Player Matchup

Ares
Ares
Aim_Zack
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,219 Elo+
Party 2
Guan Yu
Guan Yu
MiggyBoySG22
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Solo
Nox
Nox
NightmareN0X
Nox
Level 15
God Stats
11W - 11L
1,585 SR
Queue Stats
19W - 20L
1,379 Elo+
Solo
Arachne
Arachne
SyPh_SwapZ
Arachne
Level 7
God Stats
15W - 12L
1,500 SR
Queue Stats
31W - 30L
1,184 Elo+
Party 2
Jing Wei
Jing Wei
WrathOfThStorm
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,414 Elo+
Solo
Team Averages
Level 7
1,517 SR
1,283 Elo+

VS

Team Averages
Level 18
1,457 SR
1,353 Elo+
Fenrir
Fenrir
BMGHAX
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,192 Elo+
Solo
Neith
Neith
ElegantNutSack
Neith
Level 29
God Stats
35W - 32L
1,507 SR
Queue Stats
103W - 104L
1,432 Elo+
Party 1
Chronos
Chronos
Kaspr_JTPS
Chronos
Level 7
God Stats
2W - 2L
1,373 SR
Queue Stats
51W - 45L
1,256 Elo+
Solo
Cerberus
Cerberus
VigorusVagenitis
Cerberus
Level 25
God Stats
19W - 9L
1,691 SR
Queue Stats
38W - 42L
1,440 Elo+
Party 1
King Arthur
King Arthur
bearcatnation93
King Arthur
Level 28
God Stats
3W - 4L
1,215 SR
Queue Stats
62W - 72L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 4 / 0
5,226
307
456
3,384
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
MiggyBoySG22
Guan Yu
11
0 / 2 / 5
7,196
423
2,424
9,471
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
9 / 1 / 0
10,559
621
10,360
5,991
2,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SyPh_SwapZ
Arachne
8
1 / 7 / 5
6,717
395
5,999
8,311
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
15
6 / 4 / 1
9,399
553
17,567
15,006
4,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BMGHAX
Fenrir
15
8 / 6 / 1
9,484
558
8,447
14,983
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 4
8,261
486
7,824
9,610
2,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Kaspr_JTPS
Chronos
16
4 / 5 / 7
9,601
565
3,115
11,827
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 2 / 7
8,859
521
6,299
21,334
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
bearcatnation93
King Arthur
14
1 / 2 / 0
8,406
494
2,396
7,865
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
16
Kills
18
18
Deaths
17
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
0
0
W
Fenrir
BMGHAX
Fenrir
8
6
1
1.42
W
4
2
4
3
W
Chronos
Kaspr_JTPS
Chronos
4
5
7
1.5
L
Guan Yu
MiggyBoySG22
Guan Yu
0
2
5
1.25
L
9
1
0
9
L
Arachne
SyPh_SwapZ
Arachne
1
7
5
0.5
W
1
2
7
2.25
L
Jing Wei
6
4
1
1.63
W
King Arthur
bearcatnation93
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
28,081
42,163
Taken
65,619
18,291
Mitigated
33,697
11,070
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
456
174
0
0
3,384
1,103
0
1,077
2,307
4,506
0
W
Fenrir
BMGHAX
Fenrir
8,447
3,139
0
2,410
14,983
8,771
950
4,951
10,032
0
60,109
W
7,824
4,811
0
4,130
9,610
2,606
489
65
9,545
0
49,440
W
Chronos
Kaspr_JTPS
Chronos
3,115
630
0
2,518
11,827
4,623
573
4,416
7,411
60,257
0
L
Guan Yu
MiggyBoySG22
Guan Yu
2,424
337
241
2,561
9,471
6,590
0
1,981
7,406
0
30,549
L
10,360
603
0
150
5,991
2,485
532
527
5,416
74,024
0
L
Arachne
SyPh_SwapZ
Arachne
5,999
3,957
0
709
8,311
3,657
0
1,591
6,628
0
15,176
W
6,299
350
289
9,726
21,334
12,857
228
739
20,595
25,379
0
L
Jing Wei
17,567
14,740
0
7,409
15,006
4,456
306
4,238
10,768
0
65,396
W
King Arthur
bearcatnation93
King Arthur
2,396
480
0
816
7,865
4,840
410
843
7,022
0
44,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
44,611
353
Minions Killed
467
0
Camps Cleared
0
1,279,802
Distance Traveled
1,566,293
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,226
307
9
1
0
117,528
0
W
Fenrir
9,484
558
93
5
0
301,867
3
W
Neith
8,261
486
94
6
0
290,535
0
W
Chronos
9,601
565
116
7
0
295,279
1
L
Guan Yu
7,196
423
61
4
0
291,602
3
L
Nox
10,559
621
143
8
0
338,565
3
L
Arachne
6,717
395
21
1
0
266,500
0
W
Cerberus
8,859
521
77
5
0
347,197
0
L
Jing Wei
9,399
553
119
7
0
265,607
4
W
King Arthur
8,406
494
87
5
0
331,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role