Player Matchup

King Arthur
King Arthur
Agent16
King Arthur
Level 20
God Stats
1W - 1L
1,739 SR
Queue Stats
39W - 25L
1,546 Elo+
Party 2
Ares
Ares
AngelduxxCH
Ares
Level 27
God Stats
1W - 3L
1,185 SR
Queue Stats
19W - 19L
1,471 Elo+
Solo
Danzaburou
Danzaburou
HFM-Swifter
Danzaburou
Level 27
God Stats
3W - 5L
1,625 SR
Queue Stats
80W - 114L
1,433 Elo+
Solo
Thor
Thor
NesquikMan
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
xXcLarityXx
Kukulkan
Level 27
God Stats
1W - 4L
1,526 SR
Queue Stats
87W - 90L
1,481 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,481 Elo+

VS

Team Averages
Level 23
1,645 SR
1,490 Elo+
Poseidon
Poseidon
AlagonM
Poseidon
Level 26
God Stats
6W - 9L
1,381 SR
Queue Stats
67W - 71L
1,450 Elo+
Party 1
Bacchus
Bacchus
IcedMartian
Bacchus
Level 26
God Stats
7W - 2L
1,887 SR
Queue Stats
51W - 32L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
KhanJohnson
Erlang Shen
Level 21
God Stats
2W - 0L
1,700 SR
Queue Stats
39W - 48L
1,449 Elo+
Party 3
Achilles
Achilles
LtTwinkleToes69
Achilles
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
55W - 43L
1,398 Elo+
Party 3
Medusa
Medusa
Mrzayas23
Medusa
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agent16
King Arthur
15
1 / 8 / 5
9,063
432
15,449
19,411
16,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 7
10,898
519
10,564
20,475
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
HFM-Swifter
Danzaburou
16
3 / 7 / 3
10,521
501
8,555
12,038
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 7 / 5
11,068
527
8,759
18,640
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
xXcLarityXx
Kukulkan
19
7 / 5 / 6
11,681
556
14,686
12,980
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlagonM
Poseidon
18
5 / 6 / 7
11,702
557
12,370
13,412
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
IcedMartian
Bacchus
17
5 / 3 / 8
11,998
571
6,468
15,442
21,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
KhanJohnson
Erlang Shen
17
5 / 3 / 7
12,509
596
12,319
23,152
23,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
16
8 / 5 / 7
11,378
542
14,057
18,516
11,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Medusa
Mrzayas23
Medusa
20
7 / 2 / 4
12,593
600
14,835
12,790
6,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
19
Kills
30
31
Deaths
19
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Agent16
King Arthur
1
8
5
0.44
W
Poseidon
AlagonM
Poseidon
5
6
7
1.42
L
3
4
7
1.63
L
Danzaburou
HFM-Swifter
Danzaburou
3
7
3
0.64
W
Bacchus
IcedMartian
Bacchus
5
3
8
3
W
Erlang Shen
KhanJohnson
Erlang Shen
5
3
7
2.83
W
Achilles
8
5
7
2.3
W
Medusa
Mrzayas23
Medusa
7
2
4
4.5
L
5
7
5
1.07
L
Kukulkan
xXcLarityXx
Kukulkan
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,013
Damage
60,049
83,544
Taken
83,312
57,494
Mitigated
68,393
13,912
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Agent16
King Arthur
15,449
3,453
0
629
19,411
16,463
533
3,071
16,340
0
48,498
W
Poseidon
AlagonM
Poseidon
12,370
1,979
0
1,612
13,412
5,326
859
6,359
7,053
77,633
0
L
10,564
1,053
214
4,910
20,475
22,945
162
6,463
14,012
33,971
0
L
Danzaburou
HFM-Swifter
Danzaburou
8,555
2,905
197
1,980
12,038
4,985
1,631
2,253
9,785
0
62,659
W
Bacchus
IcedMartian
Bacchus
6,468
1,027
0
500
15,442
21,994
62
5,835
9,607
20,513
0
W
Erlang Shen
KhanJohnson
Erlang Shen
12,319
5,924
0
6,139
23,152
23,592
0
4,370
18,782
0
57,060
W
Achilles
14,057
7,077
0
1,255
18,516
11,036
73
5,594
12,922
0
63,992
W
Medusa
Mrzayas23
Medusa
14,835
8,037
0
3,532
12,790
6,445
5,401
3,362
9,428
0
125,823
L
8,759
4,518
0
4,966
18,640
7,344
0
1,364
17,276
302
58,456
L
Kukulkan
xXcLarityXx
Kukulkan
14,686
645
0
1,016
12,980
5,757
0
5,687
7,293
81,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
60,180
453
Minions Killed
556
0
Camps Cleared
0
1,889,693
Distance Traveled
1,960,476
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,063
432
72
3
0
368,758
4
W
Poseidon
11,702
557
125
6
0
415,602
0
L
Ares
10,898
519
44
2
0
394,120
0
L
Danzaburou
10,521
501
104
5
0
372,148
3
W
Bacchus
11,998
571
29
1
0
394,079
5
W
Erlang Shen
12,509
596
102
5
0
402,978
2
W
Achilles
11,378
542
107
5
0
380,129
0
W
Medusa
12,593
600
193
9
0
367,688
3
L
Thor
11,068
527
84
4
0
376,243
3
L
Kukulkan
11,681
556
149
7
0
378,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role