa
Medusa
Jthemac_
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,126 Elo+
Party 1
Achilles
Achilles
Oswaxld
Achilles
Level 51
God Stats
2W - 7L
1,375 SR
Queue Stats
29W - 53L
1,324 Elo+
Party 1
Loki
Loki
TheSaltyBoat
Loki
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 65L
1,292 Elo+
Solo
Hel
Hel
danblaster
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,326 Elo+
Party 1
Ymir
Ymir
yung_Trilly28
Ymir
Level 23
God Stats
0W - 1L
1,164 SR
Queue Stats
4W - 10L
1,029 Elo+
Party 1
Team Averages
Level 42
1,408 SR
1,219 Elo+

VS

Team Averages
Level 59
1,615 SR
1,411 Elo+
Artemis
Artemis
Grizzly-Gamer00
Artemis
Level 65
God Stats
8W - 1L
1,779 SR
Queue Stats
392W - 429L
1,400 Elo+
Party 2
Awilix
Awilix
iGuccer2
Awilix
Level 99
God Stats
63W - 64L
1,586 SR
Queue Stats
358W - 358L
1,461 Elo+
Party 2
Ymir
Ymir
superdashgobrr
Ymir
Level 67
God Stats
19W - 12L
1,666 SR
Queue Stats
122W - 156L
1,382 Elo+
Party 3
Bellona
Bellona
ya_boi_woodzy
Bellona
Level 27
God Stats
3W - 3L
1,531 SR
Queue Stats
32W - 37L
1,371 Elo+
Party 3
Janus
Janus
yunjep_4O8
Janus
Level 36
God Stats
3W - 1L
1,510 SR
Queue Stats
229W - 226L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jthemac_
Medusa
9
1 / 6 / 0
6,149
384
3,240
8,476
1,790
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Oswaxld
Achilles
12
2 / 4 / 2
7,980
499
6,744
14,892
8,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 2
7,705
482
4,126
12,147
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 11 / 0
6,344
397
5,155
13,885
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 3
6,192
387
5,611
12,284
5,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 5
10,010
626
10,617
5,590
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
iGuccer2
Awilix
13
9 / 1 / 10
8,871
554
9,068
9,698
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 12
8,763
548
4,724
14,238
13,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
13
1 / 2 / 8
8,461
529
5,805
10,261
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
14
8 / 1 / 12
9,466
592
13,736
6,266
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
6
Kills
31
31
Deaths
6
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Medusa
Jthemac_
Medusa
1
6
0
0.17
L
Achilles
Oswaxld
Achilles
2
4
2
0.75
L
2
4
2
0.75
L
1
11
0
0.09
W
Awilix
iGuccer2
Awilix
9
1
10
14
W
3
2
12
4.5
W
Bellona
1
2
8
2.5
L
0
6
3
0.25
W
Janus
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
43,950
61,684
Taken
46,053
23,955
Mitigated
29,619
13,127
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,617
5,802
0
375
5,590
1,970
2,929
565
5,025
0
64,401
L
Medusa
Jthemac_
Medusa
3,240
1,723
0
338
8,476
1,790
0
3,793
4,434
0
15,714
L
Achilles
Oswaxld
Achilles
6,744
2,855
0
4,821
14,892
8,834
0
1,330
13,518
0
36,167
L
4,126
948
0
2,652
12,147
3,548
0
3,317
8,730
0
36,861
L
5,155
272
268
3,760
13,885
3,845
792
5,570
7,909
26,292
0
W
Awilix
iGuccer2
Awilix
9,068
3,711
0
1,417
9,698
3,920
571
3,240
6,458
0
40,745
W
4,724
1,169
0
1,125
14,238
13,194
0
4,227
10,011
28,627
0
W
Bellona
5,805
2,939
0
4,278
10,261
8,119
290
513
9,748
0
42,712
L
5,611
1,285
0
1,288
12,284
5,938
0
3,351
8,633
25,437
0
W
Janus
13,736
593
0
727
6,266
2,416
0
2,288
3,978
53,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
45,571
231
Minions Killed
388
0
Camps Cleared
0
1,313,909
Distance Traveled
1,541,411
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,010
626
114
7
0
280,713
2
L
Medusa
6,149
384
42
3
0
247,309
2
L
Achilles
7,980
499
62
4
0
246,643
2
L
Loki
7,705
482
62
4
0
307,309
4
L
Hel
6,344
397
42
3
0
255,503
0
W
Awilix
8,871
554
58
4
0
357,948
2
W
Ymir
8,763
548
32
2
0
280,954
2
W
Bellona
8,461
529
90
6
0
275,659
0
L
Ymir
6,192
387
23
1
0
257,145
2
W
Janus
9,466
592
94
6
0
346,137
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role