Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bandasha l
Ah Muzen Cab
Level 68
God Stats
11W - 5L
1,479 SR
Queue Stats
297W - 188L
1,537 Elo+
Party 1
Zeus
Zeus
Bersk l
Zeus
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
377W - 231L
1,562 Elo+
Party 1
Nike
Nike
Fatum I
Nike
Level 46
God Stats
8W - 2L
1,649 SR
Queue Stats
135W - 120L
1,432 Elo+
Party 1
Team Averages
Level 69
1,543 SR
1,510 Elo+

VS

Team Averages
Level 65
1,517 SR
1,425 Elo+
Zeus
Zeus
LowkeyDead2978
Zeus
Level 6
God Stats
4W - 3L
1,634 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo
Athena
Athena
MrSpencer134
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,367 Elo+
Solo
Cupid
Cupid
Ouijja
Cupid
Level 102
God Stats
6W - 8L
1,418 SR
Queue Stats
595W - 715L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bandasha l
Ah Muzen Cab
14
2 / 1 / 8
9,481
677
10,412
8,383
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Bersk l
Zeus
14
7 / 4 / 4
10,757
768
19,474
9,368
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
Fatum I
Nike
13
4 / 5 / 6
9,563
683
7,738
14,039
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
9,380
670
11,220
13,162
4,243
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
3 / 3 / 5
9,192
657
5,015
17,228
16,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Ouijja
Cupid
13
2 / 4 / 5
8,988
642
9,180
13,321
5,818
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
13
Kills
10
10
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bandasha l
Ah Muzen Cab
2
1
8
6
W
Zeus
Bersk l
Zeus
7
4
4
2.25
W
Nike
Fatum I
Nike
4
5
6
1.4
L
5
6
3
1.08
L
Athena
3
3
5
1.83
L
Cupid
Ouijja
Cupid
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
25,415
31,790
Taken
43,711
15,156
Mitigated
26,222
9,854
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bandasha l
Ah Muzen Cab
10,412
2,717
753
4,351
8,383
2,789
550
4,061
4,322
0
41,495
W
Zeus
Bersk l
Zeus
19,474
1,421
0
2,025
9,368
3,069
174
6,282
3,086
46,246
0
W
Nike
Fatum I
Nike
7,738
1,179
0
2,725
14,039
9,298
81
5,892
8,147
0
19,525
L
11,220
451
265
2,925
13,162
4,243
0
4,474
8,043
38,476
0
L
Athena
5,015
1,170
0
0
17,228
16,161
0
9,293
7,161
13,027
0
L
Cupid
Ouijja
Cupid
9,180
2,865
684
3,950
13,321
5,818
0
4,576
8,001
0
29,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
27,560
169
Minions Killed
134
0
Camps Cleared
0
672,524
Distance Traveled
687,848
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,481
677
78
6
0
229,536
2
W
Zeus
10,757
768
68
5
0
206,670
0
W
Nike
9,563
683
23
2
0
236,318
2
L
Zeus
9,380
670
65
5
0
207,688
0
L
Athena
9,192
657
21
2
0
223,452
0
L
Cupid
8,988
642
48
3
0
256,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role