Player Matchup

Bellona
Bellona
HawkWing-Zero
Bellona
Level 16
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 2
Tiamat
Tiamat
Tensa-ichikuya
Tiamat
Level 5
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 2
Freya
Freya
Tiny-Turrtle
Freya
Level 26
God Stats
15W - 17L
1,693 SR
Queue Stats
15W - 17L
1,666 Elo+
Solo
Artemis
Artemis
moonprincess1987
Artemis
Level 2
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 2
Cerberus
Cerberus
pigx1321
Cerberus
Level 27
God Stats
2W - 1L
1,841 SR
Queue Stats
7W - 8L
1,518 Elo+
Solo
Team Averages
Level 15
1,710 SR
1,617 Elo+

VS

Team Averages
Level 25
1,557 SR
1,497 Elo+
Hel
Hel
Beckzas04
Hel
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
135W - 159L
1,478 Elo+
Party 1
Artemis
Artemis
BuddahBudds
Artemis
Level 19
God Stats
6W - 4L
1,640 SR
Queue Stats
62W - 58L
1,575 Elo+
Solo
Ares
Ares
Druid8990
Ares
Level 6
God Stats
2W - 1L
1,746 SR
Queue Stats
9W - 16L
1,442 Elo+
Party 3
Da Ji
Da Ji
DuskBizzNatch
Da Ji
Level 25
God Stats
4W - 3L
1,662 SR
Queue Stats
63W - 62L
1,520 Elo+
Party 1
Raijin
Raijin
LegitProMaster
Raijin
Level 48
God Stats
14W - 21L
1,456 SR
Queue Stats
126W - 139L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 9 / 5
9,458
860
4,777
16,782
13,196
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 11 / 8
10,643
968
5,791
20,530
10,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 9 / 4
12,561
1,142
15,010
19,665
7,544
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 13 / 4
9,394
854
3,378
18,833
6,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
pigx1321
Cerberus
17
3 / 5 / 7
11,642
1,058
13,450
25,455
15,075
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 22
12,570
1,143
15,329
9,331
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
BuddahBudds
Artemis
20
12 / 1 / 26
13,212
1,201
35,034
7,926
2,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
20
3 / 3 / 30
11,554
1,050
6,996
11,365
9,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
14 / 2 / 13
12,130
1,103
17,649
11,380
5,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 1 / 27
12,702
1,155
19,895
8,994
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
165
10
Kills
47
47
Deaths
10
28
Assists
118
Player
Kills
Deaths
Assists
KDA
W
10
3
22
7
W
Artemis
BuddahBudds
Artemis
12
1
26
25
W
Ares
3
3
30
6
W
14
2
13
10.25
L
Bellona
0
9
5
0.28
W
8
1
27
21.5
L
1
11
8
0.45
L
6
9
4
0.89
L
0
13
4
0.15
L
Cerberus
pigx1321
Cerberus
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
94,903
101,265
Taken
48,996
52,288
Mitigated
25,013
7,828
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,329
1,159
2,034
2,275
9,331
3,573
0
7,496
1,835
30,613
0
W
Artemis
BuddahBudds
Artemis
35,034
23,214
415
2,224
7,926
2,742
0
6,362
1,564
0
56,801
W
Ares
6,996
903
0
0
11,365
9,759
0
7,928
3,437
10,471
0
W
17,649
6,634
0
783
11,380
5,071
0
6,365
5,015
0
32,944
L
Bellona
4,777
1,922
0
75
16,782
13,196
0
7,403
9,139
0
13,598
W
19,895
2,232
0
1,168
8,994
3,868
0
6,100
2,894
44,664
0
L
5,791
729
104
1,517
20,530
10,215
0
9,041
11,375
13,386
0
L
15,010
4,067
0
2,557
19,665
7,544
0
5,769
13,754
56,696
0
L
3,378
1,388
0
1,221
18,833
6,258
0
6,955
11,772
0
11,597
L
Cerberus
pigx1321
Cerberus
13,450
572
84
2,270
25,455
15,075
0
12,092
13,005
42,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
62,168
204
Minions Killed
192
7
Camps Cleared
5
813,229
Distance Traveled
952,635
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,570
1,143
36
3
2
196,786
0
W
Artemis
13,212
1,201
41
4
2
213,288
0
W
Ares
11,554
1,050
6
1
0
167,891
0
W
Da Ji
12,130
1,103
36
3
0
199,157
1
L
Bellona
9,458
860
16
1
0
119,824
0
W
Raijin
12,702
1,155
73
7
1
175,513
0
L
Tiamat
10,643
968
12
1
0
189,296
0
L
Freya
12,561
1,142
77
7
6
163,421
0
L
Artemis
9,394
854
21
2
0
143,810
0
L
Cerberus
11,642
1,058
78
7
1
196,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role