Player Matchup

Chaac
Chaac
CoremanPat
Chaac
Level 22
God Stats
29W - 11L
1,760 SR
Queue Stats
32W - 13L
1,699 Elo+
Party 2
King Arthur
King Arthur
Demontian
King Arthur
Level 30
God Stats
3W - 1L
1,625 SR
Queue Stats
111W - 60L
1,712 Elo+
Party 2
Kali
Kali
RevadynDavion
Kali
Level 40
God Stats
14W - 7L
1,615 SR
Queue Stats
27W - 13L
1,683 Elo+
Party 2
Sol
Sol
Zaracksol
Sol
Level 89
God Stats
11W - 4L
1,748 SR
Queue Stats
84W - 37L
1,701 Elo+
Party 2
Olorun
Olorun
underdog83
Olorun
Level 106
God Stats
15W - 7L
1,700 SR
Queue Stats
82W - 42L
1,681 Elo+
Party 2
Team Averages
Level 57
1,690 SR
1,695 Elo+

VS

Team Averages
Level 68
1,624 SR
1,571 Elo+
Skadi
Skadi
 
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Justinx16
Agni
Level 117
God Stats
0W - 1L
1,647 SR
Queue Stats
40W - 29L
1,646 Elo+
Party 1
Artio
Artio
SH1ZZUIE
Artio
Level 41
God Stats
0W - 1L
1,761 SR
Queue Stats
23W - 24L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
Sam1ze
Sun Wukong
Level 47
God Stats
13W - 15L
1,527 SR
Queue Stats
160W - 147L
1,540 Elo+
Solo
Hun Batz
Hun Batz
angelt720
Hun Batz
Level 86
God Stats
5W - 3L
1,684 SR
Queue Stats
44W - 36L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
4 / 1 / 2
6,317
632
3,446
6,671
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Demontian
King Arthur
10
1 / 3 / 2
5,942
594
6,445
8,867
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 2 / 3
6,872
687
4,750
8,727
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 0 / 4
7,173
717
4,619
7,729
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
underdog83
Olorun
10
1 / 1 / 5
6,048
605
8,351
5,305
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 2 / 3
5,077
508
4,981
6,388
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
10
3 / 4 / 0
5,761
576
4,693
6,692
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
SH1ZZUIE
Artio
8
1 / 4 / 2
4,825
483
1,726
9,989
4,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Sam1ze
Sun Wukong
10
2 / 2 / 1
6,019
602
5,308
9,949
7,267
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
angelt720
Hun Batz
8
0 / 4 / 2
4,977
498
2,455
6,543
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
6
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
3
0.75
W
Chaac
4
1
2
5
W
King Arthur
Demontian
King Arthur
1
3
2
0.67
L
Agni
3
4
0
0.75
W
6
2
3
3.75
L
Artio
SH1ZZUIE
Artio
1
4
2
0.5
L
Sun Wukong
Sam1ze
Sun Wukong
2
2
1
1.25
W
4
0
4
6
L
Hun Batz
angelt720
Hun Batz
0
4
2
0.25
W
Olorun
underdog83
Olorun
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
19,163
37,299
Taken
39,561
16,318
Mitigated
17,384
17,203
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,981
2,375
457
2,725
6,388
1,597
0
3,182
3,206
0
32,124
W
Chaac
3,446
438
0
1,191
6,671
2,839
0
2,094
4,577
0
16,384
W
King Arthur
Demontian
King Arthur
6,445
536
0
3,531
8,867
6,649
124
507
8,360
0
26,017
L
Agni
4,693
463
0
2,135
6,692
1,863
0
2,895
3,797
27,696
0
W
4,750
2,772
0
3,019
8,727
2,752
429
959
7,768
0
38,614
L
Artio
SH1ZZUIE
Artio
1,726
449
362
1,976
9,989
4,690
104
4,234
5,710
10,908
0
L
Sun Wukong
Sam1ze
Sun Wukong
5,308
837
0
3,260
9,949
7,267
0
204
8,934
0
33,680
W
4,619
1,565
0
5,711
7,729
1,998
1,971
1,283
6,446
46,693
0
L
Hun Batz
angelt720
Hun Batz
2,455
721
0
0
6,543
1,967
0
1,384
5,115
0
24,074
W
Olorun
underdog83
Olorun
8,351
3,709
604
3,147
5,305
2,080
44
1,636
3,669
34,270
4,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
26,659
291
Minions Killed
249
0
Camps Cleared
0
961,406
Distance Traveled
1,002,383
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,077
508
60
6
0
176,181
1
W
Chaac
6,317
632
25
3
0
205,976
4
W
King Arthur
5,942
594
42
4
0
187,803
2
L
Agni
5,761
576
47
5
0
215,090
3
W
Kali
6,872
687
70
7
0
207,046
2
L
Artio
4,825
483
16
2
0
209,527
2
L
Sun Wukong
6,019
602
72
7
0
201,866
1
W
Sol
7,173
717
85
9
0
175,810
2
L
Hun Batz
4,977
498
54
5
0
199,719
2
W
Olorun
6,048
605
69
7
0
184,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role