Player Matchup

Cthulhu
Cthulhu
Cougar Colby
Cthulhu
Level 66
God Stats
4W - 3L
1,201 SR
Queue Stats
154W - 177L
1,410 Elo+
Party 2
Apollo
Apollo
HEY CATCH
Apollo
Level 69
God Stats
2W - 1L
1,319 SR
Queue Stats
255W - 291L
1,452 Elo+
Party 2
Janus
Janus
HuntressHellcat
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,463 Elo+
Party 2
Agni
Agni
Satans Shark
Agni
Level 109
God Stats
3W - 0L
1,835 SR
Queue Stats
269W - 266L
1,479 Elo+
Party 2
Pele
Pele
TheBaconHawk
Pele
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 152L
1,481 Elo+
Party 2
Team Averages
Level 66
1,471 SR
1,457 Elo+

VS

Team Averages
Level 123
1,455 SR
1,405 Elo+
Poseidon
Poseidon
Royal_INFamous2
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,327 Elo+
Party 1
Artemis
Artemis
VenomEtId
Artemis
Level 117
God Stats
3W - 4L
1,363 SR
Queue Stats
140W - 158L
1,307 Elo+
Party 3
Hun Batz
Hun Batz
WiCkED ONEx619
Hun Batz
Level 114
God Stats
4W - 8L
1,325 SR
Queue Stats
446W - 491L
1,446 Elo+
Solo
Chaac
Chaac
jovanny300
Chaac
Level 109
God Stats
8W - 1L
1,589 SR
Queue Stats
199W - 190L
1,476 Elo+
Party 1
Thoth
Thoth
nuclearblackeye
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cougar Colby
Cthulhu
20
8 / 6 / 20
14,150
786
17,627
40,933
51,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
HEY CATCH
Apollo
17
1 / 5 / 14
11,148
619
11,095
18,663
9,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 7 / 10
11,636
646
12,070
12,816
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 5 / 10
15,587
866
33,402
17,258
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 14
13,584
755
16,632
23,616
21,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
10 / 7 / 8
13,116
729
16,468
17,323
6,251
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
VenomEtId
Artemis
16
1 / 10 / 11
11,289
627
16,102
16,941
6,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
20
7 / 5 / 14
14,194
789
16,973
16,082
6,470
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
9 / 4 / 16
14,658
814
28,702
40,752
41,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 11 / 11
12,154
675
13,384
15,987
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
89
35
Kills
29
29
Deaths
37
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cougar Colby
Cthulhu
8
6
20
3
W
Apollo
HEY CATCH
Apollo
1
5
14
1.6
W
3
7
10
1.14
L
Poseidon
10
7
8
2
W
15
5
10
4
W
8
6
14
2.5
L
Artemis
VenomEtId
Artemis
1
10
11
0.65
L
Hun Batz
7
5
14
2.8
L
Chaac
9
4
16
4.25
L
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,826
Damage
91,629
113,286
Taken
107,085
98,237
Mitigated
65,507
36,155
Healing
39,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cougar Colby
Cthulhu
17,627
368
2,234
13,367
40,933
51,274
371
13,019
26,811
34,982
0
W
Apollo
HEY CATCH
Apollo
11,095
3,989
2,306
4,456
18,663
9,409
1,725
5,753
12,434
0
21,137
W
12,070
1,058
0
767
12,816
5,884
0
3,116
9,473
21,913
0
L
Poseidon
16,468
1,158
1,105
3,757
17,323
6,251
1,287
7,867
9,396
33,722
0
W
33,402
1,544
3,704
4,026
17,258
9,903
886
3,417
13,484
79,531
0
W
16,632
2,751
300
4,995
23,616
21,767
2,314
7,741
15,264
0
33,132
L
Artemis
VenomEtId
Artemis
16,102
5,117
2,218
1,622
16,941
6,242
2,204
11,475
5,386
0
26,289
L
Hun Batz
16,973
4,223
3,481
4,979
16,082
6,470
994
10,642
5,224
0
35,428
L
Chaac
28,702
2,638
1,283
20,596
40,752
41,219
463
21,415
18,953
7,000
43,714
L
13,384
798
0
914
15,987
5,325
467
10,829
5,027
29,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,105
Gold Earned
65,411
194
Minions Killed
169
0
Camps Cleared
0
1,634,829
Distance Traveled
1,550,839
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,150
786
29
2
0
340,792
0
W
Apollo
11,148
619
14
1
0
328,323
1
W
Janus
11,636
646
30
2
0
305,754
1
L
Poseidon
13,116
729
22
1
0
320,515
0
W
Agni
15,587
866
97
5
0
322,060
2
W
Pele
13,584
755
24
1
0
337,900
0
L
Artemis
11,289
627
26
1
0
276,973
0
L
Hun Batz
14,194
789
45
3
0
365,669
2
L
Chaac
14,658
814
40
2
0
335,437
0
L
Thoth
12,154
675
36
2
0
252,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role