Player Matchup

Anhur
Anhur
A Chevy Cruze
Anhur
Level 23
God Stats
42W - 39L
1,538 SR
Queue Stats
83W - 82L
1,511 Elo+
Party 3
Set
Set
DaChef43
Set
Level 42
God Stats
1W - 7L
1,225 SR
Queue Stats
24W - 33L
1,447 Elo+
Party 3
Hades
Hades
Devastator135
Hades
Level 27
God Stats
106W - 99L
1,541 SR
Queue Stats
209W - 224L
1,517 Elo+
Party 3
Fafnir
Fafnir
OutIxst
Fafnir
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 154L
1,470 Elo+
Party 3
Medusa
Medusa
alienbarf2000
Medusa
Level 24
God Stats
3W - 5L
1,569 SR
Queue Stats
167W - 178L
1,500 Elo+
Party 3
Team Averages
Level 47
1,475 SR
1,489 Elo+

VS

Team Averages
Level 75
1,594 SR
1,627 Elo+
Kukulkan
Kukulkan
AthenaVerDragon
Kukulkan
Level 101
God Stats
9W - 6L
1,596 SR
Queue Stats
147W - 135L
1,658 Elo+
Party 1
Artemis
Artemis
PowerBottomBean
Artemis
Level 14
God Stats
3W - 3L
1,794 SR
Queue Stats
79W - 59L
1,607 Elo+
Party 1
Ymir
Ymir
SSJmonkeyDOA
Ymir
Level 159
God Stats
988W - 949L
1,583 SR
Queue Stats
1,010W - 966L
1,574 Elo+
Party 1
Arachne
Arachne
lil-chlorophyll
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 23L
1,654 Elo+
Party 2
Loki
Loki
mariosmeatyslong
Loki
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
558W - 449L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,477
448
3,012
5,423
1,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
4,289
429
789
2,914
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,928
493
1,634
6,776
3,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
OutIxst
Fafnir
6
0 / 4 / 0
4,845
485
2,525
9,478
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,798
480
1,059
5,432
1,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 0 / 3
5,704
570
1,261
2,025
646
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 0 / 6
5,791
579
7,613
3,371
647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 3
5,567
557
3,645
5,328
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 2
5,851
585
4,337
5,210
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 0 / 1
6,138
614
2,690
5,267
2,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kukulkan
1
0
3
2.5
L
0
0
0
0
L
0
3
0
0
L
Fafnir
OutIxst
Fafnir
0
4
0
0
W
3
0
6
6
W
4
0
3
5.5
L
0
4
0
0
W
4
0
2
5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,019
Damage
19,546
30,023
Taken
21,201
11,768
Mitigated
7,591
7,340
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,012
2,005
211
895
5,423
1,280
0
1,697
3,726
0
21,404
W
Kukulkan
1,261
45
0
15
2,025
646
222
0
2,025
28,194
0
L
789
173
0
250
2,914
806
0
204
2,710
0
15,697
L
1,634
140
0
2,905
6,776
3,466
0
0
6,776
24,273
0
L
Fafnir
OutIxst
Fafnir
2,525
310
0
1,920
9,478
4,717
0
1,967
7,511
12,338
0
W
7,613
3,921
0
2,385
3,371
647
444
955
2,300
0
28,462
W
3,645
991
0
843
5,328
2,209
180
1,273
4,030
15,146
0
L
1,059
309
0
1,159
5,432
1,499
0
1,038
4,394
0
21,702
W
4,337
3,059
0
1,774
5,210
1,927
0
83
5,054
0
32,741
W
2,690
772
0
1,993
5,267
2,162
0
1,634
3,633
0
32,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
29,051
199
Minions Killed
249
0
Camps Cleared
0
846,630
Distance Traveled
986,289
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,477
448
44
4
0
158,802
3
W
Kukulkan
5,704
570
58
6
0
201,877
1
L
Set
4,289
429
37
4
0
205,799
2
L
Hades
4,928
493
55
6
0
149,560
2
L
Fafnir
4,845
485
13
1
0
154,620
3
W
Artemis
5,791
579
47
5
0
169,100
4
W
Ymir
5,567
557
19
2
0
177,835
0
L
Medusa
4,798
480
50
5
0
177,849
4
W
Arachne
5,851
585
60
6
0
237,210
1
W
Loki
6,138
614
65
7
0
200,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role