Player Matchup

Anhur
Anhur
LAWDOG5150
Anhur
Level 16
God Stats
4W - 11L
1,482 SR
Queue Stats
107W - 119L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
MackDaddySteve
Danzaburou
Level 25
God Stats
24W - 39L
1,378 SR
Queue Stats
218W - 272L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
RexDontDuck47
Kukulkan
Level 3
God Stats
3W - 7L
1,614 SR
Queue Stats
31W - 38L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
Tr3man53z
Heimdallr
Level 24
God Stats
106W - 118L
1,456 SR
Queue Stats
133W - 160L
1,326 Elo+
Party 2
Ra
Ra
sCarlos1999
Ra
Level 6
God Stats
2W - 6L
1,266 SR
Queue Stats
22W - 37L
1,147 Elo+
Party 1
Team Averages
Level 15
1,439 SR
1,276 Elo+

VS

Team Averages
Level 15
1,499 SR
1,449 Elo+
Nu Wa
Nu Wa
Alluring Ari
Nu Wa
Level 12
God Stats
10W - 7L
1,495 SR
Queue Stats
20W - 13L
1,297 Elo+
Solo
Ymir
Ymir
LaGolda11
Ymir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Neith
Neith
PatrickS2K
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
angellox30
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 153L
1,449 Elo+
Solo
Scylla
Scylla
rasinga01
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 7 / 1
7,907
395
8,144
13,181
3,642
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MackDaddySteve
Danzaburou
9
0 / 8 / 1
6,854
343
1,747
10,513
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RexDontDuck47
Kukulkan
14
2 / 7 / 2
8,767
438
5,628
13,375
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Tr3man53z
Heimdallr
15
3 / 8 / 0
9,047
452
9,460
20,537
6,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
7,012
351
1,306
9,995
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
12,418
621
19,254
8,010
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
3 / 0 / 7
8,902
445
5,349
10,022
9,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
14
3 / 4 / 4
9,508
475
6,319
8,877
2,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
angellox30
Nemesis
19
16 / 0 / 2
12,052
603
11,312
13,642
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
rasinga01
Scylla
14
3 / 4 / 6
9,462
473
6,630
10,536
3,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
9
Kills
34
34
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Anhur
4
7
1
0.64
W
Ymir
3
0
7
6.5
L
Danzaburou
MackDaddySteve
Danzaburou
0
8
1
0.06
W
Neith
3
4
4
1.25
L
Kukulkan
RexDontDuck47
Kukulkan
2
7
2
0.43
L
Heimdallr
Tr3man53z
Heimdallr
3
8
0
0.38
W
Nemesis
angellox30
Nemesis
16
0
2
17
W
Scylla
rasinga01
Scylla
3
4
6
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
48,864
67,601
Taken
51,087
19,463
Mitigated
22,779
13,650
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,254
3,915
0
2,564
8,010
2,610
6,516
220
7,789
85,876
0
L
Anhur
8,144
2,487
0
643
13,181
3,642
0
5,798
7,383
0
27,595
W
Ymir
5,349
152
0
0
10,022
9,042
392
1,712
8,310
24,276
0
L
Danzaburou
MackDaddySteve
Danzaburou
1,747
906
0
1,005
10,513
2,902
0
2,862
7,651
0
26,585
W
Neith
6,319
3,457
0
439
8,877
2,898
4,338
512
8,365
0
42,292
L
Kukulkan
RexDontDuck47
Kukulkan
5,628
1,363
0
1,168
13,375
3,827
464
9,675
3,700
45,496
0
L
Heimdallr
Tr3man53z
Heimdallr
9,460
5,743
0
8,021
20,537
6,609
203
9,369
11,168
0
67,987
W
Nemesis
angellox30
Nemesis
11,312
4,123
0
6,003
13,642
4,991
1,313
662
12,980
0
71,004
W
Scylla
rasinga01
Scylla
6,630
1,792
0
1,166
10,536
3,238
1,639
3,828
6,708
32,620
0
L
1,306
385
74
2,739
9,995
2,483
52
3,529
6,466
36,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
52,342
359
Minions Killed
442
0
Camps Cleared
0
1,360,084
Distance Traveled
1,929,538
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,418
621
138
7
0
465,801
1
L
Anhur
7,907
395
42
2
0
356,330
0
W
Ymir
8,902
445
30
2
0
374,886
0
L
Danzaburou
6,854
343
46
2
0
196,747
0
W
Neith
9,508
475
89
4
0
350,771
2
L
Kukulkan
8,767
438
95
5
0
279,658
0
L
Heimdallr
9,047
452
115
6
0
299,546
0
W
Nemesis
12,052
603
119
6
0
421,216
1
W
Scylla
9,462
473
66
3
0
316,864
1
L
Ra
7,012
351
61
3
0
227,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role