Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
IlluminatiOlimac
Pele
Level 117
God Stats
23W - 25L
1,532 SR
Queue Stats
728W - 635L
1,518 Elo+
Party 1
Medusa
Medusa
Optimus_Arca257
Medusa
Level 58
God Stats
6W - 4L
1,774 SR
Queue Stats
261W - 192L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
ro-ling-paperz
Kukulkan
Level 36
God Stats
2W - 2L
1,730 SR
Queue Stats
26W - 29L
1,497 Elo+
Party 1
Team Averages
Level 81
1,607 SR
1,498 Elo+

VS

Team Averages
Level 80
1,733 SR
1,720 Elo+
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BADUSi1437
Cthulhu
Level 10
God Stats
12W - 0L
1,952 SR
Queue Stats
267W - 91L
1,869 Elo+
Party 2
He Bo
He Bo
Daddys Hammer
He Bo
Level 97
God Stats
9W - 5L
1,753 SR
Queue Stats
658W - 466L
1,710 Elo+
Party 2
Osiris
Osiris
Ibeelayinpipee
Osiris
Level 149
God Stats
9W - 2L
1,706 SR
Queue Stats
673W - 467L
1,754 Elo+
Party 2
Chaac
Chaac
Saucy-Renz
Chaac
Level 27
God Stats
42W - 21L
1,756 SR
Queue Stats
272W - 138L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 0 / 0
5,679
568
5,065
7,720
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
 
Poseidon
8
2 / 3 / 1
5,018
502
4,485
4,837
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,024
502
1,219
5,561
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 2
5,677
568
3,497
4,765
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
0 / 3 / 0
4,726
473
4,487
3,337
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 1
5,177
518
2,356
4,568
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BADUSi1437
Cthulhu
11
1 / 0 / 0
6,157
616
5,170
7,497
3,563
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 2
6,042
604
2,972
4,870
1,929
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 2
6,260
626
3,131
3,904
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
9
1 / 1 / 5
5,831
583
2,957
10,952
7,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Poseidon
 
Poseidon
2
3
1
0.83
W
Medusa
 
Medusa
0
2
1
0.25
W
Cthulhu
BADUSi1437
Cthulhu
1
0
0
1
W
3
0
2
4
W
3
0
2
4
L
0
1
0
0
L
1
1
2
2
W
Chaac
1
1
5
3.5
L
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,753
Damage
16,586
26,220
Taken
31,791
7,930
Mitigated
16,079
6,944
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,065
1,375
0
4,899
7,720
2,952
0
4,931
2,789
27,483
3,898
L
Poseidon
 
Poseidon
4,485
666
0
670
4,837
1,183
0
1,080
3,757
18,489
0
W
Medusa
 
Medusa
2,356
796
0
750
4,568
1,191
0
655
3,839
0
29,195
W
Cthulhu
BADUSi1437
Cthulhu
5,170
723
0
3,045
7,497
3,563
0
4,939
2,558
35,188
0
W
2,972
260
0
2,138
4,870
1,929
0
2,246
2,532
32,895
0
W
3,131
1,366
0
2,766
3,904
2,378
0
709
3,140
0
41,395
L
1,219
374
0
945
5,561
1,525
0
1,424
4,137
0
24,963
L
3,497
1,390
21
409
4,765
1,270
132
0
4,765
0
28,123
W
Chaac
2,957
283
0
4,383
10,952
7,018
0
4,532
6,190
0
20,505
L
Kukulkan
4,487
301
0
0
3,337
1,000
0
707
2,630
20,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
29,467
255
Minions Killed
328
0
Camps Cleared
0
1,005,205
Distance Traveled
1,075,508
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,679
568
63
6
0
210,557
3
L
Poseidon
5,018
502
37
4
0
202,286
3
W
Medusa
5,177
518
58
6
0
172,407
0
W
Cthulhu
6,157
616
80
8
0
231,996
0
W
He Bo
6,042
604
66
7
0
201,911
2
W
Osiris
6,260
626
85
9
0
260,210
1
L
Pele
5,024
502
62
6
0
202,532
3
L
Medusa
5,677
568
55
6
0
197,061
3
W
Chaac
5,831
583
39
4
0
208,984
3
L
Kukulkan
4,726
473
38
4
0
192,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role