Player Matchup

Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DylanNva
Anhur
Level 142
God Stats
1W - 1L
1,665 SR
Queue Stats
28W - 23L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LittleRookie8
Morgan Le Fay
Level 149
God Stats
4W - 3L
1,687 SR
Queue Stats
38W - 31L
1,554 Elo+
Party 2
Odin
Odin
LuisSrGato
Odin
Level 109
God Stats
2W - 1L
1,662 SR
Queue Stats
59W - 46L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
Morquecho65
Nu Wa
Level 140
God Stats
1W - 0L
2,010 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Team Averages
Level 133
1,705 SR
1,526 Elo+

VS

Team Averages
Level 86
1,374 SR
1,532 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ElPapoAlb
Skadi
Level 62
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
KngNarwhal420
Achilles
Level 59
God Stats
1W - 1L
1,353 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Hun Batz
Hun Batz
Mr Champions287
Hun Batz
Level 89
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 0 / 9
7,061
1,009
5,058
2,687
1,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
DylanNva
Anhur
14
4 / 0 / 8
7,404
1,058
5,734
4,361
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
LittleRookie8
Morgan Le Fay
13
5 / 1 / 6
7,279
1,040
6,263
3,511
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 9
7,416
1,059
3,824
4,152
1,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 6
6,622
946
6,496
4,249
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 4 / 0
6,014
859
1,943
7,319
4,896
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
 
Merlin
11
0 / 2 / 3
5,777
825
2,472
4,219
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ElPapoAlb
Skadi
9
0 / 6 / 1
4,662
666
2,542
7,755
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
KngNarwhal420
Achilles
9
0 / 4 / 2
4,848
693
1,906
6,887
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
10
1 / 2 / 0
5,210
744
2,426
5,512
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
18
Kills
4
4
Deaths
18
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
9
7.5
L
Cabrakan
 
Cabrakan
3
4
0
0.75
L
Merlin
 
Merlin
0
2
3
0.75
W
Anhur
DylanNva
Anhur
4
0
8
8
L
Skadi
ElPapoAlb
Skadi
0
6
1
0.08
L
Achilles
KngNarwhal420
Achilles
0
4
2
0.25
W
Morgan Le Fay
LittleRookie8
Morgan Le Fay
5
1
6
8
W
3
1
9
7.5
W
3
2
6
3
L
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
11,289
18,960
Taken
31,692
7,074
Mitigated
14,511
5,170
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,058
277
0
1,959
2,687
1,213
252
539
2,148
15,845
0
L
Cabrakan
 
Cabrakan
1,943
303
70
442
7,319
4,896
0
2,745
4,393
6,812
0
L
Merlin
 
Merlin
2,472
190
0
949
4,219
1,524
0
1,604
2,395
23,293
0
W
Anhur
DylanNva
Anhur
5,734
3,353
0
1,246
4,361
1,476
225
1,512
2,806
0
27,333
L
Skadi
ElPapoAlb
Skadi
2,542
686
58
995
7,755
2,250
0
5,207
2,036
0
7,460
L
Achilles
KngNarwhal420
Achilles
1,906
567
0
371
6,887
3,704
0
4,842
1,634
0
6,545
W
Morgan Le Fay
LittleRookie8
Morgan Le Fay
6,263
386
0
576
3,511
1,369
853
1,154
2,357
20,890
0
W
3,824
985
0
870
4,152
1,846
0
809
3,262
0
13,603
W
6,496
1,576
0
519
4,249
1,170
48
509
3,616
16,286
0
L
Hun Batz
2,426
216
0
809
5,512
2,137
0
2,064
3,224
0
9,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
26,511
186
Minions Killed
109
8
Camps Cleared
3
753,586
Distance Traveled
565,721
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,061
1,009
38
5
0
138,973
2
L
Cabrakan
6,014
859
13
2
1
123,631
0
L
Merlin
5,777
825
50
7
0
131,556
3
W
Anhur
7,404
1,058
59
8
4
154,780
1
L
Skadi
4,662
666
12
2
0
90,986
0
L
Achilles
4,848
693
9
1
2
102,389
0
W
Morgan Le Fay
7,279
1,040
26
4
0
155,890
1
W
Odin
7,416
1,059
28
4
1
161,828
1
W
Nu Wa
6,622
946
35
5
3
142,115
0
L
Hun Batz
5,210
744
25
4
0
117,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role