Player Matchup

Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElCucho013
King Arthur
Level 21
God Stats
15W - 19L
1,558 SR
Queue Stats
35W - 40L
1,577 Elo+
Solo
Susano
Susano
EqualToNone
Susano
Level 11
God Stats
1W - 3L
1,510 SR
Queue Stats
57W - 63L
1,505 Elo+
Solo
Cthulhu
Cthulhu
FutaNTR
Cthulhu
Level 5
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 1L
1,747 Elo+
Solo
Rama
Rama
TheAnimeGod1999
Rama
Level 27
God Stats
1W - 3L
1,528 SR
Queue Stats
118W - 114L
1,600 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,586 Elo+

VS

Team Averages
Level 23
1,436 SR
1,502 Elo+
Camazotz
Camazotz
 
Camazotz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LemonCannon
Bakasura
Level 28
God Stats
15W - 9L
1,555 SR
Queue Stats
41W - 37L
1,598 Elo+
Solo
Hel
Hel
QuiteAGoodOne
Hel
Level 24
God Stats
1W - 1L
1,301 SR
Queue Stats
84W - 82L
1,410 Elo+
Party 1
Izanami
Izanami
iceflame674
Izanami
Level 27
God Stats
9W - 8L
1,357 SR
Queue Stats
69W - 60L
1,401 Elo+
Party 1
Sobek
Sobek
tetsback
Sobek
Level 8
God Stats
1W - 0L
1,468 SR
Queue Stats
8W - 2L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 2 / 0
5,988
544
8,119
7,292
3,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ElCucho013
King Arthur
11
0 / 2 / 0
6,013
547
4,663
10,129
4,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
8
0 / 2 / 3
5,313
483
3,302
8,109
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FutaNTR
Cthulhu
8
0 / 3 / 1
5,325
484
4,205
5,952
3,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 0
6,006
546
6,057
7,631
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 0 / 1
7,391
672
6,171
9,351
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
LemonCannon
Bakasura
13
4 / 0 / 1
7,703
700
5,240
8,968
3,044
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 3
6,294
572
2,480
8,215
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
iceflame674
Izanami
10
1 / 3 / 3
6,312
574
4,305
6,624
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
tetsback
Sobek
11
5 / 0 / 4
7,184
653
7,260
13,530
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
12
12
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
0
1.5
W
Camazotz
 
Camazotz
2
0
1
2.5
L
King Arthur
ElCucho013
King Arthur
0
2
0
0
L
Susano
0
2
3
0.75
L
Cthulhu
FutaNTR
Cthulhu
0
3
1
0.17
W
Bakasura
LemonCannon
Bakasura
4
0
1
4.5
W
0
3
3
0.5
L
3
3
0
1
W
Izanami
iceflame674
Izanami
1
3
3
0.83
W
Sobek
tetsback
Sobek
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
25,456
39,113
Taken
46,688
15,362
Mitigated
21,844
14,869
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,119
684
0
3,472
7,292
3,533
0
3,414
3,348
38,221
0
W
Camazotz
 
Camazotz
6,171
2,298
0
5,996
9,351
5,988
1,282
593
8,758
0
45,247
L
King Arthur
ElCucho013
King Arthur
4,663
244
0
3,582
10,129
4,288
0
400
9,157
0
38,975
L
Susano
3,302
1,028
0
3,700
8,109
2,281
0
1,960
6,149
0
25,094
L
Cthulhu
FutaNTR
Cthulhu
4,205
507
155
1,198
5,952
3,141
0
2,529
3,379
16,138
0
W
Bakasura
LemonCannon
Bakasura
5,240
3,672
0
1,943
8,968
3,044
2,563
2,101
6,867
0
41,423
W
2,480
745
1,259
2,547
8,215
2,841
247
4,348
3,867
17,140
0
L
6,057
5,293
0
2,762
7,631
2,119
1,226
1,437
6,194
0
31,633
W
Izanami
iceflame674
Izanami
4,305
2,909
0
1,694
6,624
1,766
1,352
748
5,876
0
30,348
W
Sobek
tetsback
Sobek
7,260
603
0
8,385
13,530
8,205
52
4,534
8,996
21,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
34,884
291
Minions Killed
309
0
Camps Cleared
0
1,069,159
Distance Traveled
1,094,821
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,988
544
75
7
0
191,748
3
W
Camazotz
7,391
672
89
8
0
233,365
2
L
King Arthur
6,013
547
82
7
0
240,292
2
L
Susano
5,313
483
44
4
0
217,819
1
L
Cthulhu
5,325
484
27
2
0
229,745
2
W
Bakasura
7,703
700
100
9
0
271,559
2
W
Hel
6,294
572
30
3
0
191,748
0
L
Rama
6,006
546
63
6
0
189,555
2
W
Izanami
6,312
574
71
6
0
184,929
1
W
Sobek
7,184
653
19
2
0
213,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role