Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
ItMeBoa
Athena
Level 117
God Stats
6W - 0L
1,876 SR
Queue Stats
121W - 98L
1,565 Elo+
Party 3
Apollo
Apollo
Sirspooon
Apollo
Level 28
God Stats
22W - 9L
1,875 SR
Queue Stats
572W - 321L
1,738 Elo+
Party 3
Loki
Loki
TheBruzzCruise
Loki
Level 160
God Stats
35W - 19L
1,759 SR
Queue Stats
304W - 228L
1,681 Elo+
Party 3
Bellona
Bellona
Zarroff
Bellona
Level 147
God Stats
5W - 0L
1,792 SR
Queue Stats
23W - 16L
1,717 Elo+
Party 3
Team Averages
Level 112
1,760 SR
1,640 Elo+

VS

Team Averages
Level 106
1,742 SR
1,602 Elo+
Serqet
Serqet
FlaccidFather
Serqet
Level 160
God Stats
2W - 2L
1,890 SR
Queue Stats
290W - 280L
1,683 Elo+
Party 2
Freya
Freya
Jaiir-11
Freya
Level 103
God Stats
1W - 5L
1,845 SR
Queue Stats
109W - 110L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
PBndFluff
Gilgamesh
Level 160
God Stats
13W - 7L
1,792 SR
Queue Stats
487W - 436L
1,699 Elo+
Party 2
King Arthur
King Arthur
ThrowaBanobo
King Arthur
Level 25
God Stats
5W - 4L
1,673 SR
Queue Stats
23W - 18L
1,615 Elo+
Party 2
Zeus
Zeus
milthonBoy
Zeus
Level 82
God Stats
19W - 16L
1,509 SR
Queue Stats
145W - 160L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
8 / 1 / 6
7,150
715
6,670
5,675
2,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ItMeBoa
Athena
9
1 / 1 / 9
6,044
604
1,980
5,576
2,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Sirspooon
Apollo
12
7 / 2 / 4
7,253
725
7,225
6,426
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 0 / 11
7,009
701
8,601
5,651
1,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Zarroff
Bellona
12
2 / 0 / 5
6,888
689
3,574
5,500
3,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,406
641
2,248
6,955
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Jaiir-11
Freya
8
0 / 6 / 1
4,547
455
2,652
6,971
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
PBndFluff
Gilgamesh
8
2 / 5 / 2
6,301
630
4,194
10,868
4,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
ThrowaBanobo
King Arthur
9
0 / 4 / 1
5,123
512
3,012
7,061
3,135
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 1
4,710
471
1,403
4,679
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
4
4
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
8
1
6
11
L
2
4
2
0.75
W
Athena
ItMeBoa
Athena
1
1
9
5.5
L
Freya
Jaiir-11
Freya
0
6
1
0.08
L
Gilgamesh
PBndFluff
Gilgamesh
2
5
2
0.6
W
Apollo
Sirspooon
Apollo
7
2
4
4.5
W
6
0
11
11.5
L
King Arthur
ThrowaBanobo
King Arthur
0
4
1
0.13
W
Bellona
Zarroff
Bellona
2
0
5
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
13,509
28,828
Taken
36,534
12,805
Mitigated
13,056
9,169
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,670
827
0
2,015
5,675
2,676
0
795
4,590
39,171
0
L
2,248
399
0
185
6,955
2,481
0
1,075
5,857
0
26,213
W
Athena
ItMeBoa
Athena
1,980
556
0
993
5,576
2,976
0
1,469
4,065
9,477
0
L
Freya
Jaiir-11
Freya
2,652
1,078
0
1,345
6,971
1,694
0
849
6,122
18,434
0
L
Gilgamesh
PBndFluff
Gilgamesh
4,194
809
0
635
10,868
4,592
0
3,724
7,110
0
9,135
W
Apollo
Sirspooon
Apollo
7,225
4,777
0
2,297
6,426
2,258
471
1,124
5,054
0
45,954
W
8,601
2,990
0
1,244
5,651
1,516
139
513
5,002
0
34,579
L
King Arthur
ThrowaBanobo
King Arthur
3,012
512
0
620
7,061
3,135
0
1,131
5,930
0
20,614
W
Bellona
Zarroff
Bellona
3,574
640
0
2,620
5,500
3,379
130
0
5,479
0
37,368
L
1,403
41
0
210
4,679
1,154
0
1,814
2,865
15,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
27,087
335
Minions Killed
186
0
Camps Cleared
0
1,033,652
Distance Traveled
943,965
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,150
715
78
8
0
192,886
3
L
Serqet
6,406
641
56
6
0
210,570
3
W
Athena
6,044
604
20
2
0
206,067
0
L
Freya
4,547
455
27
3
0
187,613
2
L
Gilgamesh
6,301
630
12
1
0
199,187
0
W
Apollo
7,253
725
88
9
0
186,187
4
W
Loki
7,009
701
53
5
0
240,294
1
L
King Arthur
5,123
512
51
5
0
187,117
2
W
Bellona
6,888
689
96
10
0
208,218
8
L
Zeus
4,710
471
40
4
0
159,478
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role