Player Matchup

Artemis
Artemis
AaronGod_27
Artemis
Level 69
God Stats
25W - 60L
1,283 SR
Queue Stats
54W - 120L
1,253 Elo+
Party 1
Hachiman
Hachiman
MAU3437
Hachiman
Level 123
God Stats
2W - 3L
1,361 SR
Queue Stats
277W - 250L
1,438 Elo+
Solo
Sobek
Sobek
iFlyColors
Sobek
Level 84
God Stats
3W - 4L
1,335 SR
Queue Stats
60W - 124L
1,311 Elo+
Party 1
Ra
Ra
larijones821
Ra
Level 44
God Stats
55W - 131L
1,330 SR
Queue Stats
62W - 146L
1,301 Elo+
Party 1
Hun Batz
Hun Batz
monkeykong21
Hun Batz
Level 29
God Stats
12W - 24L
1,404 SR
Queue Stats
46W - 102L
1,333 Elo+
Party 1
Team Averages
Level 70
1,343 SR
1,327 Elo+

VS

Team Averages
Level 83
1,414 SR
1,418 Elo+
Pele
Pele
Alpha Wolf27xx
Pele
Level 63
God Stats
20W - 16L
1,345 SR
Queue Stats
619W - 789L
1,421 Elo+
Party 2
Anubis
Anubis
AtomicEightBall
Anubis
Level 133
God Stats
6W - 8L
1,628 SR
Queue Stats
229W - 197L
1,438 Elo+
Solo
Ares
Ares
Chayseisawesome
Ares
Level 29
God Stats
84W - 103L
1,375 SR
Queue Stats
154W - 259L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
LunaWolf27xx
Nu Wa
Level 32
God Stats
2W - 5L
1,362 SR
Queue Stats
378W - 548L
1,386 Elo+
Party 2
Izanami
Izanami
Moshpitfight-_-r
Izanami
Level 158
God Stats
3W - 7L
1,358 SR
Queue Stats
604W - 634L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AaronGod_27
Artemis
15
0 / 10 / 2
8,551
855
6,797
17,289
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MAU3437
Hachiman
15
1 / 9 / 0
8,650
865
7,864
14,900
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
1 / 6 / 2
8,682
868
6,900
16,453
20,839
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 5 / 1
8,445
845
4,676
10,003
3,187
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
monkeykong21
Hun Batz
15
1 / 7 / 1
8,669
867
8,530
18,370
5,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

99

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 18
10,267
1,027
16,466
9,494
3,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 2 / 18
11,396
1,140
17,604
11,485
5,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 25
10,494
1,049
7,515
8,639
6,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 0 / 20
10,648
1,065
10,983
4,394
1,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 22
11,048
1,105
14,673
7,126
2,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
140
3
Kills
37
37
Deaths
3
6
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Artemis
AaronGod_27
Artemis
0
10
2
0.1
W
8
0
18
17
W
11
2
18
10
W
4
1
25
16.5
W
6
0
20
16
L
Hachiman
MAU3437
Hachiman
1
9
0
0.11
W
8
0
22
19
L
Sobek
1
6
2
0.33
L
0
5
1
0.1
L
Hun Batz
monkeykong21
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
67,241
77,015
Taken
41,138
38,373
Mitigated
19,802
5,627
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AaronGod_27
Artemis
6,797
1,552
0
1,414
17,289
4,173
0
10,610
6,679
0
22,740
W
16,466
3,595
0
2,146
9,494
3,835
0
2,946
6,548
0
26,201
W
17,604
323
0
5,306
11,485
5,329
0
3,335
8,150
40,962
0
W
7,515
475
642
1,062
8,639
6,493
0
2,789
5,709
9,855
0
W
10,983
3,816
393
214
4,394
1,604
0
1,133
3,261
29,419
0
L
Hachiman
MAU3437
Hachiman
7,864
4,372
0
1,395
14,900
4,469
0
7,411
7,489
0
30,923
W
14,673
11,256
0
0
7,126
2,541
0
1,373
5,753
0
34,265
L
Sobek
6,900
774
0
1,560
16,453
20,839
0
7,540
8,913
16,612
0
L
4,676
907
686
572
10,003
3,187
0
4,269
5,734
35,451
0
L
Hun Batz
monkeykong21
Hun Batz
8,530
1,135
0
0
18,370
5,705
0
6,272
12,098
0
28,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
53,853
203
Minions Killed
189
6
Camps Cleared
4
828,213
Distance Traveled
899,970
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,551
855
41
4
2
163,103
0
W
Pele
10,267
1,027
20
2
1
164,256
0
W
Anubis
11,396
1,140
78
8
2
165,498
0
W
Ares
10,494
1,049
4
0
0
194,204
0
W
Nu Wa
10,648
1,065
34
3
0
185,028
3
L
Hachiman
8,650
865
36
4
4
154,258
0
W
Izanami
11,048
1,105
53
5
1
190,984
0
L
Sobek
8,682
868
21
2
0
156,265
0
L
Ra
8,445
845
74
7
0
160,418
0
L
Hun Batz
8,669
867
31
3
0
194,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role