Player Matchup

Cthulhu
Cthulhu
JETFUELCANNOT
Cthulhu
Level 26
God Stats
2W - 2L
1,357 SR
Queue Stats
11W - 16L
1,320 Elo+
Party 2
Ymir
Ymir
JdogCena1738
Ymir
Level 30
God Stats
69W - 59L
1,489 SR
Queue Stats
69W - 60L
1,248 Elo+
Party 3
Loki
Loki
PixlLoki
Loki
Level 107
God Stats
29W - 35L
1,485 SR
Queue Stats
69W - 92L
1,356 Elo+
Party 2
Medusa
Medusa
Slothhawk9
Medusa
Level 63
God Stats
8W - 4L
1,500 SR
Queue Stats
172W - 169L
1,289 Elo+
Party 3
Sol
Sol
efluim
Sol
Level 102
God Stats
5W - 1L
1,668 SR
Queue Stats
146W - 116L
1,559 Elo+
Party 3
Team Averages
Level 66
1,500 SR
1,354 Elo+

VS

Team Averages
Level 53
1,592 SR
1,473 Elo+
Izanami
Izanami
Anime_Slayer789
Izanami
Level 63
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 5L
1,407 Elo+
Party 1
Ratatoskr
Ratatoskr
Flirsk
Ratatoskr
Level 43
God Stats
11W - 14L
1,514 SR
Queue Stats
234W - 194L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
LILwanton07
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,626 Elo+
Party 1
Hel
Hel
ShadowDemon6663
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,403 Elo+
Party 1
Ymir
Ymir
WillyWu_YT
Ymir
Level 49
God Stats
1W - 1L
1,753 SR
Queue Stats
212W - 211L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
1 / 3 / 16
12,479
480
14,513
20,900
26,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 6 / 9
15,653
602
13,167
20,689
27,580
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
17
6 / 4 / 6
12,726
489
10,754
18,806
8,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Slothhawk9
Medusa
20
7 / 4 / 8
15,007
577
21,634
20,292
8,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
efluim
Sol
20
15 / 1 / 4
17,935
690
34,966
21,818
12,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 7
11,803
454
15,178
22,689
6,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Flirsk
Ratatoskr
19
10 / 7 / 4
12,948
498
11,236
23,830
9,028
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LILwanton07
Gilgamesh
15
2 / 5 / 6
10,266
395
7,789
24,108
14,570
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 10 / 9
10,543
406
11,982
24,273
9,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 8
10,459
402
13,543
25,388
19,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
32
Kills
17
18
Deaths
32
43
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Ratatoskr
Flirsk
Ratatoskr
10
7
4
1.71
W
Cthulhu
1
3
16
3
W
3
6
9
1.25
L
Gilgamesh
LILwanton07
Gilgamesh
2
5
6
1
W
Loki
6
4
6
2.25
L
1
10
9
0.55
W
Medusa
Slothhawk9
Medusa
7
4
8
2.75
L
2
5
8
1.2
W
Sol
efluim
Sol
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,034
Damage
59,728
102,505
Taken
120,288
83,804
Mitigated
58,256
30,882
Healing
31,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,178
10,768
259
4,459
22,689
6,087
1,598
15,043
7,646
0
85,195
L
Ratatoskr
Flirsk
Ratatoskr
11,236
1,604
0
4,837
23,830
9,028
0
9,311
14,519
0
81,699
W
Cthulhu
14,513
819
386
4,003
20,900
26,645
149
8,401
12,499
59,074
0
W
13,167
3,212
676
2,340
20,689
27,580
1,700
1,679
19,010
63,653
0
L
Gilgamesh
LILwanton07
Gilgamesh
7,789
1,295
422
5,550
24,108
14,570
776
15,236
8,872
0
45,454
W
Loki
10,754
1,801
433
2,296
18,806
8,681
286
6,073
12,733
0
67,775
L
11,982
392
4,344
7,928
24,273
9,019
455
9,427
14,846
68,310
0
W
Medusa
Slothhawk9
Medusa
21,634
7,292
0
5,277
20,292
8,462
3,205
8,442
11,850
0
113,090
L
13,543
1,926
302
3,439
25,388
19,552
0
13,629
11,759
45,681
0
W
Sol
efluim
Sol
34,966
16,956
0
15,471
21,818
12,436
7,356
4,005
17,813
206,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,800
Gold Earned
56,019
660
Minions Killed
514
0
Camps Cleared
0
2,367,622
Distance Traveled
2,232,616
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,803
454
145
6
0
450,524
1
L
Ratatoskr
12,948
498
109
4
0
475,792
4
W
Cthulhu
12,479
480
67
3
0
468,803
0
W
Ymir
15,653
602
105
4
0
419,357
0
L
Gilgamesh
10,266
395
80
3
0
442,366
0
W
Loki
12,726
489
71
3
0
516,977
0
L
Hel
10,543
406
106
4
0
414,809
1
W
Medusa
15,007
577
177
7
0
487,399
1
L
Ymir
10,459
402
74
3
0
449,125
5
W
Sol
17,935
690
240
9
0
475,086
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role