Player Matchup

Nemesis
Nemesis
Agartriste
Nemesis
Level 29
God Stats
19W - 13L
1,586 SR
Queue Stats
90W - 79L
1,468 Elo+
Solo
Apollo
Apollo
DabaDabaDoo69
Apollo
Level 16
God Stats
6W - 4L
1,725 SR
Queue Stats
105W - 85L
1,702 Elo+
Solo
Olorun
Olorun
Jabo0ty
Olorun
Level 14
God Stats
1W - 0L
1,700 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo
Bellona
Bellona
Kaimro
Bellona
Level 27
God Stats
32W - 24L
1,616 SR
Queue Stats
275W - 280L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
KrisHoang
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
946 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,430 Elo+

VS

Team Averages
Level 12
1,577 SR
1,404 Elo+
Skadi
Skadi
Bemaerr
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,099 Elo+
Solo
Kuzenbo
Kuzenbo
LOPEU4EVER
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,429 Elo+
Solo
Scylla
Scylla
LocoCoco41
Scylla
Level 14
God Stats
2W - 4L
1,544 SR
Queue Stats
12W - 11L
1,406 Elo+
Solo
Hun Batz
Hun Batz
NarwhalChan
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SickReyn
Erlang Shen
Level 21
God Stats
4W - 3L
1,840 SR
Queue Stats
56W - 56L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agartriste
Nemesis
14
9 / 1 / 9
9,049
646
5,611
7,199
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
16 / 0 / 4
10,323
737
14,965
8,111
3,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Jabo0ty
Olorun
11
1 / 5 / 2
7,388
528
2,803
7,958
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Kaimro
Bellona
13
7 / 1 / 3
8,805
629
4,779
6,746
4,841
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
KrisHoang
Kuzenbo
12
1 / 1 / 10
8,835
631
2,012
7,422
8,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bemaerr
Skadi
9
1 / 11 / 2
5,822
416
3,483
10,945
2,583
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
LOPEU4EVER
Kuzenbo
9
1 / 8 / 3
6,590
471
1,941
10,361
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
LocoCoco41
Scylla
10
2 / 6 / 1
6,241
446
5,572
8,101
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
NarwhalChan
Hun Batz
8
0 / 7 / 0
5,538
396
1,304
10,037
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SickReyn
Erlang Shen
13
3 / 4 / 0
7,693
550
3,083
9,307
5,810
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
34
Kills
7
8
Deaths
36
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Agartriste
Nemesis
9
1
9
13.5
L
Skadi
Bemaerr
Skadi
1
11
2
0.18
W
16
0
4
18
W
Olorun
Jabo0ty
Olorun
1
5
2
0.4
W
Bellona
Kaimro
Bellona
7
1
3
8.5
W
Kuzenbo
KrisHoang
Kuzenbo
1
1
10
6
L
Kuzenbo
LOPEU4EVER
Kuzenbo
1
8
3
0.31
L
Scylla
LocoCoco41
Scylla
2
6
1
0.42
L
Hun Batz
NarwhalChan
Hun Batz
0
7
0
0
L
Erlang Shen
SickReyn
Erlang Shen
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
15,383
37,436
Taken
48,751
23,240
Mitigated
21,678
9,991
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Agartriste
Nemesis
5,611
2,769
0
2,281
7,199
3,085
1,014
1,635
5,564
0
33,222
L
Skadi
Bemaerr
Skadi
3,483
1,686
0
381
10,945
2,583
309
1,279
9,666
0
21,998
W
14,965
9,925
0
4,478
8,111
3,333
5,863
1,341
6,770
0
74,640
W
Olorun
Jabo0ty
Olorun
2,803
1,440
0
1,514
7,958
3,261
3,500
2,978
4,980
27,242
2,297
W
Bellona
Kaimro
Bellona
4,779
1,263
0
918
6,746
4,841
0
1,023
5,723
7,009
32,417
W
Kuzenbo
KrisHoang
Kuzenbo
2,012
594
0
800
7,422
8,720
1,357
593
6,829
20,764
0
L
Kuzenbo
LOPEU4EVER
Kuzenbo
1,941
789
0
310
10,361
7,687
152
1,703
8,658
11,064
0
L
Scylla
LocoCoco41
Scylla
5,572
993
0
1,198
8,101
3,147
804
1,001
7,100
33,035
0
L
Hun Batz
NarwhalChan
Hun Batz
1,304
411
0
2,418
10,037
2,451
0
445
9,592
0
27,831
L
Erlang Shen
SickReyn
Erlang Shen
3,083
1,585
0
1,344
9,307
5,810
0
581
8,726
0
45,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
31,884
364
Minions Killed
259
0
Camps Cleared
0
1,362,330
Distance Traveled
1,198,109
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,049
646
57
4
0
305,958
2
L
Skadi
5,822
416
43
3
0
233,182
0
W
Apollo
10,323
737
127
9
0
284,877
4
W
Olorun
7,388
528
54
4
0
220,164
0
W
Bellona
8,805
629
92
7
0
297,093
3
W
Kuzenbo
8,835
631
34
2
0
254,238
1
L
Kuzenbo
6,590
471
11
1
0
246,691
3
L
Scylla
6,241
446
54
4
0
233,694
0
L
Hun Batz
5,538
396
53
4
0
238,164
2
L
Erlang Shen
7,693
550
98
7
0
246,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role