Player Matchup

Tsukuyomi
Tsukuyomi
BEASTMODEDJE
Tsukuyomi
Level 69
God Stats
3W - 1L
1,662 SR
Queue Stats
153W - 157L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Itg_Ultimate
Erlang Shen
Level 104
God Stats
5W - 6L
1,507 SR
Queue Stats
97W - 110L
1,528 Elo+
Party 1
Neith
Neith
Kvngdaniel144
Neith
Level 8
God Stats
13W - 15L
1,385 SR
Queue Stats
108W - 116L
1,245 Elo+
Party 1
Freya
Freya
MaxWasNotHere
Freya
Level 15
God Stats
16W - 10L
1,085 SR
Queue Stats
69W - 80L
1,195 Elo+
Party 1
Yemoja
Yemoja
dFuZe_Rayshun
Yemoja
Level 27
God Stats
18W - 21L
1,528 SR
Queue Stats
206W - 230L
1,447 Elo+
Party 1
Team Averages
Level 45
1,433 SR
1,378 Elo+

VS

Team Averages
Level 19
1,444 SR
1,455 Elo+
Nu Wa
Nu Wa
Azbeth
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Checkerz
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Drocyon
Anhur
Level 29
God Stats
6W - 8L
1,505 SR
Queue Stats
43W - 73L
1,277 Elo+
Solo
Artemis
Artemis
HighClaSs-Demon1
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
OhManqo
Ymir
Level 17
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BEASTMODEDJE
Tsukuyomi
11
3 / 0 / 4
6,425
584
3,596
5,809
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Itg_Ultimate
Erlang Shen
11
7 / 0 / 1
6,843
622
4,039
5,558
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 1 / 3
5,805
528
2,811
3,518
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 0
6,068
552
753
1,780
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 0 / 6
6,246
568
3,210
6,623
3,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azbeth
Nu Wa
9
1 / 3 / 0
5,254
478
3,787
3,476
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Checkerz
King Arthur
7
0 / 4 / 0
4,703
428
667
5,336
1,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Drocyon
Anhur
8
0 / 4 / 1
4,897
445
1,473
5,459
1,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
4,559
414
844
4,077
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
OhManqo
Ymir
8
0 / 3 / 0
5,229
475
1,544
6,738
3,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Azbeth
Nu Wa
1
3
0
0.33
W
Tsukuyomi
BEASTMODEDJE
Tsukuyomi
3
0
4
5
L
King Arthur
Checkerz
King Arthur
0
4
0
0
L
Anhur
Drocyon
Anhur
0
4
1
0.13
L
0
3
0
0
W
Erlang Shen
Itg_Ultimate
Erlang Shen
7
0
1
7.5
W
3
1
3
4.5
W
2
0
0
2
L
Ymir
OhManqo
Ymir
0
3
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,409
Damage
8,315
23,288
Taken
25,086
10,041
Mitigated
8,317
5,230
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Azbeth
Nu Wa
3,787
1,224
0
250
3,476
862
0
585
2,891
13,683
0
W
Tsukuyomi
BEASTMODEDJE
Tsukuyomi
3,596
1,534
0
853
5,809
1,702
0
826
4,839
0
41,088
L
King Arthur
Checkerz
King Arthur
667
144
0
743
5,336
1,566
0
0
5,336
0
16,462
L
Anhur
Drocyon
Anhur
1,473
153
0
0
5,459
1,260
0
1,291
4,168
0
20,537
L
844
416
0
691
4,077
946
0
0
4,077
0
12,265
W
Erlang Shen
Itg_Ultimate
Erlang Shen
4,039
1,768
0
1,857
5,558
2,918
481
639
4,815
0
31,166
W
2,811
1,636
0
388
3,518
1,037
99
992
2,466
0
20,480
W
753
192
0
1,129
1,780
623
336
457
1,259
18,568
2,270
L
Ymir
OhManqo
Ymir
1,544
388
0
1,250
6,738
3,683
0
2,047
4,691
15,082
0
W
3,210
756
281
722
6,623
3,761
24
1,957
4,578
21,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
24,642
276
Minions Killed
183
0
Camps Cleared
0
1,023,426
Distance Traveled
833,088
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,254
478
33
3
0
156,343
0
W
Tsukuyomi
6,425
584
83
8
0
229,921
0
L
King Arthur
4,703
428
53
5
0
177,448
1
L
Anhur
4,897
445
36
3
0
163,908
0
L
Artemis
4,559
414
30
3
0
168,119
2
W
Erlang Shen
6,843
622
58
5
0
218,524
0
W
Neith
5,805
528
43
4
0
183,460
0
W
Freya
6,068
552
61
6
0
203,389
0
L
Ymir
5,229
475
31
3
0
167,270
2
W
Yemoja
6,246
568
31
3
0
188,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role