Player Matchup

Morgan Le Fay
Morgan Le Fay
Bemaerr
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,044 Elo+
Solo
Chiron
Chiron
FortisFortuna
Chiron
Level 11
God Stats
2W - 1L
1,442 SR
Queue Stats
14W - 26L
1,289 Elo+
Solo
Guan Yu
Guan Yu
Ryujibacon
Guan Yu
Level 18
God Stats
6W - 19L
1,311 SR
Queue Stats
14W - 38L
1,173 Elo+
Solo
Fenrir
Fenrir
fgjmydnyhstr
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,808 Elo+
Solo
Nox
Nox
garbagedude105
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,578 Elo+
Solo
Team Averages
Level 9
1,451 SR
1,378 Elo+

VS

Team Averages
Level 6
1,549 SR
1,642 Elo+
Nox
Nox
CVRabi
Nox
Level 14
God Stats
7W - 4L
1,743 SR
Queue Stats
113W - 104L
1,500 Elo+
Solo
Artemis
Artemis
CombinedChaos
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,862 Elo+
Party 1
Ares
Ares
PurpleLilac12
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,862 Elo+
Party 1
Nemesis
Nemesis
War4Rame
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
xiaoxuan
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bemaerr
Morgan Le Fay
9
2 / 9 / 9
7,461
439
5,325
9,053
2,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 6
10,061
592
8,012
6,229
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Ryujibacon
Guan Yu
11
2 / 2 / 5
7,506
442
1,850
6,253
5,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
18
15 / 0 / 3
11,787
693
10,435
13,167
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
9 / 0 / 11
10,478
616
9,021
8,328
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CVRabi
Nox
12
1 / 6 / 1
7,257
427
3,640
9,362
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
5 / 11 / 1
7,169
422
8,608
13,464
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 2
7,543
444
2,944
13,132
9,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
War4Rame
Nemesis
5
0 / 4 / 0
5,466
322
805
6,687
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
xiaoxuan
Erlang Shen
7
1 / 7 / 1
6,095
359
2,572
8,054
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
32
Kills
9
11
Deaths
34
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bemaerr
Morgan Le Fay
2
9
9
0.72
L
Nox
CVRabi
Nox
1
6
1
0.25
L
Artemis
5
11
1
0.5
W
4
0
6
7
L
2
6
2
0.5
W
Guan Yu
Ryujibacon
Guan Yu
2
2
5
2.25
L
Nemesis
War4Rame
Nemesis
0
4
0
0
W
Fenrir
15
0
3
16.5
W
9
0
11
14.5
L
Erlang Shen
xiaoxuan
Erlang Shen
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
18,569
43,030
Taken
50,699
26,858
Mitigated
21,783
15,329
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bemaerr
Morgan Le Fay
5,325
1,283
0
179
9,053
2,695
84
1,043
8,010
18,204
0
L
Nox
CVRabi
Nox
3,640
64
0
823
9,362
3,097
60
2,126
7,236
37,291
0
L
Artemis
8,608
5,122
0
736
13,464
4,371
389
5,023
8,441
0
26,439
W
8,012
3,709
832
2,629
6,229
2,337
2,183
1,605
4,624
0
71,481
L
2,944
350
0
1,000
13,132
9,567
247
3,594
9,538
9,000
0
W
Guan Yu
Ryujibacon
Guan Yu
1,850
449
35
61
6,253
5,059
207
1,305
4,948
0
10,971
L
Nemesis
War4Rame
Nemesis
805
175
0
1,535
6,687
2,017
0
866
5,821
0
12,887
W
Fenrir
10,435
1,263
0
7,867
13,167
8,832
2,758
1,630
11,537
0
84,605
W
9,021
771
0
3,726
8,328
7,935
687
1,159
7,169
44,869
0
L
Erlang Shen
xiaoxuan
Erlang Shen
2,572
1,494
0
932
8,054
2,731
51
2,961
5,093
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
33,530
372
Minions Killed
165
0
Camps Cleared
0
1,530,327
Distance Traveled
1,187,152
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,461
439
23
1
0
245,216
2
L
Nox
7,257
427
58
3
0
316,144
5
L
Artemis
7,169
422
41
2
0
249,812
3
W
Chiron
10,061
592
142
8
0
313,209
0
L
Ares
7,543
444
18
1
0
291,358
0
W
Guan Yu
7,506
442
18
1
0
306,655
0
L
Nemesis
5,466
322
21
1
0
130,357
0
W
Fenrir
11,787
693
138
8
0
355,883
1
W
Nox
10,478
616
51
3
0
309,364
7
L
Erlang Shen
6,095
359
27
2
0
199,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role