Player Matchup

Rama
Rama
ImmortalOpinions
Rama
Level 160
God Stats
1W - 0L
1,558 SR
Queue Stats
53W - 56L
1,520 Elo+
Party 1
Tyr
Tyr
STEEL_MASON
Tyr
Level 155
God Stats
13W - 3L
1,589 SR
Queue Stats
204W - 184L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
Squad_BMG
Cabrakan
Level 157
God Stats
5W - 2L
1,405 SR
Queue Stats
87W - 62L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
Toocoldfouryou
Ne Zha
Level 147
God Stats
4W - 6L
1,483 SR
Queue Stats
141W - 122L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
XFalseRealityXx
The Morrigan
Level 158
God Stats
3W - 3L
1,554 SR
Queue Stats
89W - 84L
1,500 Elo+
Party 1
Team Averages
Level 155
1,518 SR
1,509 Elo+

VS

Team Averages
Level 71
1,498 SR
1,473 Elo+
Ymir
Ymir
GoatSt3nch
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,540 Elo+
Solo
Ah Puch
Ah Puch
RashDeath
Ah Puch
Level 102
God Stats
15W - 6L
1,671 SR
Queue Stats
192W - 198L
1,427 Elo+
Solo
Hachiman
Hachiman
Sketchy-o-Etchy
Hachiman
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 2
Scylla
Scylla
XxAsunaAngelXx
Scylla
Level 41
God Stats
4W - 4L
1,503 SR
Queue Stats
7W - 9L
1,425 Elo+
Solo
Nike
Nike
Zento_MaStah
Nike
Level 102
God Stats
0W - 1L
1,314 SR
Queue Stats
8W - 4L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 11
12,492
1,249
18,219
8,070
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 19
10,793
1,079
10,072
11,087
11,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Squad_BMG
Cabrakan
18
8 / 1 / 14
11,279
1,128
15,744
11,543
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 0 / 22
11,851
1,185
17,874
8,160
3,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
XFalseRealityXx
The Morrigan
18
7 / 0 / 16
11,181
1,118
15,860
5,086
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

274

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,827
883
6,017
19,738
21,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
RashDeath
Ah Puch
15
0 / 7 / 1
9,550
955
13,928
19,825
7,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
2 / 7 / 1
9,429
943
6,980
13,368
4,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 1
9,384
938
4,447
11,018
3,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 10 / 2
8,904
890
3,706
19,823
19,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
9
36
Kills
3
3
Deaths
36
82
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
11
1
11
16.5
L
Ah Puch
RashDeath
Ah Puch
0
7
1
0.07
W
3
1
19
12.5
L
Hachiman
2
7
1
0.36
W
Cabrakan
Squad_BMG
Cabrakan
8
1
14
15
W
7
0
22
18
W
The Morrigan
XFalseRealityXx
The Morrigan
7
0
16
15
L
1
7
1
0.21
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,769
Damage
35,078
43,946
Taken
83,772
26,922
Mitigated
55,367
6,198
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,017
990
0
0
19,738
21,312
0
6,310
13,261
17,432
0
W
18,219
12,499
0
380
8,070
3,240
0
4,906
3,164
0
50,529
L
Ah Puch
RashDeath
Ah Puch
13,928
257
64
1,001
19,825
7,215
0
6,932
12,751
56,961
0
W
10,072
1,863
0
773
11,087
11,088
0
5,563
5,524
0
21,339
L
Hachiman
6,980
3,611
0
0
13,368
4,134
0
4,837
8,531
0
20,782
W
Cabrakan
Squad_BMG
Cabrakan
15,744
1,403
0
1,359
11,543
6,995
0
6,692
3,691
31,916
0
W
17,874
3,406
0
2,541
8,160
3,665
0
3,732
4,428
0
38,157
W
The Morrigan
XFalseRealityXx
The Morrigan
15,860
1,820
14
1,131
5,086
1,934
0
3,499
1,587
24,672
4,308
L
4,447
1,278
0
0
11,018
3,427
0
4,960
6,058
15,583
0
L
3,706
345
296
636
19,823
19,279
0
5,290
14,533
0
24,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,596
Gold Earned
46,094
219
Minions Killed
215
11
Camps Cleared
4
1,018,223
Distance Traveled
844,260
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,827
883
16
2
0
179,295
0
W
Rama
12,492
1,249
76
8
7
192,446
0
L
Ah Puch
9,550
955
103
10
1
176,736
0
W
Tyr
10,793
1,079
27
3
0
217,027
0
L
Hachiman
9,429
943
23
2
0
149,632
0
W
Cabrakan
11,279
1,128
39
4
0
201,292
1
W
Ne Zha
11,851
1,185
50
5
3
215,768
1
W
The Morrigan
11,181
1,118
27
3
1
191,690
0
L
Scylla
9,384
938
24
2
2
160,487
0
L
Nike
8,904
890
49
5
1
178,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role