Player Matchup

Bastet
Bastet
BlahMercury4892
Bastet
Level 122
God Stats
4W - 3L
1,487 SR
Queue Stats
219W - 218L
1,549 Elo+
Solo
Ne Zha
Ne Zha
Coronial
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 104L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Salty_Dolchay
Cthulhu
Level 128
God Stats
1W - 2L
1,436 SR
Queue Stats
29W - 32L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
SullyTS
Zhong Kui
Level 101
God Stats
2W - 2L
1,133 SR
Queue Stats
236W - 229L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
TrolledU
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 1
Team Averages
Level 93
1,411 SR
1,458 Elo+

VS

Team Averages
Level 89
1,437 SR
1,452 Elo+
Discordia
Discordia
 
Discordia
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OGYoungRyu
Kukulkan
Level 55
God Stats
11W - 6L
1,408 SR
Queue Stats
231W - 263L
1,330 Elo+
Party 2
Rama
Rama
SuperiorBrando
Rama
Level 109
God Stats
1W - 4L
1,383 SR
Queue Stats
177W - 181L
1,485 Elo+
Party 2
Nemesis
Nemesis
legnasfallen
Nemesis
Level 109
God Stats
1W - 5L
1,399 SR
Queue Stats
159W - 161L
1,517 Elo+
Party 2
Hercules
Hercules
mxscoop
Hercules
Level 87
God Stats
6W - 10L
1,498 SR
Queue Stats
197W - 218L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 9
10,104
919
9,790
8,412
3,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
Coronial
Ne Zha
18
6 / 2 / 11
10,003
909
12,943
9,093
4,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
17
6 / 2 / 16
9,703
882
10,976
19,999
17,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SullyTS
Zhong Kui
16
2 / 2 / 15
9,038
822
6,723
10,053
7,636
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
TrolledU
Kuzenbo
12
0 / 3 / 7
8,334
758
1,937
8,639
10,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 5 / 4
7,787
708
11,218
6,866
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
OGYoungRyu
Kukulkan
17
3 / 4 / 4
9,583
871
11,419
6,759
2,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 5
7,352
668
7,715
9,959
3,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
legnasfallen
Nemesis
14
3 / 6 / 3
8,254
750
6,382
9,906
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
mxscoop
Hercules
16
3 / 3 / 6
8,898
809
6,662
13,274
8,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
25
Kills
11
11
Deaths
25
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
4
0.6
W
11
2
9
7.75
W
Ne Zha
Coronial
Ne Zha
6
2
11
5.75
L
Kukulkan
OGYoungRyu
Kukulkan
3
4
4
1.25
W
Cthulhu
6
2
16
7
W
Zhong Kui
SullyTS
Zhong Kui
2
2
15
4.75
L
1
7
5
0.5
W
Kuzenbo
TrolledU
Kuzenbo
0
3
7
1.17
L
Nemesis
legnasfallen
Nemesis
3
6
3
0.75
L
Hercules
mxscoop
Hercules
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,369
Damage
43,396
56,196
Taken
46,764
43,205
Mitigated
23,491
25,530
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,218
0
573
623
6,866
2,256
0
2,123
4,743
20,932
0
W
9,790
2,922
1,991
1,389
8,412
3,636
1,161
3,178
5,234
0
16,341
W
Ne Zha
Coronial
Ne Zha
12,943
2,537
243
3,403
9,093
4,049
1,052
3,276
5,817
0
31,466
L
Kukulkan
OGYoungRyu
Kukulkan
11,419
865
353
152
6,759
2,718
0
2,572
4,187
37,977
0
W
Cthulhu
10,976
432
3,510
8,445
19,999
17,369
397
6,522
13,477
20,678
0
W
Zhong Kui
SullyTS
Zhong Kui
6,723
460
1,381
3,611
10,053
7,636
795
5,569
4,484
17,877
0
L
7,715
4,351
1,265
856
9,959
3,744
0
5,368
4,591
0
13,443
W
Kuzenbo
TrolledU
Kuzenbo
1,937
1,034
827
730
8,639
10,515
192
4,092
4,547
6,416
0
L
Nemesis
legnasfallen
Nemesis
6,382
2,146
0
465
9,906
6,666
0
4,518
5,388
0
10,992
L
Hercules
mxscoop
Hercules
6,662
1,702
385
5,074
13,274
8,107
0
5,055
8,219
0
12,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
41,874
115
Minions Killed
130
0
Camps Cleared
0
1,060,862
Distance Traveled
1,035,899
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,787
708
22
2
0
205,166
0
W
Bastet
10,104
919
19
2
0
239,064
1
W
Ne Zha
10,003
909
40
4
0
240,537
6
L
Kukulkan
9,583
871
68
6
0
209,579
0
W
Cthulhu
9,703
882
20
2
0
231,697
0
W
Zhong Kui
9,038
822
29
3
0
209,713
0
L
Rama
7,352
668
17
2
0
186,238
1
W
Kuzenbo
8,334
758
7
1
0
139,851
0
L
Nemesis
8,254
750
8
1
0
195,581
0
L
Hercules
8,898
809
15
1
0
239,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role