Player Matchup

Jormungandr
Jormungandr
Alicxander
Jormungandr
Level 48
God Stats
1W - 2L
1,461 SR
Queue Stats
5W - 3L
1,536 Elo+
Party 2
Freya
Freya
Brealaran
Freya
Level 24
God Stats
2W - 1L
1,507 SR
Queue Stats
3W - 1L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
Geekbomb42
Baron Samedi
Level 17
God Stats
4W - 1L
1,636 SR
Queue Stats
5W - 3L
1,536 Elo+
Party 2
Skadi
Skadi
KG MrReact
Skadi
Level 26
God Stats
1W - 0L
1,593 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
giothebeast090
Arachne
Level 25
God Stats
3W - 1L
1,718 SR
Queue Stats
120W - 121L
1,385 Elo+
Solo
Team Averages
Level 28
1,583 SR
1,503 Elo+

VS

Team Averages
Level 25
1,427 SR
1,434 Elo+
Osiris
Osiris
KylesArk
Osiris
Level 23
God Stats
6W - 12L
1,203 SR
Queue Stats
85W - 75L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SnowTheJester
Tsukuyomi
Level 22
God Stats
19W - 20L
1,594 SR
Queue Stats
37W - 38L
1,493 Elo+
Party 1
Medusa
Medusa
aceroyow
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Geb
Geb
dieselzombie
Geb
Level 43
God Stats
42W - 44L
1,541 SR
Queue Stats
193W - 188L
1,508 Elo+
Party 1
Zeus
Zeus
mauroangel360
Zeus
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
182W - 207L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alicxander
Jormungandr
16
3 / 2 / 9
10,695
446
10,399
13,795
11,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Freya
Brealaran
Freya
17
11 / 4 / 10
12,645
527
16,903
20,088
7,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Geekbomb42
Baron Samedi
16
1 / 4 / 21
11,247
469
11,911
14,692
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
16
5 / 6 / 7
11,239
468
12,853
12,994
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
13 / 2 / 7
14,104
588
15,827
20,777
10,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KylesArk
Osiris
18
5 / 2 / 6
11,622
484
13,148
19,210
17,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
SnowTheJester
Tsukuyomi
18
9 / 8 / 3
12,459
519
15,482
19,835
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
aceroyow
Medusa
14
1 / 8 / 7
9,439
393
5,083
11,668
4,469
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 10
10,762
448
7,732
26,835
29,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 9 / 2
9,752
406
10,859
16,687
6,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
33
Kills
18
18
Deaths
33
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alicxander
Jormungandr
3
2
9
3.75
W
Freya
Brealaran
Freya
11
4
10
4
W
Baron Samedi
Geekbomb42
Baron Samedi
1
4
21
2.88
W
Skadi
5
6
7
1.42
L
Osiris
KylesArk
Osiris
5
2
6
4
L
Tsukuyomi
SnowTheJester
Tsukuyomi
9
8
3
1.31
L
Medusa
aceroyow
Medusa
1
8
7
0.56
L
0
6
10
0.83
W
13
2
7
8.25
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,893
Damage
52,304
82,346
Taken
94,235
51,183
Mitigated
65,922
30,277
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alicxander
Jormungandr
10,399
2,010
0
1,711
13,795
11,765
216
2,463
11,233
58,607
0
W
Freya
Brealaran
Freya
16,903
4,973
0
11,569
20,088
7,707
1,370
4,711
15,293
57,256
0
W
Baron Samedi
Geekbomb42
Baron Samedi
11,911
1,814
1,111
4,202
14,692
16,038
442
5,268
9,008
44,249
0
W
Skadi
12,853
4,505
55
408
12,994
4,969
2,791
3,698
9,210
0
56,971
L
Osiris
KylesArk
Osiris
13,148
4,414
0
7,010
19,210
17,752
1,244
7,699
11,363
564
63,419
L
Tsukuyomi
SnowTheJester
Tsukuyomi
15,482
3,679
0
1,736
19,835
7,754
1,300
7,995
11,486
0
77,674
L
Medusa
aceroyow
Medusa
5,083
2,765
0
1,748
11,668
4,469
521
3,682
7,799
0
34,275
L
7,732
675
0
1,980
26,835
29,809
17
12,436
13,930
28,805
0
W
15,827
9,733
0
11,221
20,777
10,704
490
2,429
18,268
0
140,445
L
10,859
1,119
0
1,655
16,687
6,138
772
5,956
10,444
50,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,930
Gold Earned
54,034
453
Minions Killed
393
0
Camps Cleared
0
2,149,390
Distance Traveled
2,007,242
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,695
446
57
2
0
411,329
0
W
Freya
12,645
527
82
3
0
455,685
5
W
Baron Samedi
11,247
469
70
3
0
370,884
1
W
Skadi
11,239
468
77
3
0
429,235
0
L
Osiris
11,622
484
119
5
0
426,089
4
L
Tsukuyomi
12,459
519
103
4
0
389,451
0
L
Medusa
9,439
393
61
3
0
406,102
1
L
Geb
10,762
448
28
1
0
433,834
4
W
Arachne
14,104
588
167
7
0
482,257
2
L
Zeus
9,752
406
82
3
0
351,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role